Player Matchup

Artemis
Artemis
 
Artemis
Level 13
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 5L
855 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 9
God Stats
9W - 12L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Anhur
Anhur
Max-Dobruy
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Susano
Susano
SnickitySnake5
Susano
Level 27
God Stats
9W - 16L
1,507 SR
Queue Stats
50W - 48L
1,158 Elo+
Solo
Hercules
Hercules
kaklure
Hercules
Level 18
God Stats
1W - 1L
1,704 SR
Queue Stats
43W - 50L
1,190 Elo+
Solo
Team Averages
Level 15
1,538 SR
1,241 Elo+

VS

Team Averages
Level 19
1,271 SR
1,149 Elo+
Guan Yu
Guan Yu
CLETT777
Guan Yu
Level 15
God Stats
9W - 5L
1,367 SR
Queue Stats
12W - 8L
1,117 Elo+
Solo
Jormungandr
Jormungandr
Felipe_Encinas_
Jormungandr
Level 16
God Stats
5W - 7L
1,285 SR
Queue Stats
8W - 11L
1,172 Elo+
Party 1
Hel
Hel
Grimthoku
Hel
Level 17
God Stats
4W - 7L
1,101 SR
Queue Stats
13W - 20L
1,226 Elo+
Solo
Kukulkan
Kukulkan
Lamadre9609
Kukulkan
Level 32
God Stats
322W - 395L
1,335 SR
Queue Stats
602W - 714L
1,170 Elo+
Solo
Agni
Agni
Luan_encinas_
Agni
Level 17
God Stats
1W - 1L
1,267 SR
Queue Stats
7W - 11L
1,059 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 24 / 4
18,108
431
36,422
36,305
13,060
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
 
Cthulhu
20
2 / 16 / 8
15,539
370
20,373
42,155
45,970
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
19
0 / 8 / 5
14,571
347
14,754
20,619
8,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
21 / 7 / 2
22,488
535
44,425
45,645
22,326
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
kaklure
Hercules
20
4 / 9 / 4
16,937
403
18,582
43,182
44,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CLETT777
Guan Yu
20
20 / 4 / 13
20,475
488
34,430
48,025
84,738
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Felipe_Encinas_
Jormungandr
20
12 / 12 / 10
19,083
454
39,387
52,441
54,499
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
9,296
221
0
0
0
Kukulkan
Lamadre9609
Kukulkan
20
9 / 7 / 9
22,343
532
35,121
22,026
12,171
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
21 / 11 / 14
23,404
557
50,007
40,385
14,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
34
Kills
62
64
Deaths
34
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
24
4
0.38
L
Cthulhu
 
Cthulhu
2
16
8
0.38
W
Guan Yu
CLETT777
Guan Yu
20
4
13
6.63
W
Jormungandr
Felipe_Encinas_
Jormungandr
12
12
10
1.42
W
0
0
0
0
W
Kukulkan
Lamadre9609
Kukulkan
9
7
9
1.93
W
21
11
14
2.55
L
Anhur
0
8
5
0.31
L
21
7
2
3.14
L
Hercules
kaklure
Hercules
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,556
Damage
158,945
187,906
Taken
162,877
133,985
Mitigated
166,054
19,728
Healing
37,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
36,422
23,130
0
0
36,305
13,060
2,760
26,096
9,838
0
104,180
L
Cthulhu
 
Cthulhu
20,373
2,059
827
1,060
42,155
45,970
638
28,025
13,570
67,293
0
W
Guan Yu
CLETT777
Guan Yu
34,430
7,280
2,738
16,680
48,025
84,738
2,066
8,012
39,367
1,328
104,924
W
Jormungandr
Felipe_Encinas_
Jormungandr
39,387
8,766
0
990
52,441
54,499
1,128
3,263
48,453
135,461
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
Lamadre9609
Kukulkan
35,121
3,334
315
1,958
22,026
12,171
5,948
2,793
18,833
180,045
0
W
50,007
5,578
430
14,451
40,385
14,646
3,303
5,109
34,976
158,861
0
L
Anhur
14,754
9,265
0
0
20,619
8,451
2,359
12,618
7,801
0
73,268
L
44,425
15,574
0
9,863
45,645
22,326
413
28,696
16,599
0
138,472
L
Hercules
kaklure
Hercules
18,582
5,981
0
7,978
43,182
44,178
2,814
30,275
12,757
0
104,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,643
Gold Earned
94,601
679
Minions Killed
752
0
Camps Cleared
0
2,907,309
Distance Traveled
2,470,672
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,108
431
146
3
0
480,826
1
L
Cthulhu
15,539
370
90
2
0
511,179
1
W
Guan Yu
20,475
488
116
3
0
795,849
0
W
Jormungandr
19,083
454
152
4
0
596,622
5
W
Hel
9,296
221
0
0
0
0
0
W
Kukulkan
22,343
532
293
7
0
531,883
1
W
Agni
23,404
557
191
5
0
546,318
1
L
Anhur
14,571
347
123
3
0
439,684
0
L
Susano
22,488
535
144
3
0
797,212
1
L
Hercules
16,937
403
176
4
0
678,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role