Player Matchup

King Arthur
King Arthur
Chefjjz
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KingJarome420
Cthulhu
Level 16
God Stats
3W - 2L
1,489 SR
Queue Stats
26W - 31L
1,251 Elo+
Solo
Aphrodite
Aphrodite
Wvifu VI
Aphrodite
Level 125
God Stats
5W - 3L
1,664 SR
Queue Stats
60W - 41L
1,665 Elo+
Party 2
Izanami
Izanami
memo-arikonmaz
Izanami
Level 25
God Stats
22W - 11L
1,577 SR
Queue Stats
45W - 42L
1,299 Elo+
Party 1
Sobek
Sobek
xCookieGunnerx
Sobek
Level 20
God Stats
4W - 5L
1,344 SR
Queue Stats
28W - 30L
1,278 Elo+
Party 1
Team Averages
Level 38
1,515 SR
1,399 Elo+

VS

Team Averages
Level 16
1,581 SR
1,388 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
3W - 2L
1,618 SR
Queue Stats
47W - 41L
1,385 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,275 Elo+
Solo
Merlin
Merlin
Managori CBG
Merlin
Level 18
God Stats
8W - 18L
1,500 SR
Queue Stats
213W - 228L
1,273 Elo+
Solo
Da Ji
Da Ji
habhiyaa
Da Ji
Level 18
God Stats
4W - 4L
1,788 SR
Queue Stats
21W - 24L
1,505 Elo+
Party 3
Artemis
Artemis
jogueloz
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chefjjz
King Arthur
18
25 / 2 / 12
12,560
661
33,617
17,818
10,438
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
14
1 / 3 / 11
8,836
465
9,110
9,706
4,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Wvifu VI
Aphrodite
17
11 / 2 / 19
11,442
602
12,261
13,189
6,136
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 8
10,180
536
9,877
9,295
2,920
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 8
10,081
531
2,951
16,320
19,617
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 8 / 1
9,804
516
10,696
19,099
7,779
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
 
Chernobog
10
0 / 10 / 4
7,169
377
2,133
18,050
7,823
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
15
1 / 5 / 0
9,301
490
4,680
10,644
4,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
habhiyaa
Da Ji
11
4 / 9 / 2
8,562
451
13,485
18,227
5,955
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
jogueloz
Artemis
12
2 / 11 / 5
8,360
440
7,884
14,247
4,423
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
22
43
Kills
10
12
Deaths
43
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
8
1
0.44
L
Chernobog
 
Chernobog
0
10
4
0.2
W
King Arthur
Chefjjz
King Arthur
25
2
12
15.5
W
Cthulhu
1
3
11
2.17
L
Merlin
1
5
0
0.2
W
Aphrodite
Wvifu VI
Aphrodite
11
2
19
10.25
L
Da Ji
habhiyaa
Da Ji
4
9
2
0.56
L
Artemis
jogueloz
Artemis
2
11
5
0.41
W
4
3
8
2.67
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,816
Damage
38,878
66,328
Taken
80,267
43,476
Mitigated
30,069
28,484
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,696
405
742
5,752
19,099
7,779
774
8,495
10,604
54,942
0
L
Chernobog
 
Chernobog
2,133
1,566
0
1,123
18,050
7,823
0
4,951
13,099
0
15,710
W
King Arthur
Chefjjz
King Arthur
33,617
6,990
0
2,752
17,818
10,438
43
2,980
14,838
0
72,144
W
Cthulhu
9,110
0
670
0
9,706
4,365
0
3,908
5,798
39,511
0
L
Merlin
4,680
789
0
1,265
10,644
4,089
1,068
3,732
6,912
47,493
0
W
Aphrodite
Wvifu VI
Aphrodite
12,261
2,278
8,763
9,199
13,189
6,136
1,122
4,837
8,352
61,631
0
L
Da Ji
habhiyaa
Da Ji
13,485
3,640
0
1,949
18,227
5,955
268
4,750
13,477
0
37,136
L
Artemis
jogueloz
Artemis
7,884
3,605
0
0
14,247
4,423
867
2,394
11,853
0
29,000
W
9,877
6,940
346
3,752
9,295
2,920
9,502
2,926
6,369
0
77,853
W
2,951
370
0
3,002
16,320
19,617
816
725
15,595
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,099
Gold Earned
43,196
401
Minions Killed
284
0
Camps Cleared
0
1,689,620
Distance Traveled
1,475,396
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,804
516
94
5
0
295,305
2
L
Chernobog
7,169
377
26
1
0
255,416
4
W
King Arthur
12,560
661
62
3
0
343,852
1
W
Cthulhu
8,836
465
50
3
0
349,205
0
L
Merlin
9,301
490
82
4
0
274,879
5
W
Aphrodite
11,442
602
124
7
0
335,430
2
L
Da Ji
8,562
451
47
2
0
350,150
2
L
Artemis
8,360
440
35
2
0
299,646
2
W
Izanami
10,180
536
137
7
0
317,709
4
W
Sobek
10,081
531
28
1
0
343,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role