Player Matchup

Rama
Rama
Ahruk
Rama
Level 26
God Stats
2W - 1L
1,417 SR
Queue Stats
45W - 34L
1,338 Elo+
Party 1
Chang'e
Chang'e
Modachi
Chang'e
Level 66
God Stats
6W - 5L
1,562 SR
Queue Stats
71W - 47L
1,370 Elo+
Party 1
Vamana
Vamana
Peacci
Vamana
Level 32
God Stats
4W - 0L
1,500 SR
Queue Stats
109W - 67L
1,372 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,360 Elo+

VS

Team Averages
Level 41
1,435 SR
1,242 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 4L
1,500 SR
Queue Stats
95W - 119L
1,233 Elo+
Party 2
Yemoja
Yemoja
FLEX SuGa
Yemoja
Level 26
God Stats
12W - 16L
1,405 SR
Queue Stats
31W - 40L
1,230 Elo+
Party 2
Mulan
Mulan
Fl sensei ex
Mulan
Level 73
God Stats
9W - 16L
1,402 SR
Queue Stats
238W - 243L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahruk
Rama
15
15 / 1 / 4
11,600
829
20,600
9,751
3,845
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Modachi
Chang'e
13
5 / 2 / 12
9,890
706
7,585
9,029
2,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
Peacci
Vamana
13
2 / 1 / 18
9,678
691
9,129
16,192
22,335
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 11 / 3
7,937
567
6,578
15,562
7,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Yemoja
FLEX SuGa
Yemoja
12
1 / 6 / 2
9,234
660
5,431
13,274
8,769
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 5 / 1
9,457
676
8,274
17,621
17,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
22
Kills
4
4
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
11
3
0.14
W
Rama
Ahruk
Rama
15
1
4
17
L
Yemoja
FLEX SuGa
Yemoja
1
6
2
0.33
L
3
5
1
0.7
W
Chang'e
Modachi
Chang'e
5
2
12
5.5
W
Vamana
Peacci
Vamana
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,314
Damage
20,283
34,972
Taken
46,457
28,879
Mitigated
33,392
21,074
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,578
1,560
258
2,000
15,562
7,173
0
3,882
11,480
0
20,286
W
Rama
Ahruk
Rama
20,600
12,493
486
2,508
9,751
3,845
1,013
1,531
8,195
0
57,188
L
Yemoja
FLEX SuGa
Yemoja
5,431
1,272
2,842
2,824
13,274
8,769
0
1,396
11,678
25,892
0
L
8,274
975
476
3,980
17,621
17,450
0
2,355
15,041
0
36,688
W
Chang'e
Modachi
Chang'e
7,585
746
5,675
5,214
9,029
2,699
68
1,606
7,198
32,687
0
W
Vamana
Peacci
Vamana
9,129
4,509
429
6,762
16,192
22,335
44
2,372
13,538
0
25,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
26,628
152
Minions Killed
114
0
Camps Cleared
0
741,677
Distance Traveled
677,135
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,937
567
23
2
0
236,160
1
W
Rama
11,600
829
69
5
0
235,808
1
L
Yemoja
9,234
660
36
3
0
206,816
0
L
Mulan
9,457
676
55
4
0
234,159
0
W
Chang'e
9,890
706
51
4
0
232,807
0
W
Vamana
9,678
691
32
2
0
273,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role