Player Matchup

He Bo
He Bo
Mittomeneag
He Bo
Level 66
God Stats
0W - 2L
1,337 SR
Queue Stats
32W - 41L
1,446 Elo+
Party 1
Hercules
Hercules
ThomsonSihuhu
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,522 Elo+
Party 1
Izanami
Izanami
Ub1vanKinoshnik
Izanami
Level 8
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,447 SR
1,489 Elo+

VS

Team Averages
Level 24
1,444 SR
1,652 Elo+
Kuzenbo
Kuzenbo
Fortsu1
Kuzenbo
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 4L
1,657 Elo+
Party 2
Hercules
Hercules
ImSoSorryChaton
Hercules
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 10L
1,657 Elo+
Party 2
Fenrir
Fenrir
sSmOggY
Fenrir
Level 62
God Stats
2W - 4L
1,331 SR
Queue Stats
241W - 156L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 1
12,638
702
13,946
17,675
5,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ThomsonSihuhu
Hercules
14
2 / 10 / 5
11,373
632
6,924
18,199
9,787
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 14 / 6
10,256
570
10,393
15,896
4,850
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fortsu1
Kuzenbo
11
8 / 2 / 8
11,559
642
3,954
5,384
4,523
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
7 / 2 / 21
13,170
732
21,894
25,774
21,529
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
sSmOggY
Fenrir
18
18 / 4 / 9
14,484
805
18,935
13,344
6,056
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
7
Kills
33
33
Deaths
8
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Fortsu1
Kuzenbo
8
2
8
6
W
Hercules
7
2
21
8.75
L
5
9
1
0.61
L
Hercules
ThomsonSihuhu
Hercules
2
10
5
0.45
L
0
14
6
0.21
W
Fenrir
sSmOggY
Fenrir
18
4
9
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
44,783
51,770
Taken
44,502
19,815
Mitigated
32,108
3,372
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Fortsu1
Kuzenbo
3,954
1,140
0
481
5,384
4,523
260
1,100
4,263
20,237
0
W
Hercules
21,894
7,183
0
11,671
25,774
21,529
1,020
6,955
18,594
1,014
53,693
L
13,946
741
0
500
17,675
5,178
0
1,540
15,735
45,727
0
L
Hercules
ThomsonSihuhu
Hercules
6,924
2,854
0
2,092
18,199
9,787
0
914
16,885
0
15,329
L
10,393
8,377
0
780
15,896
4,850
0
2,129
13,392
0
46,102
W
Fenrir
sSmOggY
Fenrir
18,935
6,470
0
2,238
13,344
6,056
1,590
6,040
7,245
0
52,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
39,213
120
Minions Killed
142
0
Camps Cleared
0
793,618
Distance Traveled
914,257
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,559
642
29
2
0
191,221
3
W
Hercules
13,170
732
53
3
0
360,662
4
L
He Bo
12,638
702
56
3
0
265,091
1
L
Hercules
11,373
632
19
1
0
287,621
5
L
Izanami
10,256
570
45
3
0
240,906
6
W
Fenrir
14,484
805
60
3
0
362,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role