Player Matchup

Da Ji
Da Ji
LaurumAutMortuum
Da Ji
Level 56
God Stats
2W - 3L
1,395 SR
Queue Stats
179W - 184L
1,250 Elo+
Solo
Cabrakan
Cabrakan
Lethally_Injectd
Cabrakan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 154L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoisonMoney6247
Ah Muzen Cab
Level 86
God Stats
66W - 56L
1,520 SR
Queue Stats
813W - 868L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Pyro_Kid17
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 120L
1,332 Elo+
Solo
Loki
Loki
l-GUAP-I
Loki
Level 97
God Stats
3W - 6L
1,392 SR
Queue Stats
230W - 237L
1,375 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,345 Elo+

VS

Team Averages
Level 96
1,463 SR
1,388 Elo+
Merlin
Merlin
 
Merlin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Spiderman02
Horus
Level 80
God Stats
8W - 10L
1,247 SR
Queue Stats
200W - 196L
1,376 Elo+
Solo
Cthulhu
Cthulhu
Undead Asylums
Cthulhu
Level 103
God Stats
6W - 5L
1,565 SR
Queue Stats
301W - 336L
1,342 Elo+
Solo
Izanami
Izanami
Witcho_Blackass
Izanami
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,375 Elo+
Solo
Pele
Pele
Xx TANK1118 xX
Pele
Level 66
God Stats
11W - 13L
1,502 SR
Queue Stats
44W - 66L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,695
485
3,905
14,923
4,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 7 / 2
9,276
464
10,162
17,230
15,178
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
PoisonMoney6247
Ah Muzen Cab
16
9 / 7 / 6
10,119
506
16,495
20,863
7,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
4 / 4 / 2
10,071
504
13,179
12,981
4,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
2
0 / 2 / 0
5,449
272
350
1,176
123
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 3 / 3
10,633
532
11,639
10,141
3,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 6
11,582
579
9,419
9,440
9,492
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 5
12,588
629
10,587
24,002
21,070
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 9 / 3
10,768
538
13,973
13,139
3,798
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 1
12,044
602
6,994
12,707
3,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
40
19
Kills
22
22
Deaths
19
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
3
1.17
L
1
2
5
1.75
L
5
7
2
0.86
L
Ah Muzen Cab
PoisonMoney6247
Ah Muzen Cab
9
7
6
1.71
L
Nu Wa
4
4
2
1.25
W
4
1
6
7
W
7
4
5
2.38
W
5
9
3
0.72
W
4
2
1
2.25
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,091
Damage
52,612
67,173
Taken
69,429
31,572
Mitigated
41,487
17,741
Healing
22,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,639
754
0
875
10,141
3,568
1,455
5,922
4,219
70,022
0
L
3,905
1,420
744
6,273
14,923
4,874
0
3,918
10,730
0
56,983
L
10,162
1,409
519
968
17,230
15,178
0
7,249
9,957
37,146
0
L
Ah Muzen Cab
PoisonMoney6247
Ah Muzen Cab
16,495
10,985
0
7,352
20,863
7,342
3,433
6,305
14,490
47
61,053
L
Nu Wa
13,179
3,594
0
1,690
12,981
4,055
0
5,207
7,724
66,265
0
W
9,419
3,742
836
4,757
9,440
9,492
1,279
1,646
7,794
473
53,627
W
10,587
777
799
6,574
24,002
21,070
1,142
6,024
17,978
75,156
0
W
13,973
8,997
402
831
13,139
3,798
3,452
4,371
8,768
0
54,943
W
6,994
1,835
258
6,887
12,707
3,559
2,422
5,420
7,287
0
72,591
L
Loki
350
189
0
195
1,176
123
0
0
1,101
0
1,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
57,615
369
Minions Killed
562
0
Camps Cleared
0
1,257,752
Distance Traveled
1,663,599
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,633
532
112
6
0
340,075
12
L
Da Ji
9,695
485
111
6
0
330,981
2
L
Cabrakan
9,276
464
45
2
0
270,612
4
L
Ah Muzen Cab
10,119
506
94
5
0
318,456
1
L
Nu Wa
10,071
504
118
6
0
303,435
2
W
Horus
11,582
579
94
5
0
331,793
0
W
Cthulhu
12,588
629
107
5
0
338,538
1
W
Izanami
10,768
538
108
5
0
289,525
0
W
Pele
12,044
602
141
7
0
363,668
0
L
Loki
5,449
272
1
0
0
34,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role