Player Matchup

Xbalanque
Xbalanque
EDUARDOM24
Xbalanque
Level 139
God Stats
4W - 0L
1,586 SR
Queue Stats
72W - 62L
1,448 Elo+
Solo
Chang'e
Chang'e
MikeyTee15
Chang'e
Level 109
God Stats
4W - 2L
1,446 SR
Queue Stats
187W - 187L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Moosterbeef6
Cthulhu
Level 92
God Stats
13W - 5L
1,959 SR
Queue Stats
345W - 318L
1,505 Elo+
Solo
Bacchus
Bacchus
VSuperGREEK
Bacchus
Level 58
God Stats
18W - 18L
1,417 SR
Queue Stats
181W - 213L
1,337 Elo+
Solo
Heimdallr
Heimdallr
WedgedPanda4
Heimdallr
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
1,342 Elo+
Solo
Team Averages
Level 88
1,582 SR
1,420 Elo+

VS

Team Averages
Level 77
1,446 SR
1,334 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 55
God Stats
0W - 4L
1,411 SR
Queue Stats
7W - 9L
1,074 Elo+
Solo
Cthulhu
Cthulhu
Bullwinkle5
Cthulhu
Level 81
God Stats
0W - 4L
1,500 SR
Queue Stats
111W - 105L
1,388 Elo+
Solo
Bacchus
Bacchus
Coffeeey
Bacchus
Level 129
God Stats
65W - 83L
1,416 SR
Queue Stats
616W - 616L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
NotroGames
Ratatoskr
Level 59
God Stats
0W - 1L
1,317 SR
Queue Stats
35W - 31L
1,422 Elo+
Solo
Hel
Hel
x_Annalena_x
Hel
Level 61
God Stats
13W - 21L
1,585 SR
Queue Stats
369W - 415L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EDUARDOM24
Xbalanque
20
7 / 4 / 15
17,076
1,004
39,361
21,541
9,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MikeyTee15
Chang'e
20
3 / 5 / 17
15,758
927
20,297
25,460
25,315
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Moosterbeef6
Cthulhu
20
15 / 1 / 9
18,344
1,079
41,606
20,701
12,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bacchus
VSuperGREEK
Bacchus
20
3 / 9 / 17
15,189
893
17,921
25,695
24,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
WedgedPanda4
Heimdallr
16
0 / 0 / 0
11,700
688
0
0
0
Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
5 / 11 / 11
15,684
923
25,601
32,882
13,169
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Bullwinkle5
Cthulhu
20
2 / 4 / 8
14,080
828
18,221
25,130
12,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Coffeeey
Bacchus
20
1 / 1 / 10
14,940
879
13,324
23,774
28,545
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
NotroGames
Ratatoskr
20
7 / 5 / 8
15,761
927
17,818
26,428
15,082
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 7 / 10
14,952
880
11,409
19,865
8,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
28
Kills
19
19
Deaths
28
58
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
11
11
0.95
L
Cthulhu
Bullwinkle5
Cthulhu
2
4
8
1.5
L
Bacchus
Coffeeey
Bacchus
1
1
10
6
W
Xbalanque
EDUARDOM24
Xbalanque
7
4
15
3.63
W
Chang'e
MikeyTee15
Chang'e
3
5
17
2.3
W
Cthulhu
Moosterbeef6
Cthulhu
15
1
9
19.5
L
Ratatoskr
NotroGames
Ratatoskr
7
5
8
2.2
W
Bacchus
VSuperGREEK
Bacchus
3
9
17
1.28
W
Heimdallr
WedgedPanda4
Heimdallr
0
0
0
0
L
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,185
Damage
86,373
93,397
Taken
128,079
72,275
Mitigated
77,243
23,303
Healing
35,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
25,601
9,402
1,215
4,446
32,882
13,169
0
24,237
8,645
0
51,651
L
Cthulhu
Bullwinkle5
Cthulhu
18,221
1,954
408
2,460
25,130
12,103
0
14,901
10,229
47,110
0
L
Bacchus
Coffeeey
Bacchus
13,324
792
0
5,000
23,774
28,545
0
13,782
9,992
78,528
0
W
Xbalanque
EDUARDOM24
Xbalanque
39,361
16,487
0
2,783
21,541
9,930
0
8,844
12,697
0
91,496
W
Chang'e
MikeyTee15
Chang'e
20,297
2,110
3,183
6,200
25,460
25,315
0
12,127
13,333
57,794
0
W
Cthulhu
Moosterbeef6
Cthulhu
41,606
895
2,361
8,119
20,701
12,948
0
9,899
10,802
75,488
0
L
Ratatoskr
NotroGames
Ratatoskr
17,818
4,274
771
2,672
26,428
15,082
0
12,078
14,350
0
34,057
W
Bacchus
VSuperGREEK
Bacchus
17,921
1,166
151
506
25,695
24,082
0
12,084
13,611
27,636
0
W
Heimdallr
WedgedPanda4
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
11,409
831
11,641
6,541
19,865
8,344
0
14,826
5,039
24,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,067
Gold Earned
75,417
331
Minions Killed
328
7
Camps Cleared
11
1,448,963
Distance Traveled
1,637,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,684
923
60
4
6
301,602
0
L
Cthulhu
14,080
828
67
4
0
284,626
0
L
Bacchus
14,940
879
125
7
0
415,466
3
W
Xbalanque
17,076
1,004
140
8
0
391,144
1
W
Chang'e
15,758
927
83
5
5
375,393
0
W
Cthulhu
18,344
1,079
86
5
1
349,386
1
L
Ratatoskr
15,761
927
32
2
3
356,721
0
W
Bacchus
15,189
893
22
1
1
333,040
1
W
Heimdallr
11,700
688
0
0
0
0
0
L
Hel
14,952
880
44
3
2
279,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role