Player Matchup

Bacchus
Bacchus
CorgiCarriere57
Bacchus
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 18L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
Loiraptor2060
Cthulhu
Level 18
God Stats
8W - 11L
1,235 SR
Queue Stats
205W - 240L
989 Elo+
Party 1
Loki
Loki
Psycho8709
Loki
Level 19
God Stats
5W - 7L
1,235 SR
Queue Stats
17W - 22L
1,065 Elo+
Party 1
Achilles
Achilles
hongjie79
Achilles
Level 24
God Stats
34W - 29L
1,388 SR
Queue Stats
38W - 41L
1,072 Elo+
Party 2
Scylla
Scylla
juanjo_COD
Scylla
Level 28
God Stats
12W - 2L
1,761 SR
Queue Stats
79W - 81L
1,229 Elo+
Party 2
Team Averages
Level 21
1,424 SR
1,113 Elo+

VS

Team Averages
Level 22
1,548 SR
1,317 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Set
Set
Gyustiz
Set
Level 28
God Stats
29W - 19L
1,572 SR
Queue Stats
95W - 84L
1,281 Elo+
Solo
Nemesis
Nemesis
Xv_ANONYM_vX
Nemesis
Level 29
God Stats
3W - 5L
1,669 SR
Queue Stats
93W - 85L
1,351 Elo+
Solo
Hercules
Hercules
chapu252
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 167L
953 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,622
443
5,400
12,872
7,856
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
14
1 / 4 / 2
9,386
391
5,140
15,002
6,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 4 / 1
10,408
434
6,839
10,864
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
hongjie79
Achilles
20
12 / 2 / 4
13,253
552
19,487
12,871
17,529
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
juanjo_COD
Scylla
18
6 / 5 / 6
11,804
492
14,298
10,591
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 9 / 3
8,481
353
4,488
16,500
6,013
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
 
Cupid
4
0 / 2 / 1
6,251
260
935
3,668
1,086
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
18
5 / 2 / 3
11,592
483
12,871
12,353
5,800
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Xv_ANONYM_vX
Nemesis
17
7 / 4 / 0
10,870
453
15,544
18,287
7,461
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
chapu252
Hercules
16
1 / 11 / 3
10,268
428
9,226
24,063
12,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
27
Kills
14
16
Deaths
28
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
9
3
0.28
L
Cupid
 
Cupid
0
2
1
0.25
W
3
1
4
5
L
Set
5
2
3
3.25
W
Cthulhu
1
4
2
0.5
W
5
4
1
1.38
L
Nemesis
Xv_ANONYM_vX
Nemesis
7
4
0
1.75
L
Hercules
chapu252
Hercules
1
11
3
0.23
W
Achilles
hongjie79
Achilles
12
2
4
7
W
Scylla
juanjo_COD
Scylla
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,164
Damage
43,064
62,200
Taken
74,871
37,783
Mitigated
33,125
8,360
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,488
1,982
0
250
16,500
6,013
192
8,605
7,620
0
19,781
L
Cupid
 
Cupid
935
743
0
18
3,668
1,086
0
1,650
1,993
0
3,328
W
5,400
1,301
0
124
12,872
7,856
1,153
0
12,872
27,126
0
L
Set
12,871
5,352
0
1,003
12,353
5,800
1,488
4,452
7,826
0
75,432
W
Cthulhu
5,140
625
213
1,934
15,002
6,194
1,288
0
15,002
47,404
0
W
6,839
3,625
0
0
10,864
3,172
1,403
0
10,864
0
45,944
L
Nemesis
Xv_ANONYM_vX
Nemesis
15,544
6,921
0
5,537
18,287
7,461
0
4,778
13,359
0
73,308
L
Hercules
chapu252
Hercules
9,226
3,256
0
8,308
24,063
12,765
414
5,353
18,160
0
62,756
W
Achilles
hongjie79
Achilles
19,487
9,787
0
4,737
12,871
17,529
1,298
0
12,871
0
75,616
W
Scylla
juanjo_COD
Scylla
14,298
3,356
0
1,352
10,591
3,032
1,415
0
10,591
74,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,473
Gold Earned
47,462
450
Minions Killed
368
0
Camps Cleared
0
2,263,094
Distance Traveled
1,682,312
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,481
353
30
1
0
310,990
2
L
Cupid
6,251
260
2
0
0
105,818
0
W
Bacchus
10,622
443
44
2
0
457,674
0
L
Set
11,592
483
136
6
0
436,891
0
W
Cthulhu
9,386
391
83
3
0
467,346
1
W
Loki
10,408
434
67
3
0
465,615
0
L
Nemesis
10,870
453
97
4
0
471,738
0
L
Hercules
10,268
428
103
4
0
356,875
0
W
Achilles
13,253
552
127
5
0
482,051
0
W
Scylla
11,804
492
129
5
0
390,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role