Player Matchup

Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BobilGinsbag
Hercules
Level 120
God Stats
2W - 1L
1,840 SR
Queue Stats
325W - 94L
1,757 Elo+
Party 1
Thor
Thor
TuanSi
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,891 Elo+
Party 1
Khepri
Khepri
Veritae
Khepri
Level 154
God Stats
41W - 9L
1,915 SR
Queue Stats
249W - 89L
1,726 Elo+
Party 1
Hachiman
Hachiman
zBlackFlaskz
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,596 Elo+
Solo
Team Averages
Level 113
1,651 SR
1,694 Elo+

VS

Team Averages
Level 117
1,436 SR
1,517 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SoulFerry
Jormungandr
Level 157
God Stats
3W - 5L
1,362 SR
Queue Stats
119W - 130L
1,527 Elo+
Party 2
Bellona
Bellona
wtfMyNameTaken
Bellona
Level 114
God Stats
8W - 30L
1,291 SR
Queue Stats
403W - 513L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
丶予我无关
Sun Wukong
Level 124
God Stats
3W - 3L
1,525 SR
Queue Stats
38W - 38L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
3 / 1 / 1
11,473
956
10,252
5,157
2,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
BobilGinsbag
Hercules
16
1 / 2 / 3
11,321
943
7,474
19,259
21,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
TuanSi
Thor
16
1 / 6 / 2
10,037
836
11,160
14,710
6,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Veritae
Khepri
17
0 / 1 / 5
11,579
965
8,393
18,897
28,427
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
zBlackFlaskz
Hachiman
16
0 / 3 / 2
10,219
852
9,272
14,361
6,979
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

190

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 1 / 7
11,309
942
12,152
4,891
1,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
 
Rama
17
2 / 2 / 6
11,108
926
13,804
10,586
4,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SoulFerry
Jormungandr
17
2 / 1 / 6
10,913
909
21,485
12,641
14,135
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 0 / 4
10,863
905
11,061
11,876
12,283
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
丶予我无关
Sun Wukong
18
4 / 1 / 7
11,783
982
10,091
13,053
14,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
5
Kills
13
13
Deaths
5
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
1
1
3.5
W
Discordia
 
Discordia
3
1
7
6.5
W
Rama
 
Rama
2
2
6
2.5
L
Hercules
BobilGinsbag
Hercules
1
2
3
1.25
W
Jormungandr
SoulFerry
Jormungandr
2
1
6
5
L
Thor
TuanSi
Thor
1
6
2
0.33
L
Khepri
Veritae
Khepri
0
1
5
2.5
W
2
0
4
4
L
Hachiman
zBlackFlaskz
Hachiman
0
3
2
0.33
W
Sun Wukong
丶予我无关
Sun Wukong
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,551
Damage
68,593
72,384
Taken
53,047
66,761
Mitigated
47,105
10,728
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,252
348
0
0
5,157
2,447
0
3,014
2,143
57,292
0
W
Discordia
 
Discordia
12,152
505
10
556
4,891
1,923
0
1,561
3,330
36,393
0
W
Rama
 
Rama
13,804
10,953
0
2,775
10,586
4,152
0
3,297
7,289
0
39,084
L
Hercules
BobilGinsbag
Hercules
7,474
3,168
0
7,317
19,259
21,945
0
7,851
11,408
0
11,629
W
Jormungandr
SoulFerry
Jormungandr
21,485
4,013
0
0
12,641
14,135
0
5,622
7,019
47,927
0
L
Thor
TuanSi
Thor
11,160
1,040
0
0
14,710
6,963
0
6,645
8,065
0
17,982
L
Khepri
Veritae
Khepri
8,393
1,060
0
352
18,897
28,427
0
6,820
12,077
22,458
0
W
11,061
4,077
0
4,667
11,876
12,283
0
4,173
7,703
0
24,328
L
Hachiman
zBlackFlaskz
Hachiman
9,272
5,733
0
3,059
14,361
6,979
0
9,307
5,054
0
37,955
W
Sun Wukong
丶予我无关
Sun Wukong
10,091
1,370
0
1,950
13,053
14,612
0
3,992
9,061
0
19,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
55,976
242
Minions Killed
228
6
Camps Cleared
12
1,265,322
Distance Traveled
1,221,870
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,473
956
130
11
1
237,016
0
W
Discordia
11,309
942
56
5
1
256,892
1
W
Rama
11,108
926
66
6
5
213,630
0
L
Hercules
11,321
943
14
1
3
302,203
0
W
Jormungandr
10,913
909
53
4
1
232,687
1
L
Thor
10,037
836
20
2
0
251,075
4
L
Khepri
11,579
965
13
1
2
259,567
0
W
Bellona
10,863
905
31
3
2
269,533
1
L
Hachiman
10,219
852
65
5
0
215,461
1
W
Sun Wukong
11,783
982
22
2
3
249,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role