Player Matchup

He Bo
He Bo
BIueishSquir
He Bo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 58L
1,303 Elo+
Party 1
Kuzenbo
Kuzenbo
ChiefHakoda
Kuzenbo
Level 20
God Stats
14W - 18L
1,105 SR
Queue Stats
66W - 59L
984 Elo+
Solo
Ra
Ra
DMC1978
Ra
Level 29
God Stats
5W - 10L
1,273 SR
Queue Stats
222W - 299L
1,208 Elo+
Solo
Ares
Ares
UnfairZeus69
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Thanatos
Thanatos
WedgedSpace2
Thanatos
Level 11
God Stats
4W - 5L
1,282 SR
Queue Stats
18W - 16L
1,105 Elo+
Party 1
Team Averages
Level 18
1,332 SR
1,220 Elo+

VS

Team Averages
Level 27
1,359 SR
1,172 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
931 Elo+
Solo
Izanami
Izanami
Bigtcain98
Izanami
Level 29
God Stats
23W - 34L
1,276 SR
Queue Stats
79W - 98L
1,255 Elo+
Solo
Fenrir
Fenrir
FrozenFeonix
Fenrir
Level 26
God Stats
34W - 52L
1,115 SR
Queue Stats
215W - 281L
1,245 Elo+
Solo
Cthulhu
Cthulhu
Rodrigo C666
Cthulhu
Level 27
God Stats
8W - 3L
1,604 SR
Queue Stats
150W - 174L
1,246 Elo+
Solo
Heimdallr
Heimdallr
Ullr227
Heimdallr
Level 28
God Stats
5W - 5L
1,301 SR
Queue Stats
51W - 76L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
9,385
782
552
1,361
336
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ChiefHakoda
Kuzenbo
18
5 / 10 / 2
12,511
1,043
18,886
28,773
27,624
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 7 / 5
11,765
980
21,864
18,417
7,493
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 13 / 3
10,797
900
11,650
31,130
31,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
WedgedSpace2
Thanatos
15
0 / 0 / 2
9,680
807
951
1,093
414
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
1 / 4 / 20
11,797
983
12,180
11,345
4,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Bigtcain98
Izanami
19
9 / 3 / 11
12,962
1,080
25,122
13,064
4,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
5 / 0 / 10
12,607
1,051
8,278
9,093
4,005
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Rodrigo C666
Cthulhu
19
9 / 1 / 14
13,474
1,123
19,399
21,121
7,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Ullr227
Heimdallr
19
7 / 1 / 12
12,336
1,028
10,623
5,936
2,169
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
9
Kills
31
31
Deaths
9
14
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
4
20
2.75
L
0
1
2
1
W
Izanami
Bigtcain98
Izanami
9
3
11
4.83
L
Kuzenbo
ChiefHakoda
Kuzenbo
5
10
2
0.6
L
2
7
5
0.64
W
Fenrir
5
0
10
10
W
Cthulhu
Rodrigo C666
Cthulhu
9
1
14
16
W
Heimdallr
Ullr227
Heimdallr
7
1
12
13
L
2
13
3
0.27
L
Thanatos
WedgedSpace2
Thanatos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,903
Damage
75,602
80,774
Taken
60,559
67,045
Mitigated
22,690
5,167
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
12,180
2,413
0
2,753
11,345
4,440
0
10,072
1,273
28,695
0
L
552
118
0
0
1,361
336
0
0
1,361
1,953
0
W
Izanami
Bigtcain98
Izanami
25,122
20,705
0
997
13,064
4,177
0
11,438
1,626
0
54,968
L
Kuzenbo
ChiefHakoda
Kuzenbo
18,886
5,447
306
1,074
28,773
27,624
0
10,315
18,458
42,946
0
L
21,864
4,808
830
226
18,417
7,493
0
7,908
10,509
44,513
0
W
Fenrir
8,278
3,057
0
3,503
9,093
4,005
0
6,002
3,091
0
28,017
W
Cthulhu
Rodrigo C666
Cthulhu
19,399
5,062
1,428
4,437
21,121
7,899
0
20,195
926
41,543
0
W
Heimdallr
Ullr227
Heimdallr
10,623
6,633
438
717
5,936
2,169
0
5,245
691
0
20,580
L
11,650
2,826
0
2,258
31,130
31,178
0
12,777
18,353
23,045
0
L
Thanatos
WedgedSpace2
Thanatos
951
193
0
473
1,093
414
0
579
514
0
2,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
63,176
124
Minions Killed
252
0
Camps Cleared
8
821,375
Distance Traveled
1,049,670
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,797
983
38
3
0
209,350
0
L
He Bo
9,385
782
0
0
0
39,135
0
W
Izanami
12,962
1,080
77
6
0
200,638
0
L
Kuzenbo
12,511
1,043
53
4
0
248,467
3
L
Ra
11,765
980
53
4
0
216,736
4
W
Fenrir
12,607
1,051
40
3
7
221,927
4
W
Cthulhu
13,474
1,123
65
5
1
206,994
0
W
Heimdallr
12,336
1,028
32
3
0
210,761
0
L
Ares
10,797
900
18
2
0
252,044
0
L
Thanatos
9,680
807
0
0
0
64,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role