Player Matchup

Cthulhu
Cthulhu
Arinnar
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Cabom
Raijin
Level 160
God Stats
1W - 0L
1,675 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Neith
Neith
Mountains
Neith
Level 22
God Stats
1W - 0L
1,631 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Horus
Horus
Purified
Horus
Level 160
God Stats
1W - 0L
2,053 SR
Queue Stats
2W - 0L
1,780 Elo+
Party 1
Team Averages
Level 103
1,715 SR
1,595 Elo+

VS

Team Averages
Level 112
1,597 SR
1,572 Elo+
Vamana
Vamana
Abyssito
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,606 Elo+
Solo
He Bo
He Bo
Lara Crew
He Bo
Level 120
God Stats
3W - 2L
1,704 SR
Queue Stats
65W - 39L
1,622 Elo+
Solo
Yemoja
Yemoja
Takeru13M
Yemoja
Level 129
God Stats
2W - 5L
1,421 SR
Queue Stats
24W - 29L
1,472 Elo+
Solo
Rama
Rama
TheTiltedGuy
Rama
Level 129
God Stats
1W - 1L
1,763 SR
Queue Stats
18W - 16L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arinnar
Cthulhu
15
2 / 1 / 8
10,153
781
7,637
9,196
9,722
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Cabom
Raijin
18
11 / 0 / 4
12,050
927
15,576
6,863
2,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Mountains
Neith
16
4 / 2 / 5
10,642
819
12,204
13,209
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Purified
Horus
15
1 / 1 / 11
9,855
758
7,734
11,381
9,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Abyssito
Vamana
15
2 / 3 / 2
8,969
690
7,012
17,802
12,918
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Lara Crew
He Bo
15
2 / 6 / 1
9,079
698
6,640
10,876
2,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Takeru13M
Yemoja
14
0 / 4 / 2
8,584
660
8,093
13,737
9,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 0
7,825
602
2,881
7,582
2,172
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Abyssito
Vamana
2
3
2
1
W
Cthulhu
Arinnar
Cthulhu
2
1
8
6
W
Raijin
Cabom
Raijin
11
0
4
13
L
He Bo
Lara Crew
He Bo
2
6
1
0.42
W
Neith
Mountains
Neith
4
2
5
3.25
W
Horus
Purified
Horus
1
1
11
6.5
L
Yemoja
Takeru13M
Yemoja
0
4
2
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
24,626
40,649
Taken
49,997
27,870
Mitigated
27,574
17,721
Healing
9,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Abyssito
Vamana
7,012
1,912
0
4,927
17,802
12,918
144
7,138
10,664
0
31,351
W
Cthulhu
Arinnar
Cthulhu
7,637
564
1,326
0
9,196
9,722
395
2,597
6,484
19,241
0
W
Raijin
Cabom
Raijin
15,576
1,263
0
0
6,863
2,734
1,930
3,187
3,626
57,270
0
L
He Bo
Lara Crew
He Bo
6,640
141
0
1,037
10,876
2,942
266
6,217
4,659
29,828
0
W
Neith
Mountains
Neith
12,204
6,104
0
5,734
13,209
5,580
2,111
5,156
7,878
0
50,332
W
Horus
Purified
Horus
7,734
3,768
4,856
5,805
11,381
9,834
438
4,356
6,584
0
16,008
L
Yemoja
Takeru13M
Yemoja
8,093
531
651
1,059
13,737
9,542
37
5,500
8,237
36,905
0
L
2,881
2,131
0
1,684
7,582
2,172
0
5,033
2,549
0
16,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,700
Gold Earned
34,457
219
Minions Killed
185
13
Camps Cleared
10
1,074,247
Distance Traveled
837,532
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,969
690
47
4
2
252,754
0
W
Cthulhu
10,153
781
28
2
1
266,227
0
W
Raijin
12,050
927
105
8
3
268,633
0
L
He Bo
9,079
698
53
4
3
195,943
2
W
Neith
10,642
819
74
6
9
253,036
0
W
Horus
9,855
758
12
1
0
286,351
0
L
Yemoja
8,584
660
61
5
3
218,866
1
L
Rama
7,825
602
24
2
2
169,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role