Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BarbosaOnDrugs
Cthulhu
Level 152
God Stats
3W - 6L
1,782 SR
Queue Stats
243W - 225L
1,636 Elo+
Party 1
Hel
Hel
Loki D Britania
Hel
Level 142
God Stats
0W - 2L
1,313 SR
Queue Stats
268W - 216L
1,609 Elo+
Party 1
Ullr
Ullr
UncleClapDaddi
Ullr
Level 117
God Stats
29W - 25L
1,544 SR
Queue Stats
212W - 188L
1,663 Elo+
Solo
Hercules
Hercules
sicilianVirus
Hercules
Level 115
God Stats
7W - 2L
1,896 SR
Queue Stats
117W - 119L
1,658 Elo+
Solo
Team Averages
Level 132
1,607 SR
1,613 Elo+

VS

Team Averages
Level 134
1,556 SR
1,634 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
9W - 14L
1,442 SR
Queue Stats
440W - 443L
1,620 Elo+
Solo
Mulan
Mulan
DeathhMau5
Mulan
Level 160
God Stats
10W - 14L
1,526 SR
Queue Stats
425W - 400L
1,656 Elo+
Solo
King Arthur
King Arthur
RFLX Kotis
King Arthur
Level 74
God Stats
1W - 0L
1,541 SR
Queue Stats
18W - 18L
1,542 Elo+
Party 2
Hera
Hera
RFLX Psi
Hera
Level 148
God Stats
3W - 0L
1,684 SR
Queue Stats
24W - 18L
1,572 Elo+
Party 2
Bakasura
Bakasura
RFLX Xeno
Bakasura
Level 145
God Stats
1W - 1L
1,587 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
4
0 / 1 / 1
3,438
688
1,137
3,160
1,263
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 0
4,083
817
2,725
2,781
1,288
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 2 / 0
3,653
731
1,093
2,778
879
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,541
508
0
0
0
Hercules
sicilianVirus
Hercules
6
0 / 0 / 0
3,542
708
992
2,735
821
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 0 / 1
3,704
741
1,358
1,297
276
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mulan
6
1 / 0 / 1
3,672
734
2,209
2,549
1,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

King Arthur
RFLX Kotis
King Arthur
4
0 / 2 / 0
3,020
604
1,049
3,857
1,640
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hera
6
1 / 1 / 0
3,712
742
1,959
1,531
417
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
RFLX Xeno
Bakasura
6
0 / 0 / 0
3,499
700
995
3,033
863
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
3
3
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Medusa
 
Medusa
1
0
1
1.5
L
2
0
0
2
W
Mulan
1
0
1
1.5
L
1
2
0
0.5
W
King Arthur
RFLX Kotis
King Arthur
0
2
0
0
W
Hera
1
1
0
1
W
Bakasura
RFLX Xeno
Bakasura
0
0
0
0
L
0
0
0
0
L
Hercules
sicilianVirus
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,947
Damage
7,570
11,454
Taken
12,267
4,251
Mitigated
4,449
4,300
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,137
187
0
1,232
3,160
1,263
0
608
2,387
11,089
0
W
Medusa
 
Medusa
1,358
484
0
465
1,297
276
0
115
1,182
0
12,303
L
2,725
400
0
1,360
2,781
1,288
0
0
2,562
16,344
0
W
Mulan
2,209
575
0
1,075
2,549
1,253
0
323
2,226
0
11,413
L
1,093
137
162
857
2,778
879
0
1,351
1,357
12,100
0
W
King Arthur
RFLX Kotis
King Arthur
1,049
167
0
885
3,857
1,640
0
2,008
1,641
0
9,746
W
Hera
1,959
365
0
0
1,531
417
204
1,113
418
16,796
0
W
Bakasura
RFLX Xeno
Bakasura
995
702
0
1,700
3,033
863
0
1,113
1,845
0
8,876
L
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
sicilianVirus
Hercules
992
566
0
689
2,735
821
0
0
2,560
0
8,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,257
Gold Earned
17,607
105
Minions Killed
129
0
Camps Cleared
0
398,249
Distance Traveled
508,577
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
3,438
688
26
5
0
94,951
2
W
Medusa
3,704
741
30
6
0
103,690
2
L
Cthulhu
4,083
817
31
6
0
99,341
0
W
Mulan
3,672
734
24
5
0
110,874
2
L
Hel
3,653
731
26
5
0
89,696
0
W
King Arthur
3,020
604
8
2
0
100,878
1
W
Hera
3,712
742
31
6
0
81,919
0
W
Bakasura
3,499
700
36
7
0
111,216
1
L
Ullr
2,541
508
0
0
0
0
0
L
Hercules
3,542
708
22
4
0
114,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role