Player Matchup

Neith
Neith
FatalgraceMD
Neith
Level 8
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
L1GHTNNii
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
RN4L_boy
Thanatos
Level 25
God Stats
6W - 6L
1,397 SR
Queue Stats
28W - 33L
1,277 Elo+
Solo
Mercury
Mercury
SownThrower167
Mercury
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 21L
1,500 Elo+
Solo
Tyr
Tyr
Trill Days Jr
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,405 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,436 Elo+

VS

Team Averages
Level 15
1,421 SR
1,345 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
5W - 4L
1,405 SR
Queue Stats
71W - 97L
1,217 Elo+
Solo
Skadi
Skadi
ANIM3-KID84
Skadi
Level 20
God Stats
19W - 31L
1,080 SR
Queue Stats
74W - 103L
1,219 Elo+
Solo
Cthulhu
Cthulhu
CAPITAINE firre
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Darkyo_s
Ratatoskr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
thetruekburr
Medusa
Level 23
God Stats
18W - 12L
1,619 SR
Queue Stats
103W - 117L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,741
336
5,531
11,533
4,236
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
L1GHTNNii
Cthulhu
16
4 / 8 / 1
11,399
438
16,574
26,296
33,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
RN4L_boy
Thanatos
20
11 / 9 / 4
13,278
511
11,840
20,717
8,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 18 / 3
8,977
345
7,625
21,891
5,718
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 0 / 2
14,193
546
18,052
19,746
24,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
18 / 2 / 4
15,356
591
25,464
22,528
11,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 5
12,372
476
8,996
13,102
5,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
2 / 5 / 7
11,205
431
12,407
16,833
12,114
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Darkyo_s
Ratatoskr
17
10 / 11 / 4
12,575
484
16,177
18,649
12,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
20
8 / 5 / 3
14,296
550
17,424
14,299
7,013
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
27
Kills
42
43
Deaths
27
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
18
2
4
10
W
4
4
5
1.63
W
2
5
7
1.1
W
Ratatoskr
Darkyo_s
Ratatoskr
10
11
4
1.09
L
0
8
2
0.13
L
Cthulhu
L1GHTNNii
Cthulhu
4
8
1
0.56
L
Thanatos
RN4L_boy
Thanatos
11
9
4
1.44
L
1
18
3
0.14
L
11
0
2
12
W
Medusa
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,622
Damage
80,468
100,183
Taken
85,411
75,922
Mitigated
48,857
20,567
Healing
18,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
25,464
13,153
7
10,745
22,528
11,772
5,804
6,050
16,378
0
124,018
W
8,996
5,085
0
3,969
13,102
5,515
2,402
2,330
10,747
0
55,970
W
12,407
1,682
110
0
16,833
12,114
429
5,931
10,882
39,448
0
W
Ratatoskr
Darkyo_s
Ratatoskr
16,177
5,155
0
1,633
18,649
12,443
1,069
302
18,222
186
47,365
L
5,531
3,397
0
620
11,533
4,236
97
2,408
9,125
0
30,867
L
Cthulhu
L1GHTNNii
Cthulhu
16,574
1,565
0
250
26,296
33,496
0
5,993
20,303
49,259
898
L
Thanatos
RN4L_boy
Thanatos
11,840
4,802
546
14,125
20,717
8,465
1,098
1,488
19,229
0
79,126
L
7,625
3,814
0
126
21,891
5,718
509
1,532
20,359
0
26,209
L
18,052
4,756
0
4,900
19,746
24,007
2,139
986
18,760
7,015
81,453
W
Medusa
17,424
8,227
0
2,297
14,299
7,013
5,000
2,299
11,800
0
94,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,588
Gold Earned
65,804
404
Minions Killed
529
0
Camps Cleared
0
2,349,016
Distance Traveled
2,109,747
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,356
591
160
6
0
402,930
0
W
Skadi
12,372
476
94
4
0
404,742
0
W
Cthulhu
11,205
431
57
2
0
418,198
0
W
Ratatoskr
12,575
484
71
3
0
431,988
1
L
Neith
8,741
336
56
2
0
378,755
1
L
Cthulhu
11,399
438
66
3
0
521,116
1
L
Thanatos
13,278
511
129
5
0
411,524
3
L
Mercury
8,977
345
23
1
0
508,234
1
L
Tyr
14,193
546
130
5
0
529,387
0
W
Medusa
14,296
550
147
6
0
451,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role