Player Matchup

Cthulhu
Cthulhu
Atlas-CMDR
Cthulhu
Level 6
God Stats
0W - 3L
1,337 SR
Queue Stats
0W - 4L
1,259 Elo+
Party 1
Artemis
Artemis
HeavyBoi420
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,139 Elo+
Party 1
Hachiman
Hachiman
WW2imaPanda
Hachiman
Level 9
God Stats
15W - 20L
1,186 SR
Queue Stats
20W - 32L
1,206 Elo+
Party 1
Team Averages
Level 7
1,341 SR
1,201 Elo+

VS

Team Averages
Level 21
1,545 SR
1,312 Elo+
Cthulhu
Cthulhu
Idledestroyer
Cthulhu
Level 29
God Stats
3W - 2L
1,261 SR
Queue Stats
10W - 9L
1,312 Elo+
Solo
Thor
Thor
MitchSelling
Thor
Level 27
God Stats
5W - 1L
1,875 SR
Queue Stats
32W - 38L
1,425 Elo+
Solo
Merlin
Merlin
oYS grandma
Merlin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlas-CMDR
Cthulhu
10
3 / 4 / 0
7,950
663
7,386
14,953
12,614
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
HeavyBoi420
Artemis
9
0 / 10 / 3
7,334
611
2,659
11,043
3,133
Hachiman
WW2imaPanda
Hachiman
8
0 / 9 / 0
6,645
554
2,875
11,493
3,209
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
7 / 2 / 13
9,542
795
12,217
8,661
6,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
13 / 1 / 6
10,378
865
11,482
6,284
3,707
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
3 / 1 / 15
8,872
739
5,006
5,978
1,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
23
23
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atlas-CMDR
Cthulhu
3
4
0
0.75
L
Artemis
HeavyBoi420
Artemis
0
10
3
0.15
W
Cthulhu
7
2
13
6.75
W
13
1
6
16
L
Hachiman
WW2imaPanda
Hachiman
0
9
0
0
W
Merlin
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,920
Damage
28,705
37,489
Taken
20,923
18,956
Mitigated
12,095
1,471
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atlas-CMDR
Cthulhu
7,386
667
365
567
14,953
12,614
0
6,970
7,884
24,355
0
L
Artemis
HeavyBoi420
Artemis
2,659
1,310
0
0
11,043
3,133
0
4,908
5,985
0
8,615
W
Cthulhu
12,217
677
807
1,592
8,661
6,517
592
3,384
5,277
37,822
0
W
11,482
3,809
0
900
6,284
3,707
638
2,678
3,606
0
39,923
L
Hachiman
WW2imaPanda
Hachiman
2,875
1,081
0
539
11,493
3,209
0
5,369
5,999
0
10,949
W
Merlin
5,006
897
0
0
5,978
1,871
981
1,369
4,609
22,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
28,792
59
Minions Killed
135
0
Camps Cleared
0
522,067
Distance Traveled
708,291
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,950
663
36
3
0
227,223
6
L
Artemis
7,334
611
9
1
0
147,852
1
W
Cthulhu
9,542
795
61
5
0
234,365
0
W
Thor
10,378
865
46
4
0
242,720
3
L
Hachiman
6,645
554
14
1
0
146,992
2
W
Merlin
8,872
739
28
2
0
231,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role