Player Matchup

Cthulhu
Cthulhu
DAnXEL
Cthulhu
Level 160
God Stats
3W - 0L
1,743 SR
Queue Stats
54W - 53L
1,578 Elo+
Party 1
Sun Wukong
Sun Wukong
Hazakiel
Sun Wukong
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,606 Elo+
Party 1
Zeus
Zeus
Killahfase
Zeus
Level 153
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 3L
1,510 Elo+
Party 1
Da Ji
Da Ji
eyenahtiweidde
Da Ji
Level 28
God Stats
4W - 2L
1,664 SR
Queue Stats
146W - 65L
1,781 Elo+
Party 1
Neith
Neith
venusflytrxsh
Neith
Level 5
God Stats
9W - 12L
1,601 SR
Queue Stats
9W - 13L
1,641 Elo+
Party 1
Team Averages
Level 84
1,653 SR
1,623 Elo+

VS

Team Averages
Level 75
1,464 SR
1,683 Elo+
Ah Puch
Ah Puch
Forstylife
Ah Puch
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,707 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SylvurZefrin
Cu Chulainn
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,742 Elo+
Party 2
He Bo
He Bo
Yunσ
He Bo
Level 126
God Stats
0W - 1L
1,299 SR
Queue Stats
216W - 187L
1,613 Elo+
Party 2
King Arthur
King Arthur
theefrainable
King Arthur
Level 146
God Stats
0W - 1L
1,308 SR
Queue Stats
122W - 104L
1,612 Elo+
Party 2
Neith
Neith
xKazamaJinx
Neith
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 3L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DAnXEL
Cthulhu
20
7 / 2 / 25
14,673
1,129
27,120
16,631
26,649
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Hazakiel
Sun Wukong
20
9 / 6 / 18
13,888
1,068
15,295
24,590
28,178
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 5 / 21
15,823
1,217
30,879
13,888
6,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
15 / 6 / 18
15,904
1,223
32,215
18,658
9,641
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 6 / 12
11,998
923
7,031
12,546
5,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Forstylife
Ah Puch
20
0 / 8 / 17
12,597
969
18,284
22,178
6,792
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SylvurZefrin
Cu Chulainn
19
5 / 12 / 12
13,587
1,045
13,520
32,372
13,711
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Yunσ
He Bo
19
12 / 9 / 5
15,038
1,157
20,130
18,953
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
theefrainable
King Arthur
20
6 / 10 / 14
14,549
1,119
18,327
31,241
27,814
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
2 / 6 / 12
12,777
983
9,989
14,187
4,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
85
45
Kills
25
25
Deaths
45
94
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DAnXEL
Cthulhu
7
2
25
9.75
L
Ah Puch
Forstylife
Ah Puch
0
8
17
1.06
W
Sun Wukong
Hazakiel
Sun Wukong
9
6
18
3
W
12
5
21
4.5
L
Cu Chulainn
SylvurZefrin
Cu Chulainn
5
12
12
0.92
L
He Bo
Yunσ
He Bo
12
9
5
1.61
W
15
6
18
4
L
King Arthur
theefrainable
King Arthur
6
10
14
1.3
W
2
6
12
1.33
L
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,540
Damage
80,250
86,313
Taken
118,931
76,133
Mitigated
57,578
10,061
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DAnXEL
Cthulhu
27,120
1,791
2,448
686
16,631
26,649
0
7,201
9,290
51,334
0
L
Ah Puch
Forstylife
Ah Puch
18,284
1,048
0
1,754
22,178
6,792
0
8,707
13,246
46,198
0
W
Sun Wukong
Hazakiel
Sun Wukong
15,295
2,194
0
4,024
24,590
28,178
0
14,181
10,234
925
29,241
W
30,879
3,710
0
1,248
13,888
6,452
0
1,892
11,868
60,668
0
L
Cu Chulainn
SylvurZefrin
Cu Chulainn
13,520
6,214
0
3,293
32,372
13,711
0
17,619
14,628
0
23,664
L
He Bo
Yunσ
He Bo
20,130
672
0
769
18,953
5,258
0
9,248
9,555
49,097
0
W
32,215
13,624
0
1,036
18,658
9,641
0
9,584
8,999
0
48,853
L
King Arthur
theefrainable
King Arthur
18,327
2,055
0
4,039
31,241
27,814
0
15,231
15,522
0
42,342
W
7,031
4,104
0
619
12,546
5,213
0
5,556
6,890
0
23,226
L
9,989
5,758
0
1,058
14,187
4,003
0
7,028
6,952
0
38,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,286
Gold Earned
68,548
249
Minions Killed
244
9
Camps Cleared
9
1,193,552
Distance Traveled
1,199,583
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,673
1,129
61
5
2
261,470
1
L
Ah Puch
12,597
969
55
4
1
220,936
0
W
Sun Wukong
13,888
1,068
47
4
1
242,217
0
W
Zeus
15,823
1,217
70
5
1
230,450
0
L
Cu Chulainn
13,587
1,045
11
1
1
239,194
1
L
He Bo
15,038
1,157
68
5
4
250,419
3
W
Da Ji
15,904
1,223
31
2
5
271,820
0
L
King Arthur
14,549
1,119
47
4
2
285,911
0
W
Neith
11,998
923
40
3
0
187,595
2
L
Neith
12,777
983
63
5
1
203,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role