Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bronzure
Neith
Level 86
God Stats
139W - 153L
1,525 SR
Queue Stats
235W - 266L
1,419 Elo+
Solo
Nemesis
Nemesis
Culexus
Nemesis
Level 89
God Stats
13W - 20L
1,451 SR
Queue Stats
42W - 54L
1,396 Elo+
Party 2
Hel
Hel
HylianSailor
Hel
Level 106
God Stats
6W - 5L
1,559 SR
Queue Stats
35W - 37L
1,390 Elo+
Party 2
Osiris
Osiris
StoicDeicide
Osiris
Level 106
God Stats
16W - 11L
1,577 SR
Queue Stats
63W - 50L
1,430 Elo+
Party 2
Team Averages
Level 95
1,522 SR
1,427 Elo+

VS

Team Averages
Level 84
1,419 SR
1,326 Elo+
Xing Tian
Xing Tian
Abbe2hip
Xing Tian
Level 47
God Stats
3W - 2L
1,498 SR
Queue Stats
58W - 62L
1,405 Elo+
Solo
Fenrir
Fenrir
TrueTroodon
Fenrir
Level 101
God Stats
6W - 4L
1,548 SR
Queue Stats
141W - 137L
1,420 Elo+
Solo
Cthulhu
Cthulhu
caydenththninja
Cthulhu
Level 63
God Stats
8W - 3L
1,500 SR
Queue Stats
14W - 11L
1,193 Elo+
Party 1
Janus
Janus
foolishpath5272
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,193 Elo+
Party 1
Hachiman
Hachiman
kurisotobaru
Hachiman
Level 84
God Stats
0W - 4L
1,047 SR
Queue Stats
126W - 124L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 5 / 5
12,764
491
7,247
18,088
20,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Bronzure
Neith
18
3 / 3 / 2
12,833
494
10,616
12,837
4,496
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Culexus
Nemesis
20
2 / 3 / 6
14,700
565
10,483
16,881
7,548
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 2 / 5
13,759
529
9,167
12,198
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
19
4 / 2 / 4
13,243
509
14,787
23,284
25,766
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abbe2hip
Xing Tian
1
0 / 0 / 0
4,929
190
0
0
0
Fenrir
19
7 / 3 / 6
12,512
481
13,587
21,819
14,352
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 2 / 8
10,006
385
15,101
18,148
19,922
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 3 / 3
11,637
448
13,029
8,705
3,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
kurisotobaru
Hachiman
20
3 / 4 / 7
12,112
466
13,921
18,688
7,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
15
15
Deaths
12
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
5
5
0.5
L
Xing Tian
Abbe2hip
Xing Tian
0
0
0
0
W
Neith
Bronzure
Neith
3
3
2
1.33
W
Nemesis
Culexus
Nemesis
2
3
6
1.67
W
3
2
5
2.75
W
Osiris
4
2
4
3
L
Fenrir
7
3
6
3.33
L
1
2
8
2.5
L
4
3
3
1.83
L
Hachiman
kurisotobaru
Hachiman
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,300
Damage
55,638
83,288
Taken
67,360
64,318
Mitigated
45,160
32,771
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,247
2,577
462
2,226
18,088
20,925
0
4,703
13,235
31,849
0
L
Xing Tian
Abbe2hip
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Bronzure
Neith
10,616
5,013
0
5,836
12,837
4,496
715
1,569
11,268
0
81,210
W
Nemesis
Culexus
Nemesis
10,483
4,319
0
6,044
16,881
7,548
5,677
4,233
12,530
0
110,667
W
9,167
1,124
3,173
4,371
12,198
5,583
354
6,530
5,618
92,131
0
W
Osiris
14,787
4,520
0
10,659
23,284
25,766
564
10,183
12,507
757
76,255
L
Fenrir
13,587
3,342
0
5,789
21,819
14,352
0
4,512
17,057
0
71,075
L
15,101
834
666
1,348
18,148
19,922
0
3,382
14,338
50,425
0
L
13,029
160
0
690
8,705
3,355
0
3,318
5,287
73,655
0
L
Hachiman
kurisotobaru
Hachiman
13,921
7,992
0
7,084
18,688
7,531
462
5,641
13,022
0
96,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,299
Gold Earned
51,196
622
Minions Killed
452
0
Camps Cleared
0
2,480,776
Distance Traveled
1,905,400
30
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,764
491
36
1
0
492,858
1
L
Xing Tian
4,929
190
0
0
0
0
0
W
Neith
12,833
494
122
5
0
445,377
6
W
Nemesis
14,700
565
207
8
0
577,928
12
W
Hel
13,759
529
167
6
0
474,324
7
W
Osiris
13,243
509
90
3
0
490,289
4
L
Fenrir
12,512
481
99
4
0
519,149
1
L
Cthulhu
10,006
385
59
2
0
497,711
0
L
Janus
11,637
448
131
5
0
452,605
3
L
Hachiman
12,112
466
163
6
0
435,935
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role