Player Matchup

Achilles
Achilles
Alubis
Achilles
Level 46
God Stats
1W - 1L
1,698 SR
Queue Stats
123W - 136L
1,485 Elo+
Solo
Nemesis
Nemesis
Beannsss
Nemesis
Level 45
God Stats
1W - 3L
1,143 SR
Queue Stats
10W - 8L
1,592 Elo+
Solo
Cthulhu
Cthulhu
BloodLu4
Cthulhu
Level 160
God Stats
8W - 10L
1,471 SR
Queue Stats
128W - 111L
1,529 Elo+
Solo
Ah Puch
Ah Puch
KinkyKitty9
Ah Puch
Level 122
God Stats
18W - 17L
1,603 SR
Queue Stats
172W - 141L
1,500 Elo+
Solo
Neith
Neith
MeowNutts
Neith
Level 98
God Stats
9W - 10L
1,557 SR
Queue Stats
142W - 149L
1,448 Elo+
Solo
Team Averages
Level 94
1,494 SR
1,511 Elo+

VS

Team Averages
Level 61
1,619 SR
1,489 Elo+
Cernunnos
Cernunnos
Explodingcow
Cernunnos
Level 106
God Stats
2W - 1L
1,330 SR
Queue Stats
134W - 127L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
Fightingcow
Cthulhu
Level 9
God Stats
2W - 0L
1,762 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 2
Kuzenbo
Kuzenbo
IMadway
Kuzenbo
Level 16
God Stats
2W - 1L
1,495 SR
Queue Stats
16W - 12L
1,436 Elo+
Party 1
Anubis
Anubis
Implodingcow
Anubis
Level 107
God Stats
27W - 11L
1,794 SR
Queue Stats
146W - 134L
1,581 Elo+
Party 2
Bellona
Bellona
Ramb718
Bellona
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 13L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alubis
Achilles
20
5 / 9 / 11
15,184
893
15,652
33,801
29,877
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Beannsss
Nemesis
20
14 / 4 / 6
17,295
1,017
22,086
22,830
9,053
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BloodLu4
Cthulhu
20
3 / 7 / 19
16,185
952
26,340
38,149
35,755
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
KinkyKitty9
Ah Puch
20
3 / 5 / 13
15,899
935
18,250
22,911
7,212
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
MeowNutts
Neith
20
2 / 4 / 16
15,131
890
32,405
22,045
7,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Explodingcow
Cernunnos
20
10 / 8 / 14
17,452
1,027
45,190
27,283
14,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Fightingcow
Cthulhu
20
0 / 6 / 17
14,611
859
17,141
29,131
19,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
IMadway
Kuzenbo
20
2 / 4 / 26
17,457
1,027
16,909
27,828
58,561
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
17 / 8 / 11
19,978
1,175
53,408
35,041
21,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Ramb718
Bellona
17
0 / 1 / 1
12,116
713
148
1,457
611
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
98
27
Kills
29
29
Deaths
27
65
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alubis
Achilles
5
9
11
1.17
L
Nemesis
Beannsss
Nemesis
14
4
6
4.25
L
Cthulhu
BloodLu4
Cthulhu
3
7
19
1.79
W
Cernunnos
Explodingcow
Cernunnos
10
8
14
2.13
W
Cthulhu
Fightingcow
Cthulhu
0
6
17
1.42
W
Kuzenbo
IMadway
Kuzenbo
2
4
26
3.75
W
Anubis
17
8
11
2.81
L
Ah Puch
KinkyKitty9
Ah Puch
3
5
13
1.9
L
Neith
MeowNutts
Neith
2
4
16
2.5
W
Bellona
Ramb718
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,733
Damage
132,796
139,736
Taken
120,740
89,150
Mitigated
114,125
12,915
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alubis
Achilles
15,652
3,738
0
953
33,801
29,877
0
13,474
20,327
0
34,358
L
Nemesis
Beannsss
Nemesis
22,086
12,588
0
2,527
22,830
9,053
0
13,738
9,092
0
35,825
L
Cthulhu
BloodLu4
Cthulhu
26,340
233
1,546
3,952
38,149
35,755
0
21,867
16,282
62,832
0
W
Cernunnos
Explodingcow
Cernunnos
45,190
26,856
0
1,365
27,283
14,420
0
10,968
16,315
0
73,843
W
Cthulhu
Fightingcow
Cthulhu
17,141
1,503
165
0
29,131
19,130
0
8,200
20,931
40,655
0
W
Kuzenbo
IMadway
Kuzenbo
16,909
5,765
2,987
1,459
27,828
58,561
0
10,873
16,955
28,805
2,112
W
Anubis
53,408
1,598
1,557
15,732
35,041
21,403
0
13,503
21,538
124,886
0
L
Ah Puch
KinkyKitty9
Ah Puch
18,250
331
0
1,674
22,911
7,212
0
17,942
4,969
68,465
0
L
Neith
MeowNutts
Neith
32,405
17,785
0
2,263
22,045
7,253
0
18,509
3,536
0
72,313
W
Bellona
Ramb718
Bellona
148
0
0
0
1,457
611
0
1,046
411
0
248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,694
Gold Earned
81,614
376
Minions Killed
365
6
Camps Cleared
5
1,620,301
Distance Traveled
1,181,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,184
893
39
2
0
313,182
1
L
Nemesis
17,295
1,017
19
1
3
378,013
0
L
Cthulhu
16,185
952
100
6
0
325,556
6
W
Cernunnos
17,452
1,027
94
6
3
292,342
0
W
Cthulhu
14,611
859
67
4
1
270,193
0
W
Kuzenbo
17,457
1,027
25
1
1
331,513
1
W
Anubis
19,978
1,175
179
11
0
272,068
4
L
Ah Puch
15,899
935
143
8
2
301,289
0
L
Neith
15,131
890
75
4
1
302,261
0
W
Bellona
12,116
713
0
0
0
15,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role