Player Matchup

Tyr
Tyr
Jakebs20
Tyr
Level 97
God Stats
30W - 18L
1,783 SR
Queue Stats
345W - 205L
1,701 Elo+
Party 3
Cthulhu
Cthulhu
MinimanC
Cthulhu
Level 34
God Stats
5W - 5L
1,367 SR
Queue Stats
31W - 41L
1,253 Elo+
Solo
Hel
Hel
swagdaddykoochle
Hel
Level 25
God Stats
5W - 1L
1,954 SR
Queue Stats
157W - 49L
1,843 Elo+
Party 3
Skadi
Skadi
すんすん
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,332 Elo+
Party 1
Arachne
Arachne
だぶるん
Arachne
Level 36
God Stats
11W - 14L
1,533 SR
Queue Stats
101W - 120L
1,386 Elo+
Party 1
Team Averages
Level 44
1,628 SR
1,503 Elo+

VS

Team Averages
Level 59
1,473 SR
1,494 Elo+
Susano
Susano
BruzTheChopper
Susano
Level 47
God Stats
1W - 1L
1,335 SR
Queue Stats
153W - 144L
1,523 Elo+
Solo
Zhong Kui
Zhong Kui
HHzPapabearr
Zhong Kui
Level 38
God Stats
7W - 6L
1,500 SR
Queue Stats
79W - 65L
1,539 Elo+
Solo
Chiron
Chiron
WizardTIGER12
Chiron
Level 79
God Stats
7W - 6L
1,334 SR
Queue Stats
315W - 301L
1,542 Elo+
Solo
Izanami
Izanami
vick3r5
Izanami
Level 28
God Stats
5W - 1L
1,792 SR
Queue Stats
51W - 66L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
xXJRick10Xx
Cthulhu
Level 102
God Stats
6W - 3L
1,403 SR
Queue Stats
179W - 193L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 4
11,604
505
14,636
24,052
27,409
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
MinimanC
Cthulhu
17
4 / 7 / 6
10,892
474
16,183
22,554
12,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
15 / 6 / 5
14,157
616
29,220
21,885
9,792
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
2 / 10 / 5
9,943
432
8,295
16,096
4,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
だぶるん
Arachne
18
3 / 7 / 3
12,122
527
8,504
17,172
6,724
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 15
12,703
552
13,031
18,392
6,820
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
HHzPapabearr
Zhong Kui
20
8 / 2 / 4
13,946
606
17,563
18,904
17,967
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 3 / 11
14,903
648
27,535
20,183
7,160
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
vick3r5
Izanami
18
4 / 11 / 6
12,041
524
10,993
18,994
4,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xXJRick10Xx
Cthulhu
18
5 / 5 / 21
11,964
520
13,187
21,007
19,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
93
26
Kills
36
36
Deaths
26
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
W
Zhong Kui
HHzPapabearr
Zhong Kui
8
2
4
5
L
2
6
4
0.67
L
Cthulhu
MinimanC
Cthulhu
4
7
6
1
W
16
3
11
7.17
L
15
6
5
2.92
W
Izanami
vick3r5
Izanami
4
11
6
0.64
W
Cthulhu
xXJRick10Xx
Cthulhu
5
5
21
3.1
L
2
10
5
0.45
L
Arachne
だぶるん
Arachne
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,838
Damage
82,309
101,759
Taken
97,480
60,434
Mitigated
56,167
33,609
Healing
38,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,031
3,534
0
6,136
18,392
6,820
0
7,360
10,932
0
84,397
W
Zhong Kui
HHzPapabearr
Zhong Kui
17,563
4,485
0
13,265
18,904
17,967
679
3,464
14,840
84,879
0
L
14,636
1,916
0
7,787
24,052
27,409
962
12,314
10,788
0
72,115
L
Cthulhu
MinimanC
Cthulhu
16,183
563
341
2,480
22,554
12,475
0
5,778
16,726
64,776
0
W
27,535
18,003
1,609
7,774
20,183
7,160
328
11,316
8,867
0
114,977
L
29,220
2,211
5,424
10,022
21,885
9,792
1,299
3,493
18,367
97,885
0
W
Izanami
vick3r5
Izanami
10,993
6,631
0
2,275
18,994
4,757
2,054
15,652
3,317
0
75,908
W
Cthulhu
xXJRick10Xx
Cthulhu
13,187
313
2,486
5,052
21,007
19,463
0
7,611
13,351
50,186
0
L
8,295
3,048
625
2,849
16,096
4,034
891
5,050
11,046
0
48,929
L
Arachne
だぶるん
Arachne
8,504
6,539
0
4,081
17,172
6,724
0
3,090
14,082
0
84,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,718
Gold Earned
65,557
601
Minions Killed
600
0
Camps Cleared
0
2,104,164
Distance Traveled
2,005,438
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,703
552
109
5
0
427,618
5
W
Zhong Kui
13,946
606
150
7
0
362,980
8
L
Tyr
11,604
505
124
5
0
427,457
0
L
Cthulhu
10,892
474
114
5
0
439,942
3
W
Chiron
14,903
648
141
6
0
440,560
1
L
Hel
14,157
616
164
7
0
446,350
3
W
Izanami
12,041
524
141
6
0
353,723
0
W
Cthulhu
11,964
520
59
3
0
420,557
1
L
Skadi
9,943
432
67
3
0
344,824
2
L
Arachne
12,122
527
132
6
0
445,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role