Player Matchup

Sun Wukong
Sun Wukong
Aidpool
Sun Wukong
Level 140
God Stats
1W - 1L
1,288 SR
Queue Stats
112W - 117L
1,524 Elo+
Solo
Baba Yaga
Baba Yaga
BlueyAuto
Baba Yaga
Level 103
God Stats
3W - 3L
1,635 SR
Queue Stats
24W - 15L
1,661 Elo+
Party 1
Rama
Rama
RBLninjaa
Rama
Level 145
God Stats
9W - 8L
1,595 SR
Queue Stats
331W - 255L
1,640 Elo+
Party 1
Team Averages
Level 129
1,506 SR
1,609 Elo+

VS

Team Averages
Level 115
1,617 SR
1,618 Elo+
Ah Puch
Ah Puch
BassMan2407
Ah Puch
Level 136
God Stats
2W - 3L
1,850 SR
Queue Stats
27W - 22L
1,609 Elo+
Party 2
Cthulhu
Cthulhu
Bend1202
Cthulhu
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 45L
1,616 Elo+
Party 2
Chernobog
Chernobog
DeMoNMicke
Chernobog
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aidpool
Sun Wukong
17
0 / 3 / 11
14,028
610
10,792
26,815
29,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
BlueyAuto
Baba Yaga
19
6 / 3 / 7
15,142
658
25,640
17,192
8,329
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
19
13 / 4 / 5
16,585
721
24,634
23,988
9,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BassMan2407
Ah Puch
19
7 / 3 / 2
15,158
659
20,760
17,041
9,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Bend1202
Cthulhu
16
2 / 7 / 7
14,795
643
14,690
29,556
29,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
DeMoNMicke
Chernobog
16
1 / 9 / 5
12,598
548
15,082
21,801
7,071
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
10
10
Deaths
19
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aidpool
Sun Wukong
0
3
11
1.83
L
Ah Puch
BassMan2407
Ah Puch
7
3
2
2.67
L
Cthulhu
Bend1202
Cthulhu
2
7
7
0.79
W
Baba Yaga
BlueyAuto
Baba Yaga
6
3
7
3.17
L
Chernobog
DeMoNMicke
Chernobog
1
9
5
0.39
W
Rama
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,066
Damage
50,532
67,995
Taken
68,398
47,237
Mitigated
46,123
27,084
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aidpool
Sun Wukong
10,792
899
904
10,396
26,815
29,703
0
10,985
15,830
0
52,473
L
Ah Puch
BassMan2407
Ah Puch
20,760
266
0
3,552
17,041
9,169
0
6,815
10,226
90,651
0
L
Cthulhu
Bend1202
Cthulhu
14,690
285
0
750
29,556
29,883
0
12,965
16,591
56,209
0
W
Baba Yaga
BlueyAuto
Baba Yaga
25,640
246
0
4,627
17,192
8,329
710
10,775
6,417
96,486
0
L
Chernobog
DeMoNMicke
Chernobog
15,082
10,878
0
2,363
21,801
7,071
0
5,957
15,844
0
44,439
W
Rama
24,634
17,169
0
11,157
23,988
9,205
2,957
13,790
10,198
0
121,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,755
Gold Earned
42,551
329
Minions Killed
228
0
Camps Cleared
0
1,284,262
Distance Traveled
1,169,006
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,028
610
71
3
0
458,872
3
L
Ah Puch
15,158
659
116
5
0
413,010
9
L
Cthulhu
14,795
643
57
2
0
392,527
2
W
Baba Yaga
15,142
658
130
6
0
449,586
2
L
Chernobog
12,598
548
55
2
0
363,469
0
W
Rama
16,585
721
128
6
0
375,804
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role