Player Matchup

Heimdallr
Heimdallr
ShamelessClub79
Heimdallr
Level 14
God Stats
0W - 2L
972 SR
Queue Stats
2W - 6L
1,201 Elo+
Party 1
Pele
Pele
TTV_Fatty1
Pele
Level 22
God Stats
0W - 4L
1,203 SR
Queue Stats
38W - 48L
1,041 Elo+
Solo
Jormungandr
Jormungandr
WastedMonkey18
Jormungandr
Level 15
God Stats
2W - 3L
1,411 SR
Queue Stats
3W - 6L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
amemeyboi69
Cthulhu
Level 24
God Stats
36W - 25L
1,436 SR
Queue Stats
119W - 125L
1,111 Elo+
Party 2
Bakasura
Bakasura
gamingburrito94
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 16
1,304 SR
1,202 Elo+

VS

Team Averages
Level 21
1,450 SR
1,121 Elo+
Mercury
Mercury
FAtBoi808Hi
Mercury
Level 17
God Stats
8W - 5L
1,529 SR
Queue Stats
51W - 39L
1,069 Elo+
Solo
Chernobog
Chernobog
MydubSawce
Chernobog
Level 17
God Stats
11W - 11L
1,483 SR
Queue Stats
59W - 70L
1,158 Elo+
Solo
Izanami
Izanami
airado4
Izanami
Level 26
God Stats
4W - 1L
1,221 SR
Queue Stats
46W - 52L
1,025 Elo+
Solo
Anubis
Anubis
antoniolbzXD
Anubis
Level 18
God Stats
4W - 3L
1,624 SR
Queue Stats
50W - 62L
1,176 Elo+
Solo
Jormungandr
Jormungandr
xlGarveyboyslx
Jormungandr
Level 27
God Stats
16W - 18L
1,390 SR
Queue Stats
65W - 71L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ShamelessClub79
Heimdallr
13
1 / 19 / 6
9,731
360
4,500
20,745
6,647
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 7 / 2
13,657
506
18,103
22,364
7,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WastedMonkey18
Jormungandr
17
5 / 10 / 4
11,652
432
16,045
24,754
14,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
amemeyboi69
Cthulhu
20
7 / 5 / 5
13,284
492
24,034
28,939
20,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
0 / 16 / 1
8,003
296
1,612
17,506
5,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FAtBoi808Hi
Mercury
18
6 / 4 / 4
13,178
488
9,507
16,459
6,361
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
MydubSawce
Chernobog
20
25 / 3 / 11
15,507
574
35,379
19,526
8,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
airado4
Izanami
18
6 / 4 / 6
12,550
465
11,584
15,070
5,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
19
9 / 7 / 9
14,023
519
18,933
28,079
12,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
xlGarveyboyslx
Jormungandr
20
8 / 2 / 5
14,479
536
15,248
18,379
16,660
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
20
Kills
54
57
Deaths
20
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
FAtBoi808Hi
Mercury
6
4
4
2
W
Chernobog
MydubSawce
Chernobog
25
3
11
10.17
L
Heimdallr
ShamelessClub79
Heimdallr
1
19
6
0.21
L
7
7
2
1.14
L
Jormungandr
WastedMonkey18
Jormungandr
5
10
4
0.7
W
Izanami
airado4
Izanami
6
4
6
2.25
L
Cthulhu
amemeyboi69
Cthulhu
7
5
5
1.9
W
Anubis
9
7
9
1.93
L
Bakasura
0
16
1
0.03
W
Jormungandr
xlGarveyboyslx
Jormungandr
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,294
Damage
90,651
114,308
Taken
97,513
55,596
Mitigated
49,932
11,560
Healing
37,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
FAtBoi808Hi
Mercury
9,507
7,147
0
5,668
16,459
6,361
2,607
6,728
9,482
0
77,970
W
Chernobog
MydubSawce
Chernobog
35,379
26,046
0
5,932
19,526
8,551
3,373
7,278
12,002
0
82,643
L
Heimdallr
ShamelessClub79
Heimdallr
4,500
2,109
0
0
20,745
6,647
79
4,430
16,265
0
30,530
L
18,103
4,317
0
4,597
22,364
7,849
0
6,062
16,227
0
66,758
L
Jormungandr
WastedMonkey18
Jormungandr
16,045
3,712
0
1,420
24,754
14,964
334
8,891
15,513
60,563
0
W
Izanami
airado4
Izanami
11,584
7,556
0
4,560
15,070
5,706
2,868
5,276
9,719
0
80,046
L
Cthulhu
amemeyboi69
Cthulhu
24,034
1,182
178
4,131
28,939
20,975
527
12,455
16,244
93,024
0
W
Anubis
18,933
1,596
0
16,520
28,079
12,654
3,256
12,148
15,606
89,179
0
L
Bakasura
1,612
1,205
0
1,234
17,506
5,161
161
1,603
15,878
0
13,216
W
Jormungandr
xlGarveyboyslx
Jormungandr
15,248
1,664
0
4,649
18,379
16,660
1,491
7,578
10,401
90,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,327
Gold Earned
69,737
377
Minions Killed
573
0
Camps Cleared
0
2,141,284
Distance Traveled
2,287,135
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,178
488
102
4
0
598,911
3
W
Chernobog
15,507
574
111
4
0
509,434
0
L
Heimdallr
9,731
360
43
2
0
344,443
0
L
Pele
13,657
506
93
3
0
475,917
0
L
Jormungandr
11,652
432
94
3
0
439,976
0
W
Izanami
12,550
465
108
4
0
388,521
0
L
Cthulhu
13,284
492
123
5
0
510,071
0
W
Anubis
14,023
519
104
4
0
341,834
1
L
Bakasura
8,003
296
24
1
0
370,877
5
W
Jormungandr
14,479
536
148
5
0
448,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role