Player Matchup

Terra
Terra
Bl00dyN1nja93
Terra
Level 8
God Stats
3W - 0L
1,734 SR
Queue Stats
63W - 52L
1,342 Elo+
Solo
Cernunnos
Cernunnos
jumpin junk
Cernunnos
Level 28
God Stats
27W - 27L
1,539 SR
Queue Stats
94W - 82L
1,409 Elo+
Solo
Serqet
Serqet
omegataku
Serqet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 83L
1,367 Elo+
Solo
Cthulhu
Cthulhu
xXDESERTERC420Xx
Cthulhu
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
24W - 23L
1,494 Elo+
Solo
Susano
Susano
xxbadwinterxx
Susano
Level 10
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 8L
951 Elo+
Solo
Team Averages
Level 21
1,468 SR
1,313 Elo+

VS

Team Averages
Level 15
1,562 SR
1,344 Elo+
Sobek
Sobek
 
Sobek
Level 18
God Stats
3W - 5L
1,572 SR
Queue Stats
67W - 80L
1,469 Elo+
Solo
Jormungandr
Jormungandr
XxMvpHitmanxX
Jormungandr
Level 11
God Stats
5W - 4L
1,548 SR
Queue Stats
45W - 34L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Yuullii
Cthulhu
Level 13
God Stats
1W - 2L
1,329 SR
Queue Stats
10W - 15L
1,106 Elo+
Solo
Fenrir
Fenrir
arsonator1212
Fenrir
Level 16
God Stats
3W - 4L
1,785 SR
Queue Stats
21W - 24L
1,289 Elo+
Solo
Skadi
Skadi
senest_anime
Skadi
Level 18
God Stats
28W - 24L
1,576 SR
Queue Stats
61W - 64L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 20
12,098
504
7,426
18,387
10,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
jumpin junk
Cernunnos
20
14 / 0 / 9
13,012
542
35,069
16,671
7,547
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
omegataku
Serqet
16
10 / 5 / 9
12,361
515
15,552
17,592
7,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
5 / 5 / 11
12,350
515
10,385
18,961
16,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 4 / 8
13,312
555
14,330
18,248
8,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 7 / 4
10,245
427
3,739
22,619
17,351
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
XxMvpHitmanxX
Jormungandr
16
6 / 5 / 5
11,192
466
16,236
23,803
24,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Yuullii
Cthulhu
9
3 / 5 / 1
8,256
344
6,588
14,474
12,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
1 / 15 / 4
8,741
364
10,169
22,554
8,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 8 / 1
10,334
431
13,048
21,257
7,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
30
38
Kills
15
16
Deaths
40
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
4
0.43
W
2
2
20
6
L
Jormungandr
XxMvpHitmanxX
Jormungandr
6
5
5
1.7
L
Cthulhu
Yuullii
Cthulhu
3
5
1
0.7
L
1
15
4
0.2
W
Cernunnos
jumpin junk
Cernunnos
14
0
9
18.5
W
Serqet
omegataku
Serqet
10
5
9
2.9
L
4
8
1
0.56
W
5
5
11
2.1
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,762
Damage
49,780
89,859
Taken
104,707
51,203
Mitigated
68,863
31,930
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,739
438
0
2,400
22,619
17,351
0
4,216
17,782
27,259
0
W
7,426
2,002
4,705
6,556
18,387
10,902
938
5,952
12,435
26,574
0
L
Jormungandr
XxMvpHitmanxX
Jormungandr
16,236
4,806
434
2,713
23,803
24,198
498
3,262
19,275
60,751
0
L
Cthulhu
Yuullii
Cthulhu
6,588
278
1,098
1,164
14,474
12,110
210
2,745
11,729
21,693
583
L
10,169
4,169
72
4,270
22,554
8,021
0
3,492
18,861
0
36,008
W
Cernunnos
jumpin junk
Cernunnos
35,069
25,683
0
11,066
16,671
7,547
8,474
5,363
11,308
0
102,279
W
Serqet
omegataku
Serqet
15,552
4,901
306
1,303
17,592
7,788
99
4,443
13,149
0
57,559
L
13,048
6,511
0
5,600
21,257
7,183
263
4,096
16,906
0
50,143
W
10,385
643
607
1,188
18,961
16,260
2,039
5,739
13,222
58,688
0
W
14,330
6,412
0
6,199
18,248
8,706
0
4,489
13,759
0
110,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,133
Gold Earned
48,768
487
Minions Killed
279
0
Camps Cleared
0
2,146,004
Distance Traveled
1,901,374
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,245
427
52
2
0
469,492
1
W
Terra
12,098
504
31
1
0
466,598
0
L
Jormungandr
11,192
466
86
4
0
395,063
1
L
Cthulhu
8,256
344
35
1
0
300,059
1
L
Fenrir
8,741
364
46
2
0
368,307
0
W
Cernunnos
13,012
542
124
5
0
386,855
5
W
Serqet
12,361
515
74
3
0
401,036
0
L
Skadi
10,334
431
60
3
0
368,453
0
W
Cthulhu
12,350
515
103
4
0
420,259
0
W
Susano
13,312
555
155
6
0
471,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role