Player Matchup

Hercules
Hercules
 
Hercules
Level 17
God Stats
2W - 4L
1,243 SR
Queue Stats
28W - 21L
1,111 Elo+
Solo
Neith
Neith
CANOJEFER73
Neith
Level 18
God Stats
1W - 1L
1,239 SR
Queue Stats
19W - 22L
1,193 Elo+
Solo
Camazotz
Camazotz
Josemitocondria
Camazotz
Level 23
God Stats
6W - 2L
1,148 SR
Queue Stats
87W - 74L
1,207 Elo+
Solo
Cthulhu
Cthulhu
McWine24
Cthulhu
Level 18
God Stats
5W - 2L
1,337 SR
Queue Stats
14W - 23L
1,055 Elo+
Solo
Mercury
Mercury
tipsy-key0
Mercury
Level 25
God Stats
2W - 3L
1,238 SR
Queue Stats
110W - 153L
1,205 Elo+
Solo
Team Averages
Level 20
1,241 SR
1,154 Elo+

VS

Team Averages
Level 14
1,510 SR
1,133 Elo+
Anhur
Anhur
ADS Frosty
Anhur
Level 23
God Stats
10W - 7L
1,500 SR
Queue Stats
10W - 12L
685 Elo+
Party 1
Cthulhu
Cthulhu
Alpha 6unner
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
896 Elo+
Party 1
Hel
Hel
Denisse Michis
Hel
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,311 Elo+
Solo
Artemis
Artemis
Estresante
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,271 Elo+
Party 1
Heimdallr
Heimdallr
MarinatedDrago
Heimdallr
Level 18
God Stats
1W - 2L
1,552 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
8 / 4 / 3
13,146
548
12,202
25,024
25,570
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 1 / 4
11,925
497
14,129
11,734
5,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
14
6 / 2 / 3
11,098
462
5,256
8,540
3,113
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
McWine24
Cthulhu
17
8 / 0 / 6
11,170
465
12,259
17,540
18,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
tipsy-key0
Mercury
16
0 / 10 / 2
10,667
444
5,186
17,734
6,877
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
3 / 9 / 1
10,657
444
9,971
13,272
5,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Alpha 6unner
Cthulhu
15
4 / 7 / 4
9,495
396
10,902
19,365
7,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

3
0 / 4 / 0
6,128
255
166
2,582
397
Artemis
Estresante
Artemis
16
1 / 5 / 1
9,567
399
10,175
12,598
4,973
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
MarinatedDrago
Heimdallr
16
8 / 7 / 2
10,859
452
21,175
14,919
6,595
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
30
Kills
16
17
Deaths
32
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
4
3
2.38
L
Anhur
3
9
1
0.39
L
Cthulhu
Alpha 6unner
Cthulhu
4
7
4
0.86
W
8
1
4
10
L
0
4
0
0
L
Artemis
Estresante
Artemis
1
5
1
0.3
W
Camazotz
6
2
3
3.75
L
Heimdallr
MarinatedDrago
Heimdallr
8
7
2
1.29
W
Cthulhu
McWine24
Cthulhu
8
0
6
11
W
Mercury
tipsy-key0
Mercury
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,032
Damage
52,389
80,572
Taken
62,736
59,187
Mitigated
24,968
25,316
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,202
6,046
0
8,061
25,024
25,570
4,701
3,298
21,726
223
72,274
L
Anhur
9,971
7,449
0
22
13,272
5,132
767
1,997
11,050
0
48,823
L
Cthulhu
Alpha 6unner
Cthulhu
10,902
1,404
0
2,091
19,365
7,871
0
3,531
15,785
34,251
0
W
14,129
6,682
561
7,265
11,734
5,329
2,239
1,202
10,532
0
63,119
L
166
102
0
0
2,582
397
0
570
2,012
2,135
0
L
Artemis
Estresante
Artemis
10,175
4,506
0
2,810
12,598
4,973
1,167
5,265
7,333
0
52,850
W
Camazotz
5,256
1,329
0
4,526
8,540
3,113
0
641
7,899
0
53,753
L
Heimdallr
MarinatedDrago
Heimdallr
21,175
13,000
0
1,041
14,919
6,595
466
896
13,648
0
45,746
W
Cthulhu
McWine24
Cthulhu
12,259
366
632
3,238
17,540
18,298
395
895
16,645
42,520
0
W
Mercury
tipsy-key0
Mercury
5,186
3,586
0
1,033
17,734
6,877
5,762
5,032
12,702
0
48,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,006
Gold Earned
46,706
490
Minions Killed
277
0
Camps Cleared
0
1,967,996
Distance Traveled
1,761,524
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,146
548
130
5
0
512,169
0
L
Anhur
10,657
444
83
3
0
314,004
0
L
Cthulhu
9,495
396
50
2
0
442,448
0
W
Neith
11,925
497
118
5
0
377,005
3
L
Hel
6,128
255
1
0
0
294,174
0
L
Artemis
9,567
399
86
4
0
344,504
2
W
Camazotz
11,098
462
95
4
0
294,911
0
L
Heimdallr
10,859
452
57
2
0
366,394
4
W
Cthulhu
11,170
465
47
2
0
421,645
0
W
Mercury
10,667
444
100
4
0
362,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role