Player Matchup

Pele
Pele
Battle-Bash
Pele
Level 16
God Stats
15W - 13L
1,501 SR
Queue Stats
290W - 340L
1,235 Elo+
Solo
Cthulhu
Cthulhu
Liucardes
Cthulhu
Level 29
God Stats
5W - 6L
1,862 SR
Queue Stats
157W - 189L
1,443 Elo+
Solo
Ares
Ares
Rasta-eron
Ares
Level 6
God Stats
0W - 2L
1,436 SR
Queue Stats
4W - 7L
1,286 Elo+
Party 1
Thor
Thor
Siwax74
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 1
Izanami
Izanami
Xaming87
Izanami
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 80L
1,373 Elo+
Solo
Team Averages
Level 17
1,560 SR
1,325 Elo+

VS

Team Averages
Level 21
1,492 SR
1,383 Elo+
Ymir
Ymir
DoodleVonStrudel
Ymir
Level 13
God Stats
17W - 11L
1,836 SR
Queue Stats
133W - 152L
1,449 Elo+
Solo
Nike
Nike
First_Frodo
Nike
Level 27
God Stats
48W - 49L
1,334 SR
Queue Stats
301W - 290L
1,318 Elo+
Solo
Loki
Loki
SocratesGR555
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,248 Elo+
Solo
Hachiman
Hachiman
ZX Myung
Hachiman
Level 26
God Stats
30W - 27L
1,353 SR
Queue Stats
164W - 174L
1,292 Elo+
Solo
Vulcan
Vulcan
blind_troglodyte
Vulcan
Level 28
God Stats
2W - 3L
1,438 SR
Queue Stats
65W - 68L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 3
10,600
424
9,524
23,950
9,217
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Liucardes
Cthulhu
17
5 / 4 / 2
10,324
413
14,470
19,703
15,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 5
9,218
369
6,497
15,570
14,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
Siwax74
Thor
14
3 / 8 / 5
9,162
366
6,965
19,014
8,317
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Xaming87
Izanami
16
1 / 7 / 4
10,650
426
12,406
18,282
6,360
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 11
14,276
571
15,940
22,460
23,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
3 / 7 / 5
12,200
488
15,510
18,869
17,489
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 4 / 6
10,619
425
3,534
8,020
2,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hachiman
ZX Myung
Hachiman
18
4 / 5 / 12
12,582
503
16,550
18,488
6,696
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
18 / 0 / 5
18,436
737
23,213
7,054
3,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
75
16
Kills
36
36
Deaths
16
19
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
9
0
11
14.5
W
3
7
5
0.79
L
Cthulhu
Liucardes
Cthulhu
5
4
2
1.5
L
3
8
5
0.69
L
Thor
Siwax74
Thor
3
8
5
0.69
W
2
4
6
1.25
L
Izanami
Xaming87
Izanami
1
7
4
0.43
W
Hachiman
ZX Myung
Hachiman
4
5
12
2
W
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
74,747
96,519
Taken
74,891
53,754
Mitigated
53,021
14,747
Healing
25,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
5,499
183
3,217
23,950
9,217
213
8,866
14,967
0
55,465
W
15,940
3,216
0
6,550
22,460
23,156
520
5,587
16,800
55,707
0
W
15,510
3,473
87
4,974
18,869
17,489
2,868
9,868
8,501
0
66,331
L
Cthulhu
Liucardes
Cthulhu
14,470
795
718
4,317
19,703
15,625
0
6,658
12,581
72,105
0
L
6,497
389
0
0
15,570
14,235
26
7,219
8,326
22,086
0
L
Thor
Siwax74
Thor
6,965
2,720
0
500
19,014
8,317
39
7,833
11,156
0
23,307
W
3,534
1,457
0
620
8,020
2,101
1,536
616
7,379
0
28,378
L
Izanami
Xaming87
Izanami
12,406
8,387
87
5,725
18,282
6,360
862
8,577
9,630
0
91,743
W
Hachiman
ZX Myung
Hachiman
16,550
10,514
0
8,240
18,488
6,696
773
3,055
15,383
0
85,398
W
23,213
7,542
0
4,626
7,054
3,579
4,476
1,143
5,861
199,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
68,113
416
Minions Killed
624
0
Camps Cleared
0
2,048,382
Distance Traveled
2,120,082
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,600
424
85
3
0
400,004
0
W
Ymir
14,276
571
78
3
0
463,028
0
W
Nike
12,200
488
107
4
0
383,593
5
L
Cthulhu
10,324
413
100
4
0
403,435
3
L
Ares
9,218
369
23
1
0
449,551
4
L
Thor
9,162
366
32
1
0
372,827
0
W
Loki
10,619
425
42
2
0
391,330
1
L
Izanami
10,650
426
176
7
0
422,565
4
W
Hachiman
12,582
503
105
4
0
408,517
2
W
Vulcan
18,436
737
292
12
0
473,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role