Player Matchup

Sobek
Sobek
Silver V
ChickenPlate27
Sobek
Silver V
Level 86
God Stats
9W - 11L
1,704 SR
Queue Stats
473W - 480L
478 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
ForeverFallenz
Erlang Shen
Silver V
Level 116
God Stats
0W - 1L
1,455 SR
Queue Stats
61W - 85L
663 MMR
Solo
Fenrir
Fenrir
Bronze III
Ghostgamer24494
Fenrir
Bronze III
Level 69
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 6L
875 MMR
Solo
Heimdallr
Heimdallr
Silver IV
RUSHH n
Heimdallr
Silver IV
Level 78
God Stats
0W - 1L
1,538 SR
Queue Stats
16W - 29L
886 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
zDonatello
Kukulkan
Bronze III
Level 35
God Stats
0W - 4L
1,538 SR
Queue Stats
2W - 10L
638 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,548 SR
708 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,544 SR
912 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze I
ILikethat45
Ra
Bronze I
Level 106
God Stats
3W - 3L
1,886 SR
Queue Stats
164W - 134L
850 MMR
Party 2
Arachne
Arachne
Bronze III
Insomnia2118
Arachne
Bronze III
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
870 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
asvpbillie
Jormungandr
Bronze III
Level 44
God Stats
1W - 5L
1,325 SR
Queue Stats
82W - 84L
469 MMR
Solo
Neith
Neith
Bronze I
xX3Reno3Xx
Neith
Bronze I
Level 146
God Stats
26W - 20L
1,509 SR
Queue Stats
75W - 77L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 12
18,801
508
19,099
39,126
54,337
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
ForeverFallenz
Erlang Shen
20
6 / 6 / 12
17,647
477
21,121
38,957
49,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
8 / 10 / 9
17,018
460
17,791
38,564
20,000
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
RUSHH n
Heimdallr
20
3 / 14 / 12
16,392
443
26,376
33,853
15,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
zDonatello
Kukulkan
20
16 / 3 / 7
20,610
557
36,309
14,326
5,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
KumbhakarnaHadesAnubisBacchusAchilles

VS

Bans
PoseidonOdinGaneshaXing TianScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
1 / 10 / 11
16,825
455
8,512
28,681
35,664
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 8 / 10
21,728
587
34,764
33,297
14,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Insomnia2118
Arachne
20
16 / 5 / 8
19,889
538
23,414
30,945
16,058
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
asvpbillie
Jormungandr
20
8 / 5 / 14
19,184
518
27,210
31,236
42,322
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
7 / 11 / 9
18,667
505
32,904
24,549
10,887
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
94
39
Kills
42
42
Deaths
39
52
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
10
11
0.65
L
6
9
12
1.33
L
Erlang Shen
ForeverFallenz
Erlang Shen
6
6
12
2
L
8
10
9
1.25
W
10
8
10
1.88
W
Arachne
Insomnia2118
Arachne
16
5
8
4
L
Heimdallr
RUSHH n
Heimdallr
3
14
12
0.64
W
Jormungandr
asvpbillie
Jormungandr
8
5
14
3
W
Neith
7
11
9
1.05
L
Kukulkan
zDonatello
Kukulkan
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,696
Damage
126,804
164,826
Taken
148,708
145,061
Mitigated
119,825
31,612
Healing
32,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,512
3,277
0
4,526
28,681
35,664
1,337
10,534
17,972
0
47,733
L
19,099
1,882
722
5,909
39,126
54,337
210
14,128
24,698
77,440
0
L
Erlang Shen
ForeverFallenz
Erlang Shen
21,121
9,417
0
13,317
38,957
49,593
542
14,139
24,197
0
121,717
L
17,791
3,541
0
3,471
38,564
20,000
679
18,379
20,060
232
91,379
W
34,764
4,165
1,564
14,162
33,297
14,894
6,464
11,209
21,863
207,687
0
W
Arachne
Insomnia2118
Arachne
23,414
17,743
0
7,229
30,945
16,058
3,415
7,969
22,851
0
108,499
L
Heimdallr
RUSHH n
Heimdallr
26,376
10,979
0
6,298
33,853
15,240
4,395
8,305
25,398
0
126,557
W
Jormungandr
asvpbillie
Jormungandr
27,210
7,926
0
2,168
31,236
42,322
1,220
14,881
15,818
107,644
27
W
Neith
32,904
17,087
0
3,067
24,549
10,887
1,230
10,815
13,684
0
125,209
L
Kukulkan
zDonatello
Kukulkan
36,309
1,379
0
1,895
14,326
5,891
0
5,702
8,499
160,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,468
Gold Earned
96,293
811
Minions Killed
800
0
Camps Cleared
0
3,172,693
Distance Traveled
3,385,098
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,825
455
55
1
0
613,994
0
L
Sobek
18,801
508
101
3
0
602,794
3
L
Erlang Shen
17,647
477
137
4
0
701,470
11
L
Fenrir
17,018
460
147
4
0
662,057
4
W
Ra
21,728
587
282
8
0
677,379
6
W
Arachne
19,889
538
121
3
0
858,223
4
L
Heimdallr
16,392
443
165
4
0
524,378
3
W
Jormungandr
19,184
518
154
4
0
640,288
8
W
Neith
18,667
505
188
5
0
595,214
2
L
Kukulkan
20,610
557
261
7
0
681,994
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role