Player Matchup

Nu Wa
Nu Wa
Ahndemica
Nu Wa
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,579 Elo+
Solo
Merlin
Merlin
ChaitQQ
Merlin
Level 29
God Stats
9W - 7L
1,614 SR
Queue Stats
90W - 71L
1,521 Elo+
Party 2
Da Ji
Da Ji
HugYourParents
Da Ji
Level 20
God Stats
6W - 1L
1,760 SR
Queue Stats
36W - 28L
1,438 Elo+
Party 2
Hachiman
Hachiman
SIrTemed
Hachiman
Level 28
God Stats
9W - 11L
1,571 SR
Queue Stats
242W - 247L
1,498 Elo+
Solo
Nemesis
Nemesis
thomasqr45
Nemesis
Level 28
God Stats
7W - 9L
1,748 SR
Queue Stats
441W - 485L
1,342 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,476 Elo+

VS

Team Averages
Level 13
1,507 SR
1,530 Elo+
Anubis
Anubis
BurnyBranders
Anubis
Level 27
God Stats
44W - 22L
1,652 SR
Queue Stats
59W - 50L
1,400 Elo+
Party 1
Bakasura
Bakasura
Lavergne17
Bakasura
Level 3
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 3
Ra
Ra
LilVayne69
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Solo
Cthulhu
Cthulhu
VK Bowser
Cthulhu
Level 23
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 3
Neith
Neith
VisiblePlague
Neith
Level 5
God Stats
7W - 5L
1,699 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ahndemica
Nu Wa
15
5 / 4 / 10
10,257
488
11,653
7,962
2,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ChaitQQ
Merlin
17
6 / 4 / 7
11,020
525
13,111
8,461
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 7 / 2
10,064
479
5,951
14,831
6,978
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
SIrTemed
Hachiman
19
9 / 2 / 6
12,206
581
12,551
10,580
4,064
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
thomasqr45
Nemesis
17
6 / 5 / 5
11,784
561
9,499
13,426
4,277
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 1
13,325
635
16,935
15,364
7,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Lavergne17
Bakasura
13
2 / 8 / 2
9,715
463
4,010
16,668
4,900
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 10 / 3
10,283
490
7,147
14,364
4,885
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
VK Bowser
Cthulhu
14
2 / 6 / 3
10,074
480
4,775
18,695
12,508
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 4 / 3
10,357
493
5,275
9,902
3,167
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
29
Kills
22
22
Deaths
31
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ahndemica
Nu Wa
5
4
10
2.5
L
12
3
1
4.17
W
Merlin
ChaitQQ
Merlin
6
4
7
2.38
W
3
7
2
0.57
L
Bakasura
Lavergne17
Bakasura
2
8
2
0.38
L
4
10
3
0.55
W
Hachiman
SIrTemed
Hachiman
9
2
6
6
L
Cthulhu
VK Bowser
Cthulhu
2
6
3
0.58
L
2
4
3
0.88
W
Nemesis
thomasqr45
Nemesis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
38,142
55,260
Taken
74,993
19,962
Mitigated
32,649
7,390
Healing
20,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ahndemica
Nu Wa
11,653
3,194
0
0
7,962
2,497
2,781
5,332
2,465
41,589
0
L
16,935
785
0
9,661
15,364
7,189
1,219
5,334
9,855
92,563
0
W
Merlin
ChaitQQ
Merlin
13,111
585
0
0
8,461
2,146
927
4,745
3,696
57,528
0
W
5,951
1,470
0
2,355
14,831
6,978
1,563
8,900
5,931
0
44,616
L
Bakasura
Lavergne17
Bakasura
4,010
2,850
0
3,900
16,668
4,900
0
4,585
12,083
0
48,404
L
7,147
1,100
198
2,358
14,364
4,885
1,879
7,705
6,609
42,036
0
W
Hachiman
SIrTemed
Hachiman
12,551
7,777
0
1,212
10,580
4,064
3,659
2,767
7,582
0
80,212
L
Cthulhu
VK Bowser
Cthulhu
4,775
54
222
1,839
18,695
12,508
132
3,472
15,198
37,224
0
L
5,275
2,082
0
2,134
9,902
3,167
1,257
3,668
6,209
0
43,360
W
Nemesis
thomasqr45
Nemesis
9,499
4,019
0
3,823
13,426
4,277
1,596
7,113
6,213
0
64,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,331
Gold Earned
53,754
468
Minions Killed
475
0
Camps Cleared
0
1,746,886
Distance Traveled
1,630,695
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,257
488
61
3
0
293,527
3
L
Anubis
13,325
635
192
9
0
292,266
5
W
Merlin
11,020
525
88
4
0
348,030
2
W
Da Ji
10,064
479
91
4
0
321,471
1
L
Bakasura
9,715
463
74
4
0
396,745
1
L
Ra
10,283
490
62
3
0
246,793
0
W
Hachiman
12,206
581
140
7
0
325,760
6
L
Cthulhu
10,074
480
64
3
0
364,270
2
L
Neith
10,357
493
83
4
0
330,621
6
W
Nemesis
11,784
561
88
4
0
458,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role