Player Matchup

Achilles
Achilles
ICEStunt
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,420 Elo+
Party 1
King Arthur
King Arthur
Mrpangci
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
Penticial
Cernunnos
Level 16
God Stats
0W - 1L
1,712 SR
Queue Stats
9W - 13L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trigun
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,844 Elo+
Solo
Anubis
Anubis
Wildliing
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,415 Elo+
Solo
Team Averages
Level 39
1,542 SR
1,517 Elo+

VS

Team Averages
Level 54
1,421 SR
1,648 Elo+
Discordia
Discordia
HekaDooM
Discordia
Level 29
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Inthinell
King Arthur
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 38L
1,655 Elo+
Party 2
The Morrigan
The Morrigan
Pyrokillion
The Morrigan
Level 83
God Stats
1W - 2L
1,157 SR
Queue Stats
56W - 32L
1,588 Elo+
Party 2
Pele
Pele
TheHermit123
Pele
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,868 Elo+
Party 2
Bellona
Bellona
bbeom
Bellona
Level 27
God Stats
2W - 1L
1,612 SR
Queue Stats
49W - 32L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ICEStunt
Achilles
20
6 / 6 / 26
13,942
634
13,745
26,060
34,702
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Mrpangci
King Arthur
18
2 / 9 / 23
12,386
563
11,154
26,803
34,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Penticial
Cernunnos
20
13 / 10 / 18
15,707
714
26,243
27,195
7,288
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Trigun
Ah Muzen Cab
20
6 / 8 / 20
14,299
650
30,981
24,391
6,676
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
Wildliing
Anubis
20
9 / 8 / 20
14,320
651
19,467
22,566
8,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HekaDooM
Discordia
20
12 / 2 / 25
17,257
784
47,007
11,214
4,157
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Inthinell
King Arthur
19
1 / 11 / 22
12,709
578
7,830
32,723
37,218
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Morrigan
Pyrokillion
The Morrigan
20
21 / 4 / 14
19,291
877
43,630
19,783
9,007
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 9 / 19
14,133
642
11,471
20,338
6,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
bbeom
Bellona
19
3 / 11 / 12
13,081
595
9,667
28,662
22,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
133
36
Kills
41
41
Deaths
37
107
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Discordia
HekaDooM
Discordia
12
2
25
12.25
L
Achilles
ICEStunt
Achilles
6
6
26
3.17
W
King Arthur
Inthinell
King Arthur
1
11
22
1.09
L
King Arthur
Mrpangci
King Arthur
2
9
23
1.5
L
Cernunnos
Penticial
Cernunnos
13
10
18
2.2
W
The Morrigan
Pyrokillion
The Morrigan
21
4
14
7
W
4
9
19
1.5
L
Ah Muzen Cab
Trigun
Ah Muzen Cab
6
8
20
2
L
Anubis
Wildliing
Anubis
9
8
20
2.38
W
Bellona
bbeom
Bellona
3
11
12
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,590
Damage
119,605
127,015
Taken
112,720
91,681
Mitigated
79,139
43,593
Healing
28,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HekaDooM
Discordia
47,007
1,506
2,416
2,295
11,214
4,157
1,398
926
10,238
91,527
0
L
Achilles
ICEStunt
Achilles
13,745
3,054
3,004
6,078
26,060
34,702
439
19,645
6,415
0
29,823
W
King Arthur
Inthinell
King Arthur
7,830
1,195
519
3,679
32,723
37,218
398
5,840
26,161
0
11,265
L
King Arthur
Mrpangci
King Arthur
11,154
1,270
2,032
4,652
26,803
34,085
240
17,026
9,777
0
22,834
L
Cernunnos
Penticial
Cernunnos
26,243
12,946
4,646
6,268
27,195
7,288
2,350
19,670
7,525
0
47,680
W
The Morrigan
Pyrokillion
The Morrigan
43,630
3,050
3,565
5,410
19,783
9,007
2,144
2,130
17,603
81,360
0
W
11,471
1,738
4,329
3,046
20,338
6,596
274
2,354
17,934
0
35,057
L
Ah Muzen Cab
Trigun
Ah Muzen Cab
30,981
18,383
2,668
7,087
24,391
6,676
970
17,102
7,289
0
74,381
L
Anubis
Wildliing
Anubis
19,467
1,605
1,080
6,078
22,566
8,930
1,312
17,194
5,372
50,617
0
W
Bellona
bbeom
Bellona
9,667
858
1,244
1,924
28,662
22,161
280
8,217
20,295
0
15,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,654
Gold Earned
76,471
232
Minions Killed
247
0
Camps Cleared
0
1,635,302
Distance Traveled
1,652,691
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
17,257
784
104
5
0
396,851
0
L
Achilles
13,942
634
26
1
0
394,290
1
W
King Arthur
12,709
578
17
1
0
301,992
1
L
King Arthur
12,386
563
19
1
0
315,414
0
L
Cernunnos
15,707
714
51
2
0
315,342
1
W
The Morrigan
19,291
877
80
4
0
316,569
1
W
Pele
14,133
642
40
2
0
337,914
2
L
Ah Muzen Cab
14,299
650
78
4
0
330,689
0
L
Anubis
14,320
651
58
3
0
279,567
0
W
Bellona
13,081
595
6
0
0
299,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role