Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Atlantis777
Ah Muzen Cab
Level 84
God Stats
3W - 0L
1,747 SR
Queue Stats
6W - 3L
1,683 Elo+
Solo
Cthulhu
Cthulhu
我二弟天下无敌
Cthulhu
Level 142
God Stats
44W - 26L
1,683 SR
Queue Stats
725W - 490L
1,562 Elo+
Solo
Hera
Hera
神圣天庭地主
Hera
Level 148
God Stats
1W - 0L
1,683 SR
Queue Stats
45W - 45L
1,418 Elo+
Solo
Team Averages
Level 114
1,623 SR
1,533 Elo+

VS

Team Averages
Level 93
1,425 SR
1,477 Elo+
Cthulhu
Cthulhu
BornToFenrir
Cthulhu
Level 115
God Stats
0W - 3L
1,137 SR
Queue Stats
102W - 92L
1,502 Elo+
Party 1
Horus
Horus
Br3nn
Horus
Level 142
God Stats
1W - 4L
1,685 SR
Queue Stats
92W - 118L
1,430 Elo+
Party 1
Ra
Ra
Daethi123
Ra
Level 31
God Stats
3W - 5L
1,437 SR
Queue Stats
191W - 210L
1,530 Elo+
Solo
Hachiman
Hachiman
JinGeGe12138
Hachiman
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,563 Elo+
Solo
Thanatos
Thanatos
一条大河
Thanatos
Level 55
God Stats
1W - 3L
1,365 SR
Queue Stats
109W - 127L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 3 / 10
10,667
970
15,497
9,580
4,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
 
Hercules
17
0 / 1 / 14
10,169
924
5,791
12,651
12,444
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Atlantis777
Ah Muzen Cab
17
6 / 1 / 4
11,150
1,014
15,161
7,690
2,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 2 / 7
12,398
1,127
23,665
13,742
10,706
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 8
10,180
925
10,892
9,577
3,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

226

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BornToFenrir
Cthulhu
17
6 / 4 / 6
11,800
1,073
15,195
22,062
33,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Br3nn
Horus
16
0 / 2 / 6
9,833
894
5,730
19,431
26,237
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 2 / 3
9,791
890
10,790
10,115
3,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
JinGeGe12138
Hachiman
16
0 / 5 / 4
10,019
911
6,903
11,228
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
一条大河
Thanatos
16
4 / 8 / 4
10,128
921
10,151
16,419
7,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
21
Kills
12
12
Deaths
21
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
10
2.67
W
Hercules
 
Hercules
0
1
14
7
W
Ah Muzen Cab
Atlantis777
Ah Muzen Cab
6
1
4
8
L
Cthulhu
BornToFenrir
Cthulhu
6
4
6
2.25
L
Horus
Br3nn
Horus
0
2
6
1.5
L
2
2
3
1.75
L
Hachiman
JinGeGe12138
Hachiman
0
5
4
0.4
L
Thanatos
一条大河
Thanatos
4
8
4
0.75
W
9
2
7
6.25
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,006
Damage
48,769
53,240
Taken
79,255
33,957
Mitigated
76,085
12,097
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,497
930
0
2,295
9,580
4,321
0
4,063
5,517
36,483
0
W
Hercules
 
Hercules
5,791
1,998
0
3,898
12,651
12,444
0
6,279
6,147
0
13,296
W
Ah Muzen Cab
Atlantis777
Ah Muzen Cab
15,161
8,856
0
2,629
7,690
2,926
0
4,214
3,476
0
36,392
L
Cthulhu
BornToFenrir
Cthulhu
15,195
378
540
0
22,062
33,550
0
9,650
11,755
37,494
0
L
Horus
Br3nn
Horus
5,730
2,226
3,718
5,781
19,431
26,237
0
12,328
7,103
0
13,452
L
10,790
341
1,553
325
10,115
3,999
0
8,460
1,655
21,870
0
L
Hachiman
JinGeGe12138
Hachiman
6,903
4,075
0
274
11,228
4,485
0
6,894
4,334
0
39,133
L
Thanatos
一条大河
Thanatos
10,151
2,223
0
4,153
16,419
7,814
0
12,722
3,697
0
18,413
W
23,665
689
857
2,418
13,742
10,706
0
6,574
6,948
52,764
0
W
10,892
2,425
0
0
9,577
3,560
0
4,855
4,622
21,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,564
Gold Earned
51,571
197
Minions Killed
217
10
Camps Cleared
6
1,106,757
Distance Traveled
1,114,313
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,667
970
42
4
1
209,359
3
W
Hercules
10,169
924
14
1
1
238,148
1
W
Ah Muzen Cab
11,150
1,014
56
5
3
202,587
0
L
Cthulhu
11,800
1,073
55
5
0
243,208
1
L
Horus
9,833
894
16
1
0
240,539
0
L
Ra
9,791
890
34
3
0
223,006
0
L
Hachiman
10,019
911
84
8
4
189,070
2
L
Thanatos
10,128
921
28
3
2
218,490
1
W
Cthulhu
12,398
1,127
66
6
4
243,917
1
W
Hera
10,180
925
19
2
1
212,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role