Player Matchup

Baron Samedi
Baron Samedi
Aloof_Fro
Baron Samedi
Level 117
God Stats
1W - 1L
1,130 SR
Queue Stats
121W - 133L
1,405 Elo+
Solo
Thoth
Thoth
Jeruhmie
Thoth
Level 73
God Stats
9W - 4L
1,535 SR
Queue Stats
447W - 397L
1,434 Elo+
Solo
Ratatoskr
Ratatoskr
Smough2441
Ratatoskr
Level 70
God Stats
7W - 6L
1,638 SR
Queue Stats
150W - 171L
1,428 Elo+
Solo
Heimdallr
Heimdallr
TearlessSpice32
Heimdallr
Level 97
God Stats
34W - 34L
1,429 SR
Queue Stats
533W - 546L
1,456 Elo+
Solo
Cthulhu
Cthulhu
ySabioTarado
Cthulhu
Level 86
God Stats
22W - 8L
1,531 SR
Queue Stats
115W - 109L
1,446 Elo+
Solo
Team Averages
Level 89
1,453 SR
1,434 Elo+

VS

Team Averages
Level 62
1,498 SR
1,392 Elo+
Ne Zha
Ne Zha
AcquiredBread
Ne Zha
Level 48
God Stats
2W - 5L
1,642 SR
Queue Stats
237W - 228L
1,337 Elo+
Solo
Izanami
Izanami
Ak74u entity
Izanami
Level 47
God Stats
0W - 4L
1,226 SR
Queue Stats
65W - 58L
1,380 Elo+
Solo
Aphrodite
Aphrodite
BarbieSensei
Aphrodite
Level 67
God Stats
409W - 351L
1,587 SR
Queue Stats
590W - 567L
1,471 Elo+
Solo
Kali
Kali
Barneys_Taint
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 192L
1,382 Elo+
Solo
Raijin
Raijin
POOPMANSHOOTA17
Raijin
Level 65
God Stats
5W - 8L
1,535 SR
Queue Stats
357W - 392L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aloof_Fro
Baron Samedi
18
2 / 3 / 4
10,849
517
11,202
15,426
12,411
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Jeruhmie
Thoth
18
3 / 4 / 3
11,373
542
8,141
9,344
2,759
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Smough2441
Ratatoskr
18
5 / 1 / 6
11,809
562
9,223
12,547
4,998
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
TearlessSpice32
Heimdallr
17
4 / 3 / 5
10,774
513
12,780
11,450
4,390
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
ySabioTarado
Cthulhu
17
7 / 3 / 6
11,244
535
16,079
15,251
15,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,708
510
11,910
17,559
12,131
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Ak74u entity
Izanami
15
1 / 7 / 3
9,992
476
7,858
14,607
4,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
BarbieSensei
Aphrodite
14
1 / 1 / 6
9,721
463
4,996
12,048
9,076
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 1
12,201
581
10,191
20,173
7,586
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 6 / 5
10,994
524
11,668
13,477
4,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
21
Kills
14
14
Deaths
21
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Izanami
Ak74u entity
Izanami
1
7
3
0.36
W
Baron Samedi
Aloof_Fro
Baron Samedi
2
3
4
1.33
L
Aphrodite
BarbieSensei
Aphrodite
1
1
6
4
L
7
3
1
2.5
W
Thoth
Jeruhmie
Thoth
3
4
3
1.13
L
4
6
5
1.08
W
Ratatoskr
Smough2441
Ratatoskr
5
1
6
8
W
Heimdallr
TearlessSpice32
Heimdallr
4
3
5
2.17
W
Cthulhu
ySabioTarado
Cthulhu
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,425
Damage
46,623
64,018
Taken
77,864
40,020
Mitigated
37,736
23,183
Healing
30,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,910
2,680
0
6,964
17,559
12,131
745
8,766
8,768
0
65,915
L
Izanami
Ak74u entity
Izanami
7,858
6,579
75
2,871
14,607
4,165
3,119
6,839
7,393
0
60,669
W
Baron Samedi
Aloof_Fro
Baron Samedi
11,202
806
1,063
7,328
15,426
12,411
624
1,532
13,044
65,951
0
L
Aphrodite
BarbieSensei
Aphrodite
4,996
182
5,945
5,905
12,048
9,076
0
6,197
5,451
22,978
0
L
10,191
5,429
0
8,028
20,173
7,586
1,476
5,579
14,494
0
85,442
W
Thoth
Jeruhmie
Thoth
8,141
316
0
553
9,344
2,759
306
4,393
4,951
67,763
0
L
11,668
540
0
500
13,477
4,778
0
7,066
6,336
80,553
0
W
Ratatoskr
Smough2441
Ratatoskr
9,223
2,681
0
5,712
12,547
4,998
555
2,521
9,951
0
65,004
W
Heimdallr
TearlessSpice32
Heimdallr
12,780
6,042
528
1,404
11,450
4,390
4,003
3,611
7,814
0
66,532
W
Cthulhu
ySabioTarado
Cthulhu
16,079
1,154
1,976
4,619
15,251
15,462
286
4,607
10,644
47,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,049
Gold Earned
53,616
503
Minions Killed
519
0
Camps Cleared
0
1,880,659
Distance Traveled
1,801,869
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,708
510
114
5
0
340,178
2
L
Izanami
9,992
476
123
6
0
326,069
1
W
Baron Samedi
10,849
517
88
4
0
311,610
0
L
Aphrodite
9,721
463
39
2
0
393,800
7
L
Kali
12,201
581
117
6
0
419,310
5
W
Thoth
11,373
542
127
6
0
371,022
2
L
Raijin
10,994
524
126
6
0
322,512
2
W
Ratatoskr
11,809
562
106
5
0
463,764
11
W
Heimdallr
10,774
513
127
6
0
330,032
0
W
Cthulhu
11,244
535
55
3
0
404,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role