Player Matchup

Cthulhu
Cthulhu
Olfezzleweg
Cthulhu
Level 149
God Stats
3W - 6L
1,142 SR
Queue Stats
218W - 199L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
Teriskat
Ne Zha
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 111L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
mindplay3
Baron Samedi
Level 128
God Stats
2W - 5L
1,734 SR
Queue Stats
260W - 283L
1,490 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,465 Elo+

VS

Team Averages
Level 97
1,695 SR
1,505 Elo+
Cthulhu
Cthulhu
Roboman505
Cthulhu
Level 47
God Stats
8W - 5L
1,847 SR
Queue Stats
46W - 33L
1,556 Elo+
Party 1
Hera
Hera
RredHunter
Hera
Level 160
God Stats
12W - 11L
1,503 SR
Queue Stats
752W - 767L
1,459 Elo+
Solo
Skadi
Skadi
Stigrand
Skadi
Level 85
God Stats
3W - 2L
1,735 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Olfezzleweg
Cthulhu
16
10 / 5 / 2
13,877
694
15,903
23,006
30,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Teriskat
Ne Zha
16
4 / 3 / 4
12,702
635
8,005
15,893
11,476
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
mindplay3
Baron Samedi
17
0 / 5 / 9
12,255
613
9,075
17,692
9,372
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Roboman505
Cthulhu
17
6 / 6 / 5
13,418
671
24,425
22,505
26,513
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 4 / 6
13,357
668
13,242
9,924
4,839
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Stigrand
Skadi
15
3 / 4 / 5
12,764
638
10,255
13,471
4,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
13
13
Deaths
14
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Olfezzleweg
Cthulhu
10
5
2
2.2
W
Cthulhu
Roboman505
Cthulhu
6
6
5
1.42
W
4
4
6
1.75
W
Skadi
Stigrand
Skadi
3
4
5
1.38
L
Ne Zha
Teriskat
Ne Zha
4
3
4
2
L
Baron Samedi
mindplay3
Baron Samedi
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
47,922
56,591
Taken
45,900
51,311
Mitigated
35,864
14,027
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Olfezzleweg
Cthulhu
15,903
1,537
201
3,881
23,006
30,463
0
13,143
9,377
41,467
0
W
Cthulhu
Roboman505
Cthulhu
24,425
1,032
713
3,512
22,505
26,513
276
10,195
11,418
49,735
0
W
13,242
2,721
510
918
9,924
4,839
696
5,623
4,036
74,656
0
W
Skadi
Stigrand
Skadi
10,255
4,895
0
3,518
13,471
4,512
1,473
8,290
4,906
0
65,083
L
Ne Zha
Teriskat
Ne Zha
8,005
2,211
0
2,339
15,893
11,476
0
10,529
5,039
0
43,179
L
Baron Samedi
mindplay3
Baron Samedi
9,075
750
2,506
5,100
17,692
9,372
744
12,941
4,448
69,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,834
Gold Earned
39,539
205
Minions Killed
231
0
Camps Cleared
0
1,084,903
Distance Traveled
1,023,564
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,877
694
55
3
0
374,965
7
W
Cthulhu
13,418
671
52
3
0
379,410
0
W
Hera
13,357
668
101
5
0
312,386
3
W
Skadi
12,764
638
78
4
0
331,768
12
L
Ne Zha
12,702
635
65
3
0
376,173
1
L
Baron Samedi
12,255
613
85
4
0
333,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role