Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Capitan_Platano2
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ji27m
Jormungandr
Level 23
God Stats
0W - 3L
1,057 SR
Queue Stats
45W - 59L
1,156 Elo+
Solo
Bellona
Bellona
KymaL94
Bellona
Level 9
God Stats
0W - 4L
1,116 SR
Queue Stats
1W - 7L
1,092 Elo+
Solo
Fenrir
Fenrir
hernancitoPC
Fenrir
Level 19
God Stats
21W - 33L
1,330 SR
Queue Stats
60W - 88L
1,032 Elo+
Solo
Team Averages
Level 13
1,301 SR
1,256 Elo+

VS

Team Averages
Level 14
1,583 SR
1,192 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,024 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 13
God Stats
2W - 1L
1,714 SR
Queue Stats
6W - 11L
1,227 Elo+
Solo
Izanami
Izanami
Gilgamesh2354
Izanami
Level 11
God Stats
5W - 2L
1,700 SR
Queue Stats
15W - 20L
1,116 Elo+
Solo
Cthulhu
Cthulhu
KNIGHTHAWK7897
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,575 Elo+
Solo
Jing Wei
Jing Wei
SilentWraith678
Jing Wei
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 52L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 8 / 3
6,528
326
2,557
9,301
3,188
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
5 / 4 / 4
8,922
446
14,179
12,960
5,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Ji27m
Jormungandr
15
5 / 4 / 2
9,797
490
8,705
11,012
9,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
KymaL94
Bellona
13
0 / 14 / 5
7,782
389
3,383
22,274
13,779
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
14
6 / 5 / 4
9,351
468
10,500
13,708
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
6 / 2 / 4
10,027
501
7,164
5,602
2,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
18
12 / 3 / 5
11,759
588
18,398
12,605
5,084
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
16
8 / 2 / 7
10,935
547
9,597
11,429
4,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 3
8,157
408
3,958
12,151
4,823
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
14
4 / 6 / 11
9,645
482
11,065
13,074
4,496
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
16
Kills
32
35
Deaths
16
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
8
3
0.19
W
Kukulkan
 
Kukulkan
6
2
4
4
W
Heimdallr
 
Heimdallr
12
3
5
4.83
L
5
4
4
1.75
W
Izanami
8
2
7
5.75
L
Jormungandr
Ji27m
Jormungandr
5
4
2
1.5
W
2
3
3
1.17
L
Bellona
KymaL94
Bellona
0
14
5
0.18
W
Jing Wei
4
6
11
1.58
L
Fenrir
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,324
Damage
50,182
69,255
Taken
54,861
37,285
Mitigated
20,844
6,362
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,557
174
0
74
9,301
3,188
433
2,852
6,449
9,046
0
W
Kukulkan
 
Kukulkan
7,164
1,040
0
464
5,602
2,256
2,182
2,746
2,831
42,444
0
W
Heimdallr
 
Heimdallr
18,398
8,530
0
4,466
12,605
5,084
3,373
7,930
4,575
0
63,851
L
14,179
1,660
0
0
12,960
5,053
876
3,271
9,689
44,539
0
W
Izanami
9,597
8,218
0
1,729
11,429
4,185
4,647
3,668
7,511
0
61,477
L
Jormungandr
Ji27m
Jormungandr
8,705
2,565
147
1,170
11,012
9,672
220
841
10,171
45,278
0
W
3,958
292
105
2,210
12,151
4,823
719
6,306
5,820
28,295
0
L
Bellona
KymaL94
Bellona
3,383
1,396
0
725
22,274
13,779
526
803
21,471
0
27,583
W
Jing Wei
11,065
9,836
0
2,176
13,074
4,496
1,901
4,141
8,683
0
30,397
L
Fenrir
10,500
1,422
0
4,246
13,708
5,593
1,210
3,355
10,353
0
30,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,380
Gold Earned
50,523
209
Minions Killed
378
0
Camps Cleared
0
1,732,956
Distance Traveled
1,718,301
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,528
326
10
1
0
269,155
0
W
Kukulkan
10,027
501
88
4
0
398,257
4
W
Heimdallr
11,759
588
102
5
0
326,844
0
L
Agni
8,922
446
54
3
0
419,795
0
W
Izanami
10,935
547
118
6
0
334,184
0
L
Jormungandr
9,797
490
61
3
0
324,960
0
W
Cthulhu
8,157
408
32
2
0
314,324
1
L
Bellona
7,782
389
37
2
0
352,949
1
W
Jing Wei
9,645
482
38
2
0
344,692
0
L
Fenrir
9,351
468
47
2
0
366,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role