Player Matchup

Chaac
Chaac
BigTasty1999
Chaac
Level 43
God Stats
5W - 6L
1,499 SR
Queue Stats
83W - 96L
1,280 Elo+
Party 2
Anubis
Anubis
iOwN x TR3NT
Anubis
Level 29
God Stats
86W - 72L
1,573 SR
Queue Stats
432W - 454L
1,385 Elo+
Solo
Cthulhu
Cthulhu
mR free13
Cthulhu
Level 58
God Stats
11W - 10L
1,541 SR
Queue Stats
114W - 123L
1,283 Elo+
Party 2
Team Averages
Level 43
1,537 SR
1,316 Elo+

VS

Team Averages
Level 50
1,377 SR
1,379 Elo+
Anubis
Anubis
Unaigarcia02
Anubis
Level 66
God Stats
4W - 4L
1,631 SR
Queue Stats
62W - 61L
1,392 Elo+
Party 1
Thor
Thor
inaki2233
Thor
Level 27
God Stats
3W - 8L
1,273 SR
Queue Stats
116W - 123L
1,365 Elo+
Party 1
Cthulhu
Cthulhu
kevkev799
Cthulhu
Level 58
God Stats
2W - 1L
1,226 SR
Queue Stats
175W - 155L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 13
11,882
594
10,664
20,215
19,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
15
7 / 12 / 4
12,809
640
13,327
21,026
6,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
mR free13
Cthulhu
16
7 / 4 / 7
12,982
649
14,669
18,073
19,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
13 / 6 / 9
15,501
775
28,008
24,316
10,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
6 / 7 / 11
13,362
668
11,742
13,871
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
kevkev799
Cthulhu
19
5 / 2 / 14
13,718
686
12,413
11,982
7,849
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
15
Kills
24
24
Deaths
15
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
13
0.94
W
Anubis
13
6
9
2.92
L
Anubis
7
12
4
0.75
W
Thor
6
7
11
1.64
W
Cthulhu
kevkev799
Cthulhu
5
2
14
6
L
Cthulhu
mR free13
Cthulhu
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,660
Damage
52,163
59,314
Taken
50,169
45,268
Mitigated
22,691
14,573
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,664
1,634
231
4,101
20,215
19,378
29
13,849
6,366
0
41,079
W
Anubis
28,008
409
594
15,787
24,316
10,378
2,094
15,887
8,204
101,964
0
L
Anubis
13,327
131
219
6,032
21,026
6,817
543
15,180
5,846
53,448
0
W
Thor
11,742
5,383
571
975
13,871
4,464
75
7,942
5,729
0
38,463
W
Cthulhu
kevkev799
Cthulhu
12,413
202
0
500
11,982
7,849
329
4,253
7,489
55,328
0
L
Cthulhu
mR free13
Cthulhu
14,669
398
991
2,999
18,073
19,073
286
11,466
6,607
47,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,673
Gold Earned
42,581
209
Minions Killed
231
0
Camps Cleared
0
954,523
Distance Traveled
987,938
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,882
594
59
3
0
334,796
1
W
Anubis
15,501
775
100
5
0
287,430
2
L
Anubis
12,809
640
90
5
0
253,562
1
W
Thor
13,362
668
44
2
0
314,872
2
W
Cthulhu
13,718
686
87
4
0
385,636
1
L
Cthulhu
12,982
649
60
3
0
366,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role