Player Matchup

Arachne
Arachne
 
Arachne
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 6
God Stats
6W - 9L
1,249 SR
Queue Stats
7W - 14L
1,212 Elo+
Party 1
Ares
Ares
Kaisania
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 34L
1,180 Elo+
Solo
Jormungandr
Jormungandr
Nindain
Jormungandr
Level 8
God Stats
2W - 12L
1,267 SR
Queue Stats
18W - 35L
1,177 Elo+
Party 1
Sun Wukong
Sun Wukong
jj44
Sun Wukong
Level 27
God Stats
15W - 10L
1,711 SR
Queue Stats
70W - 80L
1,333 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,281 Elo+

VS

Team Averages
Level 20
1,339 SR
1,207 Elo+
Set
Set
Alelex1111
Set
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
932 Elo+
Solo
Ymir
Ymir
Ferjj
Ymir
Level 18
God Stats
3W - 3L
1,271 SR
Queue Stats
95W - 97L
1,272 Elo+
Solo
Artemis
Artemis
Razrednik
Artemis
Level 29
God Stats
306W - 325L
1,460 SR
Queue Stats
430W - 491L
1,336 Elo+
Solo
Hun Batz
Hun Batz
nagm
Hun Batz
Level 27
God Stats
2W - 3L
1,213 SR
Queue Stats
84W - 115L
1,319 Elo+
Solo
Nemesis
Nemesis
trintsu
Nemesis
Level 15
God Stats
4W - 9L
1,251 SR
Queue Stats
203W - 219L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 10 / 19
14,780
985
24,942
33,662
21,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
20
7 / 5 / 19
14,616
974
21,293
21,730
14,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
20
4 / 5 / 28
15,645
1,043
17,878
31,318
53,852
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
Nindain
Jormungandr
20
9 / 5 / 27
16,738
1,116
27,871
30,299
49,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
jj44
Sun Wukong
20
9 / 4 / 25
16,385
1,092
17,906
26,669
29,871
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 13
16,986
1,132
38,314
23,494
11,489
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Ferjj
Ymir
20
8 / 12 / 18
16,178
1,079
20,317
34,725
55,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Razrednik
Artemis
20
6 / 3 / 16
14,973
998
31,906
12,412
5,556
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
nagm
Hun Batz
20
3 / 5 / 22
14,975
998
31,295
25,288
14,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
trintsu
Nemesis
20
0 / 10 / 18
13,010
867
13,892
26,678
11,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
116
39
Kills
29
29
Deaths
39
118
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
10
10
19
1.95
L
Chang'e
 
Chang'e
7
5
19
3.3
W
12
9
13
2.06
W
Ymir
Ferjj
Ymir
8
12
18
1.42
L
Ares
4
5
28
3.6
L
Jormungandr
Nindain
Jormungandr
9
5
27
4.5
W
Artemis
Razrednik
Artemis
6
3
16
4.67
L
Sun Wukong
jj44
Sun Wukong
9
4
25
5.38
W
Hun Batz
nagm
Hun Batz
3
5
22
2.8
W
Nemesis
trintsu
Nemesis
0
10
18
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,890
Damage
135,724
143,678
Taken
122,597
169,329
Mitigated
98,630
30,103
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
24,942
19,441
0
5,553
33,662
21,824
0
2,837
30,825
0
36,415
L
Chang'e
 
Chang'e
21,293
2,311
12,287
5,963
21,730
14,052
0
3,837
17,893
37,425
0
W
38,314
22,714
0
2,588
23,494
11,489
0
12,512
10,793
0
72,685
W
Ymir
Ferjj
Ymir
20,317
4,951
0
0
34,725
55,419
0
20,491
13,915
42,989
0
L
Ares
17,878
1,363
1,318
808
31,318
53,852
0
4,969
26,349
28,903
0
L
Jormungandr
Nindain
Jormungandr
27,871
9,314
621
1,155
30,299
49,730
0
5,883
24,416
59,195
0
W
Artemis
Razrednik
Artemis
31,906
22,436
0
0
12,412
5,556
0
6,048
6,314
0
59,058
L
Sun Wukong
jj44
Sun Wukong
17,906
3,228
0
2,398
26,669
29,871
0
2,791
23,878
0
50,622
W
Hun Batz
nagm
Hun Batz
31,295
6,259
1,319
4,843
25,288
14,639
0
14,006
11,032
0
77,311
W
Nemesis
trintsu
Nemesis
13,892
4,044
0
2,065
26,678
11,527
0
13,985
12,518
0
28,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,164
Gold Earned
76,122
247
Minions Killed
320
3
Camps Cleared
5
1,288,178
Distance Traveled
1,253,068
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,780
985
25
2
1
260,886
0
L
Chang'e
14,616
974
53
4
1
230,092
1
W
Set
16,986
1,132
73
5
1
227,252
0
W
Ymir
16,178
1,079
47
3
1
217,034
0
L
Ares
15,645
1,043
25
2
1
279,996
1
L
Jormungandr
16,738
1,116
66
4
0
238,240
0
W
Artemis
14,973
998
57
4
1
243,903
0
L
Sun Wukong
16,385
1,092
78
5
0
278,964
0
W
Hun Batz
14,975
998
98
7
2
304,898
0
W
Nemesis
13,010
867
45
3
0
259,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role