Player Matchup

Heimdallr
Heimdallr
Geckola6039
Heimdallr
Level 29
God Stats
2W - 3L
1,513 SR
Queue Stats
27W - 29L
1,350 Elo+
Party 1
Hercules
Hercules
Oliversmithey
Hercules
Level 25
God Stats
5W - 4L
1,472 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 1
Ymir
Ymir
fyndeere
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Team Averages
Level 19
1,495 SR
1,397 Elo+

VS

Team Averages
Level 43
1,571 SR
1,259 Elo+
Cthulhu
Cthulhu
FLEX SuGa
Cthulhu
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 40L
1,216 Elo+
Party 2
Da Ji
Da Ji
Fl sensei ex
Da Ji
Level 73
God Stats
18W - 15L
1,575 SR
Queue Stats
238W - 243L
1,246 Elo+
Party 2
Hel
Hel
derGobold
Hel
Level 31
God Stats
1W - 1L
1,638 SR
Queue Stats
79W - 109L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Geckola6039
Heimdallr
11
4 / 9 / 3
9,120
651
10,190
16,630
5,717
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Oliversmithey
Hercules
12
4 / 4 / 4
9,403
672
10,299
16,423
18,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
11
1 / 7 / 5
8,380
599
4,984
15,434
9,590
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FLEX SuGa
Cthulhu
13
4 / 2 / 10
10,253
732
8,761
15,509
11,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
12 / 5 / 7
11,825
845
19,667
11,732
4,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 15
10,254
732
11,828
9,746
3,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
9
Kills
20
20
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FLEX SuGa
Cthulhu
4
2
10
4.5
W
12
5
7
3.1
L
Heimdallr
Geckola6039
Heimdallr
4
9
3
0.61
L
Hercules
Oliversmithey
Hercules
4
4
4
1.5
W
4
2
15
5.75
L
Ymir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
40,256
48,487
Taken
36,987
33,959
Mitigated
19,478
14,837
Healing
18,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FLEX SuGa
Cthulhu
8,761
565
1,118
2,130
15,509
11,684
495
1,646
13,503
28,102
0
W
19,667
6,041
1,556
3,220
11,732
4,721
1,105
1,177
10,355
0
49,713
L
Heimdallr
Geckola6039
Heimdallr
10,190
5,872
1,328
4,120
16,630
5,717
0
6,363
10,267
0
35,593
L
Hercules
Oliversmithey
Hercules
10,299
2,934
747
6,973
16,423
18,652
0
6,490
9,933
0
16,919
W
11,828
1,677
4,930
5,267
9,746
3,073
673
2,786
6,835
30,811
0
L
Ymir
4,984
625
747
922
15,434
9,590
0
7,748
7,686
15,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
32,332
83
Minions Killed
116
0
Camps Cleared
0
609,716
Distance Traveled
868,471
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,253
732
45
3
0
304,530
0
W
Da Ji
11,825
845
38
3
0
290,418
0
L
Heimdallr
9,120
651
54
4
0
206,765
1
L
Hercules
9,403
672
12
1
0
222,876
1
W
Hel
10,254
732
33
2
0
273,523
1
L
Ymir
8,380
599
17
1
0
180,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role