Player Matchup

Awilix
Awilix
Cupthreas
Awilix
Level 68
God Stats
4W - 5L
1,561 SR
Queue Stats
38W - 32L
1,567 Elo+
Party 1
He Bo
He Bo
SirVojtas
He Bo
Level 102
God Stats
3W - 6L
1,357 SR
Queue Stats
78W - 71L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
Vuforvosh
Kukulkan
Level 28
God Stats
0W - 1L
1,558 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Zlapani
Tyr
Level 114
God Stats
7W - 6L
1,537 SR
Queue Stats
40W - 27L
1,575 Elo+
Party 1
Team Averages
Level 78
1,503 SR
1,553 Elo+

VS

Team Averages
Level 111
1,543 SR
1,495 Elo+
Nemesis
Nemesis
HolyGee
Nemesis
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
MoItisanti
Erlang Shen
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Cthulhu
Cthulhu
SirGarnish
Cthulhu
Level 103
God Stats
1W - 1L
1,426 SR
Queue Stats
4W - 5L
1,200 Elo+
Solo
Baron Samedi
Baron Samedi
marcosrc12
Baron Samedi
Level 90
God Stats
1W - 0L
1,747 SR
Queue Stats
26W - 15L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cupthreas
Awilix
20
8 / 5 / 3
13,910
732
11,012
15,353
7,730
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
SirVojtas
He Bo
18
1 / 7 / 11
12,358
650
14,492
13,125
4,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
Vuforvosh
Kukulkan
18
2 / 10 / 5
11,852
624
10,429
15,567
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
20
8 / 5 / 5
14,159
745
15,289
19,984
25,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HolyGee
Nemesis
20
6 / 7 / 10
14,461
761
11,520
19,735
12,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MoItisanti
Erlang Shen
20
12 / 1 / 9
15,605
821
21,122
17,385
12,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
SirGarnish
Cthulhu
20
6 / 3 / 15
14,607
769
11,917
21,427
29,456
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
marcosrc12
Baron Samedi
19
3 / 8 / 9
13,723
722
8,428
12,095
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
70
19
Kills
27
27
Deaths
19
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Awilix
Cupthreas
Awilix
8
5
3
1.9
W
Nemesis
HolyGee
Nemesis
6
7
10
1.57
W
Erlang Shen
MoItisanti
Erlang Shen
12
1
9
16.5
W
Cthulhu
SirGarnish
Cthulhu
6
3
15
4.5
L
He Bo
SirVojtas
He Bo
1
7
11
0.93
L
Kukulkan
Vuforvosh
Kukulkan
2
10
5
0.45
L
Tyr
8
5
5
2.1
W
Baron Samedi
marcosrc12
Baron Samedi
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,222
Damage
52,987
64,029
Taken
70,642
42,872
Mitigated
60,096
4,464
Healing
20,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Cupthreas
Awilix
11,012
4,885
0
420
15,353
7,730
1,234
3,847
11,406
0
52,915
W
Nemesis
HolyGee
Nemesis
11,520
6,154
0
5,926
19,735
12,816
1,259
6,683
13,052
0
45,935
W
Erlang Shen
MoItisanti
Erlang Shen
21,122
10,056
0
5,872
17,385
12,164
4,217
6,774
10,611
0
66,498
W
Cthulhu
SirGarnish
Cthulhu
11,917
112
1,780
5,173
21,427
29,456
663
8,256
13,171
45,037
0
L
He Bo
SirVojtas
He Bo
14,492
358
0
606
13,125
4,021
366
5,031
7,919
43,860
0
L
Kukulkan
Vuforvosh
Kukulkan
10,429
479
0
0
15,567
5,347
0
6,752
8,640
49,805
0
L
Tyr
15,289
1,189
0
3,438
19,984
25,774
114
4,784
15,100
304
37,450
W
Baron Samedi
marcosrc12
Baron Samedi
8,428
274
706
1,295
12,095
5,660
1,310
4,062
8,033
39,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,279
Gold Earned
58,396
261
Minions Killed
279
12
Camps Cleared
16
1,286,798
Distance Traveled
1,530,516
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,910
732
69
4
5
370,526
4
W
Nemesis
14,461
761
61
3
8
374,141
2
W
Erlang Shen
15,605
821
82
4
4
440,729
1
W
Cthulhu
14,607
769
68
4
2
396,239
1
L
He Bo
12,358
650
68
4
2
305,489
2
L
Kukulkan
11,852
624
72
4
5
263,252
3
L
Tyr
14,159
745
52
3
0
347,531
2
W
Baron Samedi
13,723
722
68
4
2
319,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role