Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Azdriels
Vulcan
Level 38
God Stats
1W - 2L
1,311 SR
Queue Stats
46W - 37L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
Jin-Rale
Cthulhu
Level 127
God Stats
6W - 3L
1,469 SR
Queue Stats
18W - 10L
1,546 Elo+
Party 1
Team Averages
Level 76
1,427 SR
1,496 Elo+

VS

Team Averages
Level 76
1,500 SR
1,365 Elo+
Cerberus
Cerberus
HarpeSatyre
Cerberus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,181 Elo+
Party 2
Merlin
Merlin
Hydrax701
Merlin
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 55L
1,456 Elo+
Party 2
Bastet
Bastet
zeFRPlumEKAY
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
8 / 3 / 13
14,384
685
22,089
19,932
7,062
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Azdriels
Vulcan
19
8 / 0 / 12
14,598
695
19,337
4,692
1,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jin-Rale
Cthulhu
17
5 / 3 / 15
13,412
639
14,296
19,682
16,428
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HarpeSatyre
Cerberus
15
2 / 5 / 4
12,076
575
8,274
26,654
25,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Hydrax701
Merlin
16
2 / 9 / 2
12,269
584
9,045
16,852
4,860
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
2 / 7 / 1
11,496
547
8,537
21,416
10,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
21
Kills
6
6
Deaths
21
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
13
4.83
W
Vulcan
Azdriels
Vulcan
8
0
12
14
L
Cerberus
HarpeSatyre
Cerberus
2
5
4
0.8
L
Merlin
Hydrax701
Merlin
2
9
2
0.33
W
Cthulhu
Jin-Rale
Cthulhu
5
3
15
4.17
L
Bastet
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,722
Damage
25,856
44,306
Taken
64,922
25,189
Mitigated
40,153
13,828
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
22,089
18,897
0
6,794
19,932
7,062
1,882
7,366
12,566
0
108,671
W
Vulcan
Azdriels
Vulcan
19,337
6,654
906
1,287
4,692
1,699
300
2,961
1,731
63,337
0
L
Cerberus
HarpeSatyre
Cerberus
8,274
139
600
5,187
26,654
25,188
0
11,863
14,791
41,418
0
L
Merlin
Hydrax701
Merlin
9,045
355
0
2,663
16,852
4,860
0
10,108
6,744
69,613
0
W
Cthulhu
Jin-Rale
Cthulhu
14,296
163
1,189
3,652
19,682
16,428
380
7,640
12,042
44,232
0
L
Bastet
8,537
3,231
708
501
21,416
10,105
0
11,710
9,706
0
33,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
35,841
237
Minions Killed
220
0
Camps Cleared
0
1,081,671
Distance Traveled
1,033,143
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,384
685
122
6
0
363,897
1
W
Vulcan
14,598
695
86
4
0
358,473
3
L
Cerberus
12,076
575
81
4
0
366,680
0
L
Merlin
12,269
584
94
4
0
303,580
3
W
Cthulhu
13,412
639
29
1
0
359,301
0
L
Bastet
11,496
547
45
2
0
362,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role