Player Matchup

Chang'e
Chang'e
Akkimessatsu
Chang'e
Level 107
God Stats
3W - 0L
1,596 SR
Queue Stats
16W - 14L
1,714 Elo+
Party 2
Jormungandr
Jormungandr
Demon Zabuza XO
Jormungandr
Level 66
God Stats
11W - 12L
1,410 SR
Queue Stats
262W - 317L
1,474 Elo+
Party 2
Achilles
Achilles
Friezas Fury
Achilles
Level 133
God Stats
3W - 5L
1,500 SR
Queue Stats
281W - 265L
1,515 Elo+
Party 2
Cthulhu
Cthulhu
SSJ Malorr
Cthulhu
Level 27
God Stats
6W - 6L
1,654 SR
Queue Stats
53W - 41L
1,580 Elo+
Party 2
Ne Zha
Ne Zha
xIIDAFFYDUCKIIx
Ne Zha
Level 157
God Stats
2W - 4L
1,508 SR
Queue Stats
104W - 103L
1,532 Elo+
Party 2
Team Averages
Level 98
1,534 SR
1,563 Elo+

VS

Team Averages
Level 62
1,634 SR
1,617 Elo+
Khepri
Khepri
Charli3 Th3 Cat
Khepri
Level 35
God Stats
70W - 43L
1,718 SR
Queue Stats
124W - 96L
1,634 Elo+
Party 3
Cthulhu
Cthulhu
GrimxSasuke
Cthulhu
Level 88
God Stats
16W - 6L
1,791 SR
Queue Stats
39W - 26L
1,710 Elo+
Party 3
Bellona
Bellona
GrimxWatery
Bellona
Level 27
God Stats
28W - 26L
1,571 SR
Queue Stats
54W - 62L
1,565 Elo+
Party 3
Nu Wa
Nu Wa
LadyLogic23
Nu Wa
Level 16
God Stats
104W - 78L
1,591 SR
Queue Stats
357W - 299L
1,551 Elo+
Party 1
Hachiman
Hachiman
NegateLogic
Hachiman
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
603W - 534L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Akkimessatsu
Chang'e
17
5 / 2 / 9
11,688
1,063
17,436
15,002
5,397
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Demon Zabuza XO
Jormungandr
16
0 / 0 / 9
9,869
897
6,930
8,613
7,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Friezas Fury
Achilles
17
2 / 2 / 10
10,353
941
13,935
12,782
14,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
SSJ Malorr
Cthulhu
17
1 / 3 / 11
10,381
944
14,567
12,956
11,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
9 / 1 / 5
12,190
1,108
14,681
10,983
4,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

254

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 4
10,342
940
6,730
16,345
11,481
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
GrimxSasuke
Cthulhu
16
3 / 5 / 3
10,604
964
16,633
17,971
14,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
GrimxWatery
Bellona
16
1 / 4 / 6
9,883
898
8,523
21,890
18,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 5
9,802
891
8,019
1,870
705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NegateLogic
Hachiman
16
3 / 4 / 3
10,731
976
14,497
13,316
5,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
17
Kills
8
8
Deaths
17
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Akkimessatsu
Chang'e
5
2
9
4.75
L
0
4
4
0.5
W
Jormungandr
Demon Zabuza XO
Jormungandr
0
0
9
4.5
W
Achilles
Friezas Fury
Achilles
2
2
10
3.5
L
Cthulhu
GrimxSasuke
Cthulhu
3
5
3
0.9
L
Bellona
GrimxWatery
Bellona
1
4
6
1
L
1
0
5
3.5
L
Hachiman
NegateLogic
Hachiman
3
4
3
1.13
W
Cthulhu
SSJ Malorr
Cthulhu
1
3
11
2.17
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,549
Damage
54,402
60,336
Taken
71,392
42,714
Mitigated
50,707
16,027
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Akkimessatsu
Chang'e
17,436
678
3,391
7,319
15,002
5,397
0
8,126
6,876
47,622
0
L
6,730
142
0
780
16,345
11,481
0
7,472
8,767
23,638
0
W
Jormungandr
Demon Zabuza XO
Jormungandr
6,930
1,558
0
562
8,613
7,603
0
4,599
4,014
20,668
0
W
Achilles
Friezas Fury
Achilles
13,935
4,966
0
796
12,782
14,384
0
4,912
7,870
0
23,534
L
Cthulhu
GrimxSasuke
Cthulhu
16,633
455
1,898
1,446
17,971
14,562
0
11,519
6,189
45,400
0
L
Bellona
GrimxWatery
Bellona
8,523
2,046
195
625
21,890
18,640
0
10,677
10,994
0
12,443
L
8,019
2,236
0
82
1,870
705
0
907
963
18,214
0
L
Hachiman
NegateLogic
Hachiman
14,497
6,860
0
184
13,316
5,319
0
7,695
5,546
0
32,615
W
Cthulhu
SSJ Malorr
Cthulhu
14,567
1,074
1,036
0
12,956
11,308
0
7,311
5,645
37,355
0
W
14,681
3,966
0
2,923
10,983
4,022
0
6,434
4,549
0
31,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
51,362
209
Minions Killed
179
11
Camps Cleared
3
1,132,067
Distance Traveled
1,121,925
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,688
1,063
62
6
6
238,329
2
L
Khepri
10,342
940
30
3
0
219,680
0
W
Jormungandr
9,869
897
25
2
0
212,297
0
W
Achilles
10,353
941
31
3
3
223,505
0
L
Cthulhu
10,604
964
81
7
1
253,302
1
L
Bellona
9,883
898
9
1
2
225,033
0
L
Nu Wa
9,802
891
18
2
0
206,899
0
L
Hachiman
10,731
976
41
4
0
217,011
0
W
Cthulhu
10,381
944
62
6
2
233,515
0
W
Ne Zha
12,190
1,108
29
3
0
224,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role