Player Matchup

Da Ji
Da Ji
RegsMaj
Da Ji
Level 25
God Stats
1W - 4L
1,265 SR
Queue Stats
54W - 88L
1,318 Elo+
Solo
Zhong Kui
Zhong Kui
THE-DOX-NOX_GHEE
Zhong Kui
Level 87
God Stats
2W - 2L
1,303 SR
Queue Stats
6W - 9L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
bennydover2321
Cthulhu
Level 14
God Stats
5W - 15L
1,314 SR
Queue Stats
28W - 51L
1,347 Elo+
Party 1
Team Averages
Level 42
1,294 SR
1,311 Elo+

VS

Team Averages
Level 57
1,451 SR
1,252 Elo+
Serqet
Serqet
FuriousTwo448
Serqet
Level 46
God Stats
0W - 2L
1,285 SR
Queue Stats
170W - 288L
1,171 Elo+
Party 2
Scylla
Scylla
PotatoeRaider
Scylla
Level 65
God Stats
2W - 3L
1,568 SR
Queue Stats
22W - 27L
1,394 Elo+
Solo
Heimdallr
Heimdallr
WoolMarigold430
Heimdallr
Level 61
God Stats
14W - 14L
1,502 SR
Queue Stats
256W - 405L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
RegsMaj
Da Ji
16
7 / 3 / 7
13,300
665
11,326
12,755
5,120
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
19
12 / 0 / 5
14,374
719
20,305
14,872
10,884
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 10
11,869
593
10,596
20,132
20,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
11,695
585
6,141
15,480
5,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 2
11,480
574
14,571
14,031
4,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
WoolMarigold430
Heimdallr
14
3 / 11 / 3
11,785
589
12,575
19,840
7,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
7
7
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
L
2
2
2
1.5
W
Da Ji
RegsMaj
Da Ji
7
3
7
3.5
W
Zhong Kui
12
0
5
14.5
L
Heimdallr
WoolMarigold430
Heimdallr
3
11
3
0.41
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,227
Damage
33,287
47,759
Taken
49,351
36,788
Mitigated
17,560
12,942
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,141
2,322
0
1,236
15,480
5,484
900
7,934
7,421
0
19,389
L
14,571
1,179
0
3,210
14,031
4,974
0
9,453
4,353
67,430
0
W
Da Ji
RegsMaj
Da Ji
11,326
3,276
0
1,428
12,755
5,120
1,035
3,345
8,885
0
52,813
W
Zhong Kui
20,305
825
0
10,267
14,872
10,884
1,644
4,250
10,149
89,152
0
L
Heimdallr
WoolMarigold430
Heimdallr
12,575
4,771
0
554
19,840
7,102
236
13,046
6,544
0
52,089
W
10,596
432
272
975
20,132
20,784
0
7,148
12,930
49,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
34,960
229
Minions Killed
186
0
Camps Cleared
0
1,188,872
Distance Traveled
1,009,767
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,695
585
31
2
0
368,109
1
L
Scylla
11,480
574
84
4
0
345,066
5
W
Da Ji
13,300
665
49
2
0
381,942
3
W
Zhong Kui
14,374
719
129
6
0
390,895
1
L
Heimdallr
11,785
589
71
4
0
296,592
1
W
Cthulhu
11,869
593
51
3
0
416,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role