Player Matchup

Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jehambe
Ah Puch
Level 105
God Stats
2W - 0L
1,849 SR
Queue Stats
134W - 133L
1,507 Elo+
Party 2
Medusa
Medusa
jermijermi
Medusa
Level 102
God Stats
6W - 2L
1,548 SR
Queue Stats
135W - 144L
1,486 Elo+
Party 2
Team Averages
Level 112
1,632 SR
1,498 Elo+

VS

Team Averages
Level 38
1,592 SR
1,549 Elo+
Cthulhu
Cthulhu
Nitebain
Cthulhu
Level 68
God Stats
22W - 10L
1,775 SR
Queue Stats
118W - 68L
1,632 Elo+
Party 1
Fenrir
Fenrir
TokuhasDoku
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 22L
1,579 Elo+
Party 1
Hachiman
Hachiman
idonteatmushroom
Hachiman
Level 40
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 120L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 4 / 14
13,092
689
7,266
18,914
16,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Jehambe
Ah Puch
17
7 / 4 / 9
13,041
686
21,040
18,489
7,645
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
jermijermi
Medusa
18
9 / 5 / 8
14,086
741
12,876
14,764
5,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Nitebain
Cthulhu
17
7 / 6 / 5
12,850
676
22,708
20,287
25,437
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
12
1 / 9 / 7
11,707
616
7,110
18,477
10,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 6 / 6
12,498
658
11,321
14,247
9,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
20
Kills
13
13
Deaths
21
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
4
14
2.75
W
Ah Puch
Jehambe
Ah Puch
7
4
9
2.88
L
Cthulhu
Nitebain
Cthulhu
7
6
5
1.58
L
Fenrir
1
9
7
0.5
L
5
6
6
1.33
W
Medusa
jermijermi
Medusa
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,182
Damage
41,139
52,167
Taken
53,011
30,144
Mitigated
45,422
22,269
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,266
4,174
4,634
8,130
18,914
16,981
478
7,044
11,495
0
26,705
W
Ah Puch
Jehambe
Ah Puch
21,040
2,009
0
6,188
18,489
7,645
532
7,850
10,364
74,523
0
L
Cthulhu
Nitebain
Cthulhu
22,708
897
714
1,331
20,287
25,437
485
6,036
14,251
76,808
0
L
Fenrir
7,110
1,808
0
1,308
18,477
10,958
39
9,549
8,928
0
28,524
L
11,321
6,550
0
0
14,247
9,027
814
5,588
8,659
0
66,385
W
Medusa
jermijermi
Medusa
12,876
6,436
0
3,317
14,764
5,518
1,654
7,688
6,976
0
60,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,219
Gold Earned
37,055
183
Minions Killed
221
0
Camps Cleared
0
902,193
Distance Traveled
923,014
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,092
689
19
1
0
296,149
2
W
Ah Puch
13,041
686
89
5
0
289,292
0
L
Cthulhu
12,850
676
86
5
0
323,173
4
L
Fenrir
11,707
616
44
2
0
277,391
2
L
Hachiman
12,498
658
91
5
0
322,450
5
W
Medusa
14,086
741
75
4
0
316,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role