Player Matchup

Cthulhu
Cthulhu
JuggerDolan
Cthulhu
Level 79
God Stats
14W - 4L
1,586 SR
Queue Stats
57W - 36L
1,624 Elo+
Party 1
Ymir
Ymir
KappaKuzenbo
Ymir
Level 92
God Stats
19W - 14L
1,607 SR
Queue Stats
510W - 444L
1,660 Elo+
Solo
Fenrir
Fenrir
Kappaccinno
Fenrir
Level 116
God Stats
3W - 1L
1,950 SR
Queue Stats
734W - 676L
1,650 Elo+
Solo
Hachiman
Hachiman
ScoooobyJew
Hachiman
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 44L
1,633 Elo+
Party 1
Scylla
Scylla
SillyG0Round
Scylla
Level 134
God Stats
3W - 0L
1,892 SR
Queue Stats
43W - 30L
1,620 Elo+
Solo
Team Averages
Level 98
1,707 SR
1,637 Elo+

VS

Team Averages
Level 102
1,693 SR
1,640 Elo+
Achilles
Achilles
FlavorKing
Achilles
Level 69
God Stats
6W - 4L
1,400 SR
Queue Stats
242W - 134L
1,701 Elo+
Solo
Da Ji
Da Ji
SeñorChuy
Da Ji
Level 66
God Stats
7W - 3L
1,796 SR
Queue Stats
225W - 257L
1,506 Elo+
Solo
Anubis
Anubis
TotinosBoi
Anubis
Level 107
God Stats
3W - 1L
1,984 SR
Queue Stats
9W - 4L
1,701 Elo+
Solo
Heimdallr
Heimdallr
hamsterboya
Heimdallr
Level 143
God Stats
11W - 4L
1,784 SR
Queue Stats
304W - 207L
1,661 Elo+
Party 2
Sobek
Sobek
tetraninja697
Sobek
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 141L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuggerDolan
Cthulhu
20
4 / 2 / 7
12,559
502
16,850
15,763
19,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 3 / 14
13,462
538
11,855
22,111
16,741
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
13 / 4 / 13
15,257
610
26,466
21,324
10,057
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
ScoooobyJew
Hachiman
19
4 / 3 / 11
12,821
513
12,690
15,012
5,365
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
7 / 3 / 13
13,904
556
21,278
11,724
3,553
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FlavorKing
Achilles
19
1 / 3 / 3
11,915
477
14,812
26,863
33,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
18
8 / 8 / 6
13,448
538
13,522
20,972
8,213
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
TotinosBoi
Anubis
15
1 / 9 / 4
10,307
412
10,266
17,729
7,381
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
hamsterboya
Heimdallr
19
4 / 6 / 3
12,089
484
11,391
14,687
5,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 9 / 10
10,828
433
10,990
28,104
30,017
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
35
Kills
15
15
Deaths
35
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
FlavorKing
Achilles
1
3
3
0.83
W
Cthulhu
JuggerDolan
Cthulhu
4
2
7
3.75
W
7
3
14
4.67
W
Fenrir
13
4
13
4.88
W
Hachiman
ScoooobyJew
Hachiman
4
3
11
3.17
L
Da Ji
8
8
6
1.38
W
Scylla
7
3
13
4.5
L
Anubis
TotinosBoi
Anubis
1
9
4
0.33
L
Heimdallr
hamsterboya
Heimdallr
4
6
3
0.92
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,139
Damage
60,981
85,934
Taken
108,355
54,997
Mitigated
85,293
30,852
Healing
23,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FlavorKing
Achilles
14,812
4,473
0
9,752
26,863
33,684
0
11,392
14,746
1,483
85,597
W
Cthulhu
JuggerDolan
Cthulhu
16,850
1,801
1,203
3,880
15,763
19,281
456
2,258
12,800
87,113
0
W
11,855
1,439
0
1,768
22,111
16,741
198
7,865
14,196
40,780
0
W
Fenrir
26,466
8,201
0
11,497
21,324
10,057
824
4,282
16,917
0
121,611
W
Hachiman
ScoooobyJew
Hachiman
12,690
8,074
0
7,696
15,012
5,365
2,823
4,294
10,693
0
98,175
L
Da Ji
13,522
3,556
0
3,203
20,972
8,213
0
9,475
11,347
0
72,153
W
Scylla
21,278
1,198
409
4,399
11,724
3,553
1,141
3,341
8,308
108,390
0
L
Anubis
TotinosBoi
Anubis
10,266
142
0
2,211
17,729
7,381
0
9,787
7,892
64,389
0
L
Heimdallr
hamsterboya
Heimdallr
11,391
8,229
0
2,158
14,687
5,998
1,377
6,020
8,617
0
96,879
L
10,990
1,274
0
6,137
28,104
30,017
0
12,209
15,770
31,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,003
Gold Earned
58,587
651
Minions Killed
588
0
Camps Cleared
0
2,429,152
Distance Traveled
2,068,553
32
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,915
477
167
7
0
434,700
7
W
Cthulhu
12,559
502
133
5
0
472,912
4
W
Ymir
13,462
538
42
2
0
507,288
11
W
Fenrir
15,257
610
160
6
0
504,118
4
W
Hachiman
12,821
513
159
6
0
472,459
2
L
Da Ji
13,448
538
103
4
0
433,118
5
W
Scylla
13,904
556
157
6
0
472,375
11
L
Anubis
10,307
412
126
5
0
380,737
3
L
Heimdallr
12,089
484
170
7
0
404,056
9
L
Sobek
10,828
433
22
1
0
415,942
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role