Player Matchup

Hachiman
Hachiman
REZJIUOK
Hachiman
Level 29
God Stats
4W - 1L
1,726 SR
Queue Stats
37W - 22L
1,585 Elo+
Party 2
Vamana
Vamana
Tigermannnn
Vamana
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
deqon
Cthulhu
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,528 Elo+

VS

Team Averages
Level 56
1,500 SR
1,383 Elo+
Hera
Hera
Headbenga
Hera
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Inesmachadob1
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1
Medusa
Medusa
PoseidonDP
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
REZJIUOK
Hachiman
15
4 / 9 / 17
12,637
665
11,517
16,190
5,222
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Vamana
20
20 / 2 / 7
16,127
849
16,430
19,481
26,318
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
deqon
Cthulhu
18
8 / 2 / 19
14,953
787
13,987
22,620
18,140
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
8 / 11 / 3
13,223
696
24,710
15,385
5,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Inesmachadob1
Jormungandr
14
4 / 7 / 6
13,090
689
8,480
16,297
16,743
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
PoseidonDP
Medusa
14
1 / 14 / 6
11,323
596
10,106
17,493
5,922
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
32
Kills
13
13
Deaths
32
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
8
11
3
0.86
L
Jormungandr
Inesmachadob1
Jormungandr
4
7
6
1
L
Medusa
PoseidonDP
Medusa
1
14
6
0.29
W
Hachiman
REZJIUOK
Hachiman
4
9
17
1.39
W
Vamana
20
2
7
11.75
W
Cthulhu
deqon
Cthulhu
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,934
Damage
43,296
58,291
Taken
49,175
49,680
Mitigated
27,956
15,728
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
24,710
8,485
0
2,255
15,385
5,291
31
4,670
10,490
67,775
0
L
Jormungandr
Inesmachadob1
Jormungandr
8,480
1,944
0
368
16,297
16,743
0
5,666
10,352
35,684
0
L
Medusa
PoseidonDP
Medusa
10,106
4,678
0
99
17,493
5,922
0
4,584
12,759
0
27,377
W
Hachiman
REZJIUOK
Hachiman
11,517
6,041
0
1,591
16,190
5,222
1,251
10,695
5,495
0
56,467
W
Vamana
16,430
9,328
0
5,460
19,481
26,318
849
8,873
10,608
938
95,961
W
Cthulhu
deqon
Cthulhu
13,987
1,535
887
7,790
22,620
18,140
635
13,764
8,856
44,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
37,636
232
Minions Killed
144
0
Camps Cleared
0
1,029,049
Distance Traveled
844,672
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
13,223
696
72
4
0
294,662
2
L
Jormungandr
13,090
689
41
2
0
263,823
2
L
Medusa
11,323
596
31
2
0
286,187
3
W
Hachiman
12,637
665
53
3
0
299,308
5
W
Vamana
16,127
849
130
7
0
397,108
1
W
Cthulhu
14,953
787
49
3
0
332,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role