Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 9
God Stats
4W - 9L
1,239 SR
Queue Stats
8W - 23L
1,243 Elo+
Solo
Neith
Neith
TiTaN_Alexcro19
Neith
Level 6
God Stats
11W - 4L
1,500 SR
Queue Stats
42W - 37L
1,151 Elo+
Party 1
Bellona
Bellona
anllelinbartoon
Bellona
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,131 Elo+
Party 1
Cthulhu
Cthulhu
isossplash12
Cthulhu
Level 56
God Stats
7W - 7L
1,500 SR
Queue Stats
53W - 42L
1,398 Elo+
Party 1
Anubis
Anubis
polito2107
Anubis
Level 15
God Stats
5W - 2L
1,419 SR
Queue Stats
8W - 8L
1,487 Elo+
Party 1
Team Averages
Level 21
1,432 SR
1,282 Elo+

VS

Team Averages
Level 16
1,417 SR
1,217 Elo+
Zhong Kui
Zhong Kui
Charlgandr
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,301 Elo+
Solo
Heimdallr
Heimdallr
Sakraligous
Heimdallr
Level 29
God Stats
34W - 34L
1,506 SR
Queue Stats
369W - 416L
1,333 Elo+
Solo
Izanami
Izanami
SlaussGod
Izanami
Level 25
God Stats
23W - 24L
1,412 SR
Queue Stats
228W - 229L
1,269 Elo+
Solo
Fenrir
Fenrir
VaporishAtom73
Fenrir
Level 9
God Stats
2W - 8L
1,392 SR
Queue Stats
10W - 21L
1,233 Elo+
Party 2
Geb
Geb
masonboys57
Geb
Level 2
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
948 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 4 / 13
11,223
935
3,590
9,961
8,695
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
10 / 4 / 15
14,015
1,168
19,683
13,895
6,557
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 4 / 18
14,415
1,201
19,294
20,248
21,000
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
isossplash12
Cthulhu
20
5 / 1 / 23
14,040
1,170
13,605
12,322
13,331
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
polito2107
Anubis
20
12 / 3 / 20
14,909
1,242
17,430
12,348
5,870
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Charlgandr
Zhong Kui
19
1 / 8 / 9
12,552
1,046
10,926
19,336
17,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Sakraligous
Heimdallr
19
3 / 6 / 6
12,764
1,064
12,652
12,124
5,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
SlaussGod
Izanami
19
10 / 11 / 5
14,434
1,203
29,564
23,545
8,463
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 11 / 2
10,656
888
7,282
15,054
5,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 8 / 3
10,199
850
1,969
13,897
5,831
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
41
43
Kills
16
16
Deaths
44
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
4
13
2.13
L
Zhong Kui
Charlgandr
Zhong Kui
1
8
9
0.69
L
Heimdallr
Sakraligous
Heimdallr
3
6
6
1
L
Izanami
SlaussGod
Izanami
10
11
5
1.14
W
10
4
15
4.38
L
2
11
2
0.27
W
14
4
18
5.75
W
Cthulhu
isossplash12
Cthulhu
5
1
23
16.5
L
0
8
3
0.19
W
Anubis
polito2107
Anubis
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,602
Damage
62,393
68,774
Taken
83,956
55,453
Mitigated
41,945
12,255
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,590
1,315
0
254
9,961
8,695
0
1,248
8,713
0
8,146
L
Zhong Kui
Charlgandr
Zhong Kui
10,926
2,772
0
2,289
19,336
17,130
0
10,253
9,008
39,687
0
L
Heimdallr
Sakraligous
Heimdallr
12,652
8,027
0
660
12,124
5,141
0
3,601
8,466
0
45,379
L
Izanami
SlaussGod
Izanami
29,564
24,571
0
1,741
23,545
8,463
0
8,411
14,887
0
43,053
W
19,683
13,511
0
921
13,895
6,557
0
1,213
12,682
0
35,223
L
7,282
2,584
0
148
15,054
5,380
0
5,583
9,271
0
10,098
W
19,294
9,338
0
4,836
20,248
21,000
0
3,177
17,071
0
31,637
W
Cthulhu
isossplash12
Cthulhu
13,605
829
1,378
2,200
12,322
13,331
0
4,935
7,387
31,510
1,176
L
1,969
687
0
0
13,897
5,831
0
2,335
9,981
7,838
0
W
Anubis
polito2107
Anubis
17,430
971
0
2,666
12,348
5,870
0
2,322
10,026
44,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,602
Gold Earned
60,605
181
Minions Killed
171
3
Camps Cleared
7
1,019,454
Distance Traveled
805,356
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,223
935
9
1
0
184,239
1
L
Zhong Kui
12,552
1,046
64
5
1
167,441
0
L
Heimdallr
12,764
1,064
57
5
3
161,824
1
L
Izanami
14,434
1,203
33
3
1
199,969
0
W
Neith
14,015
1,168
28
2
1
215,867
4
L
Fenrir
10,656
888
9
1
1
155,703
0
W
Bellona
14,415
1,201
29
2
1
220,753
0
W
Cthulhu
14,040
1,170
38
3
0
193,462
0
L
Geb
10,199
850
8
1
1
120,419
0
W
Anubis
14,909
1,242
77
6
1
205,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role