Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BILLYVAL
Cthulhu
Level 28
God Stats
3W - 1L
1,485 SR
Queue Stats
17W - 20L
1,590 Elo+
Party 3
Kukulkan
Kukulkan
FeelEnergeticRUS
Kukulkan
Level 13
God Stats
0W - 1L
1,466 SR
Queue Stats
80W - 86L
1,040 Elo+
Party 1
Nemesis
Nemesis
Isuarez_EU
Nemesis
Level 24
God Stats
1W - 5L
1,430 SR
Queue Stats
40W - 48L
1,559 Elo+
Party 3
Rama
Rama
marraudeur34
Rama
Level 81
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 12L
1,467 Elo+
Party 3
Team Averages
Level 59
1,524 SR
1,431 Elo+

VS

Team Averages
Level 51
1,586 SR
1,446 Elo+
Cthulhu
Cthulhu
T-Skill7
Cthulhu
Level 40
God Stats
5W - 3L
1,888 SR
Queue Stats
141W - 157L
1,486 Elo+
Party 2
Rama
Rama
TH_WALL58
Rama
Level 80
God Stats
2W - 1L
1,724 SR
Queue Stats
210W - 200L
1,516 Elo+
Party 2
Chaac
Chaac
alcomndan
Chaac
Level 34
God Stats
15W - 10L
1,592 SR
Queue Stats
153W - 171L
1,361 Elo+
Solo
Chang'e
Chang'e
p_ro_99
Chang'e
Level 67
God Stats
1W - 3L
1,208 SR
Queue Stats
175W - 175L
1,436 Elo+
Party 2
Bakasura
Bakasura
yeray123456287
Bakasura
Level 34
God Stats
17W - 10L
1,521 SR
Queue Stats
468W - 452L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
4 / 7 / 1
12,625
526
17,389
22,617
10,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
BILLYVAL
Cthulhu
14
1 / 5 / 5
9,936
414
11,335
20,886
12,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 5 / 2
10,161
423
18,098
13,072
4,475
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Isuarez_EU
Nemesis
16
5 / 6 / 3
11,617
484
7,445
18,016
5,362
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 3 / 5
9,681
403
10,439
15,870
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
T-Skill7
Cthulhu
18
2 / 1 / 8
13,464
561
9,570
15,599
16,821
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
18
5 / 3 / 5
13,007
542
13,069
15,886
6,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
alcomndan
Chaac
20
5 / 2 / 6
13,913
580
18,557
31,780
32,286
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
p_ro_99
Chang'e
20
6 / 2 / 6
15,042
627
17,274
18,542
8,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
20
8 / 4 / 4
14,687
612
15,322
19,384
8,076
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
12
Kills
26
26
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
7
1
0.64
L
Cthulhu
BILLYVAL
Cthulhu
1
5
5
0.7
L
2
5
2
0.6
L
Nemesis
Isuarez_EU
Nemesis
5
6
3
1.08
W
Cthulhu
T-Skill7
Cthulhu
2
1
8
6
W
Rama
5
3
5
2.5
W
Chaac
alcomndan
Chaac
5
2
6
4
L
0
3
5
0.83
W
Chang'e
p_ro_99
Chang'e
6
2
6
4.5
W
Bakasura
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,706
Damage
73,792
90,461
Taken
101,191
37,320
Mitigated
71,478
28,497
Healing
53,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
17,389
1,633
1,135
9,675
22,617
10,708
0
3,795
18,187
86,867
0
L
Cthulhu
BILLYVAL
Cthulhu
11,335
620
1,655
3,735
20,886
12,081
0
4,813
15,717
40,550
0
L
18,098
1,413
0
250
13,072
4,475
30
5,622
7,250
66,315
0
L
Nemesis
Isuarez_EU
Nemesis
7,445
2,328
441
5,280
18,016
5,362
0
6,514
11,267
0
61,999
W
Cthulhu
T-Skill7
Cthulhu
9,570
88
1,288
3,449
15,599
16,821
840
5,921
9,102
49,358
0
W
Rama
13,069
9,256
0
4,577
15,886
6,117
6,578
8,011
7,875
0
105,731
W
Chaac
alcomndan
Chaac
18,557
6,807
873
20,963
31,780
32,286
2,048
19,407
12,373
0
90,430
L
10,439
5,457
1,291
5,035
15,870
4,694
0
6,100
9,760
0
79,979
W
Chang'e
p_ro_99
Chang'e
17,274
1,695
3,572
10,372
18,542
8,178
1,920
7,764
10,778
107,699
0
W
Bakasura
15,322
11,435
984
7,076
19,384
8,076
716
8,249
11,135
0
102,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,020
Gold Earned
70,113
548
Minions Killed
710
0
Camps Cleared
0
2,136,527
Distance Traveled
2,267,947
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,625
526
141
6
0
389,758
8
L
Cthulhu
9,936
414
76
3
0
458,517
2
L
Kukulkan
10,161
423
114
5
0
392,871
0
L
Nemesis
11,617
484
83
3
0
490,496
1
W
Cthulhu
13,464
561
76
3
0
494,831
1
W
Rama
13,007
542
152
6
0
429,205
5
W
Chaac
13,913
580
131
5
0
385,400
1
L
Rama
9,681
403
134
6
0
404,885
6
W
Chang'e
15,042
627
177
7
0
430,049
4
W
Bakasura
14,687
612
174
7
0
528,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role