Player Matchup

Cthulhu
Cthulhu
Campbells4602
Cthulhu
Level 81
God Stats
4W - 1L
1,627 SR
Queue Stats
32W - 38L
1,360 Elo+
Party 1
Fenrir
Fenrir
Reo_1900
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,351 Elo+
Party 1
Hachiman
Hachiman
Sir_Jacrispy
Hachiman
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 122L
1,378 Elo+
Party 1
Team Averages
Level 78
1,542 SR
1,363 Elo+

VS

Team Averages
Level 99
1,484 SR
1,292 Elo+
Cthulhu
Cthulhu
Swill101
Cthulhu
Level 88
God Stats
1W - 2L
1,602 SR
Queue Stats
59W - 51L
1,300 Elo+
Party 2
Odin
Odin
loser1221
Odin
Level 125
God Stats
52W - 67L
1,449 SR
Queue Stats
125W - 192L
1,277 Elo+
Solo
Neith
Neith
skramjoe
Neith
Level 83
God Stats
5W - 6L
1,401 SR
Queue Stats
24W - 28L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 7 / 20
18,548
773
20,624
30,128
36,117
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Reo_1900
Fenrir
19
11 / 8 / 10
17,289
720
11,969
21,869
16,077
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Sir_Jacrispy
Hachiman
20
14 / 8 / 15
18,965
790
33,377
34,043
14,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Swill101
Cthulhu
20
10 / 8 / 11
17,741
739
30,886
30,171
39,184
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
17
4 / 14 / 13
15,735
656
10,558
31,270
34,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
skramjoe
Neith
18
9 / 13 / 8
16,423
684
25,089
23,770
9,812
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
35
Kills
23
23
Deaths
35
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
10
7
20
2.86
W
Fenrir
Reo_1900
Fenrir
11
8
10
2
W
Hachiman
Sir_Jacrispy
Hachiman
14
8
15
2.69
L
Cthulhu
Swill101
Cthulhu
10
8
11
1.94
L
Odin
4
14
13
0.75
L
Neith
skramjoe
Neith
9
13
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,970
Damage
66,533
86,040
Taken
85,211
66,277
Mitigated
83,161
28,641
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
20,624
763
2,433
7,252
30,128
36,117
581
10,321
19,807
61,656
0
W
Fenrir
Reo_1900
Fenrir
11,969
3,638
0
3,972
21,869
16,077
780
8,496
13,373
0
33,507
W
Hachiman
Sir_Jacrispy
Hachiman
33,377
26,319
0
14,984
34,043
14,083
2,820
12,730
21,313
0
129,950
L
Cthulhu
Swill101
Cthulhu
30,886
480
1,469
2,296
30,171
39,184
0
6,352
23,674
79,899
0
L
Odin
10,558
3,206
612
4,522
31,270
34,165
2,532
7,337
23,683
0
46,640
L
Neith
skramjoe
Neith
25,089
11,654
0
3,094
23,770
9,812
1,105
6,969
16,676
0
74,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,802
Gold Earned
49,899
200
Minions Killed
208
0
Camps Cleared
0
1,179,473
Distance Traveled
1,068,385
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,548
773
56
2
0
429,126
0
W
Fenrir
17,289
720
25
1
0
398,209
0
W
Hachiman
18,965
790
119
5
0
352,138
0
L
Cthulhu
17,741
739
83
3
0
405,232
2
L
Odin
15,735
656
49
2
0
342,118
0
L
Neith
16,423
684
76
3
0
321,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role