Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 8
God Stats
2W - 0L
1,158 SR
Queue Stats
3W - 4L
934 Elo+
Party 1
Skadi
Skadi
GimmieDemToes69
Skadi
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 48L
1,252 Elo+
Party 1
Neith
Neith
Grims Dead
Neith
Level 28
God Stats
73W - 82L
1,485 SR
Queue Stats
112W - 133L
1,228 Elo+
Solo
Cthulhu
Cthulhu
LastTashtion
Cthulhu
Level 16
God Stats
4W - 5L
1,742 SR
Queue Stats
29W - 18L
1,412 Elo+
Solo
Medusa
Medusa
gotet123
Medusa
Level 28
God Stats
38W - 47L
1,360 SR
Queue Stats
112W - 164L
1,217 Elo+
Solo
Team Averages
Level 33
1,449 SR
1,209 Elo+

VS

Team Averages
Level 18
1,442 SR
1,275 Elo+
Ra
Ra
Buttercup8807
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Carlito22189
Bellona
Level 27
God Stats
57W - 55L
1,497 SR
Queue Stats
153W - 180L
1,225 Elo+
Solo
Thanatos
Thanatos
Miguel19805946
Thanatos
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,170 Elo+
Solo
Hades
Hades
TOPDogDaGr8
Hades
Level 27
God Stats
37W - 29L
1,436 SR
Queue Stats
206W - 248L
1,183 Elo+
Solo
Baron Samedi
Baron Samedi
igds-papa
Baron Samedi
Level 21
God Stats
1W - 3L
1,277 SR
Queue Stats
55W - 40L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
1 / 3 / 30
12,796
984
9,554
24,232
29,468
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
25 / 5 / 12
16,429
1,264
32,120
15,022
5,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
20
9 / 5 / 19
13,743
1,057
19,230
17,211
6,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LastTashtion
Cthulhu
20
4 / 3 / 21
13,226
1,017
17,462
23,943
19,126
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
gotet123
Medusa
20
6 / 4 / 18
13,320
1,025
19,727
15,338
5,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 13
12,157
935
10,104
12,361
4,909
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Carlito22189
Bellona
16
0 / 7 / 2
10,162
782
6,517
13,776
8,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
20
3 / 17 / 9
13,427
1,033
13,329
28,763
11,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 12 / 11
13,353
1,027
18,421
28,384
24,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
igds-papa
Baron Samedi
20
14 / 4 / 4
16,312
1,255
37,431
22,689
10,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
59
45
Kills
20
20
Deaths
45
100
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
30
5.33
L
0
5
13
1.3
L
Bellona
Carlito22189
Bellona
0
7
2
0.14
W
25
5
12
6.2
W
Neith
9
5
19
3.7
W
Cthulhu
LastTashtion
Cthulhu
4
3
21
4.83
L
Thanatos
3
17
9
0.44
L
3
12
11
0.71
W
Medusa
gotet123
Medusa
6
4
18
3.75
L
Baron Samedi
igds-papa
Baron Samedi
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,093
Damage
85,802
95,746
Taken
105,973
65,911
Mitigated
59,678
13,322
Healing
19,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,554
1,123
0
3,827
24,232
29,468
0
13,479
10,753
29,210
0
L
10,104
609
1,655
2,483
12,361
4,909
0
4,457
7,904
30,727
0
L
Bellona
Carlito22189
Bellona
6,517
3,159
0
468
13,776
8,369
0
2,135
11,641
0
14,185
W
32,120
16,087
219
1,091
15,022
5,944
0
12,888
2,134
0
49,947
W
Neith
19,230
12,769
0
2,724
17,211
6,157
0
12,951
4,260
0
38,460
W
Cthulhu
LastTashtion
Cthulhu
17,462
1,789
1,371
2,582
23,943
19,126
0
15,840
8,103
35,513
0
L
Thanatos
13,329
7,257
0
4,529
28,763
11,074
0
9,093
19,670
0
41,596
L
18,421
3,676
247
1,536
28,384
24,758
0
5,863
22,521
37,783
0
W
Medusa
gotet123
Medusa
19,727
12,743
0
1,508
15,338
5,216
0
10,798
4,540
0
36,776
L
Baron Samedi
igds-papa
Baron Samedi
37,431
3,899
2,954
5,496
22,689
10,568
0
5,468
17,221
59,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,514
Gold Earned
65,411
215
Minions Killed
207
4
Camps Cleared
2
1,062,392
Distance Traveled
933,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,796
984
52
4
0
226,831
0
L
Ra
12,157
935
44
3
0
212,835
1
L
Bellona
10,162
782
4
0
1
81,045
0
W
Skadi
16,429
1,264
37
3
1
217,790
1
W
Neith
13,743
1,057
39
3
2
161,346
0
W
Cthulhu
13,226
1,017
48
4
1
218,235
0
L
Thanatos
13,427
1,033
63
5
0
200,468
1
L
Hades
13,353
1,027
37
3
0
200,391
1
W
Medusa
13,320
1,025
39
3
0
238,190
0
L
Baron Samedi
16,312
1,255
59
5
1
238,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role