Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
HereticErik
Olorun
Level 145
God Stats
9W - 12L
1,646 SR
Queue Stats
709W - 729L
1,494 Elo+
Solo
Ra
Ra
MarsG0DofW4R
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,308 Elo+
Solo
Nox
Nox
SmoothTubely
Nox
Level 109
God Stats
2W - 5L
1,519 SR
Queue Stats
250W - 236L
1,498 Elo+
Solo
Hou Yi
Hou Yi
TrueSavageTimmy
Hou Yi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 57L
1,466 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,453 Elo+

VS

Team Averages
Level 104
1,454 SR
1,456 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,394 Elo+
Solo
Scylla
Scylla
DMT Psych0naut
Scylla
Level 160
God Stats
4W - 5L
1,279 SR
Queue Stats
495W - 514L
1,454 Elo+
Solo
Bakasura
Bakasura
IrishFrog07
Bakasura
Level 32
God Stats
2W - 0L
1,696 SR
Queue Stats
110W - 122L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Razari
Cernunnos
Level 128
God Stats
8W - 11L
1,416 SR
Queue Stats
633W - 609L
1,456 Elo+
Solo
Chang'e
Chang'e
habbajabb
Chang'e
Level 159
God Stats
2W - 1L
1,381 SR
Queue Stats
139W - 173L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 6 / 12
10,883
640
11,020
21,617
18,617
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
17
0 / 8 / 8
9,475
557
15,711
22,365
10,623
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 9 / 11
10,479
616
10,372
17,207
10,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 8 / 11
11,513
677
16,065
18,063
10,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
7 / 7 / 9
11,543
679
22,285
21,361
9,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
5 / 8 / 11
11,607
683
14,356
23,072
11,590
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 13
13,962
821
29,248
16,035
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
IrishFrog07
Bakasura
17
5 / 7 / 10
11,158
656
6,853
20,240
9,266
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Razari
Cernunnos
20
14 / 2 / 17
14,505
853
28,890
19,740
9,462
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
habbajabb
Chang'e
20
2 / 1 / 24
12,485
734
14,544
23,312
13,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
21
Kills
38
38
Deaths
21
51
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
6
12
1.67
W
Cthulhu
 
Cthulhu
5
8
11
1.31
W
12
3
13
6.17
L
Olorun
0
8
8
0.5
W
Bakasura
IrishFrog07
Bakasura
5
7
10
1.43
L
4
9
11
1.06
W
Cernunnos
Razari
Cernunnos
14
2
17
11.25
L
6
8
11
1.44
L
7
7
9
1.64
W
Chang'e
habbajabb
Chang'e
2
1
24
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,453
Damage
93,891
100,613
Taken
102,399
60,250
Mitigated
50,464
37,025
Healing
55,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,020
4,207
1,778
1,360
21,617
18,617
378
10,413
10,427
0
21,528
W
Cthulhu
 
Cthulhu
14,356
214
4,318
1,822
23,072
11,590
66
12,189
10,883
25,375
0
W
29,248
1,562
3,349
4,762
16,035
6,650
624
5,642
10,393
54,434
0
L
Olorun
15,711
8,289
5,554
5,588
22,365
10,623
180
13,401
8,754
34,228
0
W
Bakasura
IrishFrog07
Bakasura
6,853
4,127
2,383
3,268
20,240
9,266
1,537
7,297
12,943
0
11,707
L
10,372
1,565
12,226
3,436
17,207
10,733
0
12,477
4,721
25,325
0
W
Cernunnos
Razari
Cernunnos
28,890
10,997
3,009
4,332
19,740
9,462
1,389
7,506
12,234
0
57,592
L
16,065
1,548
1,417
1,035
18,063
10,765
204
9,445
8,548
28,661
0
L
22,285
12,844
1,181
3,450
21,361
9,512
0
12,412
8,606
0
34,216
W
Chang'e
habbajabb
Chang'e
14,544
301
14,404
14,040
23,312
13,496
1,679
9,514
13,798
28,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,893
Gold Earned
63,717
137
Minions Killed
184
0
Camps Cleared
0
1,258,985
Distance Traveled
1,566,623
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,883
640
19
1
0
225,030
0
W
Cthulhu
11,607
683
20
1
0
298,073
0
W
Scylla
13,962
821
48
3
0
295,153
0
L
Olorun
9,475
557
31
2
0
260,190
0
W
Bakasura
11,158
656
30
2
0
318,001
0
L
Ra
10,479
616
31
2
0
249,407
2
W
Cernunnos
14,505
853
58
3
0
278,697
4
L
Nox
11,513
677
28
2
0
263,775
0
L
Hou Yi
11,543
679
28
2
0
260,583
0
W
Chang'e
12,485
734
28
2
0
376,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role