Player Matchup

Artemis
Artemis
ANGRYFERBS
Artemis
Level 11
God Stats
10W - 12L
1,663 SR
Queue Stats
41W - 42L
1,388 Elo+
Party 1
Fenrir
Fenrir
McFuddd
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
NC-AriesFox
Jormungandr
Level 98
God Stats
21W - 13L
1,583 SR
Queue Stats
67W - 67L
1,484 Elo+
Party 1
Janus
Janus
NachoLibre_RL
Janus
Level 23
God Stats
5W - 4L
1,562 SR
Queue Stats
18W - 17L
1,362 Elo+
Solo
Terra
Terra
NoirStarZero
Terra
Level 8
God Stats
0W - 3L
1,228 SR
Queue Stats
14W - 11L
1,388 Elo+
Party 1
Team Averages
Level 31
1,507 SR
1,402 Elo+

VS

Team Averages
Level 26
1,521 SR
1,446 Elo+
Cthulhu
Cthulhu
ArtificalArk
Cthulhu
Level 18
God Stats
1W - 0L
1,768 SR
Queue Stats
55W - 41L
1,500 Elo+
Solo
Fafnir
Fafnir
Bonkerlord
Fafnir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 67L
1,409 Elo+
Solo
Chiron
Chiron
Faker Gremory
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,448 Elo+
Solo
King Arthur
King Arthur
IexteRnaL780
King Arthur
Level 28
God Stats
8W - 12L
1,296 SR
Queue Stats
522W - 471L
1,496 Elo+
Solo
Mercury
Mercury
MJ-kou
Mercury
Level 29
God Stats
13W - 12L
1,539 SR
Queue Stats
160W - 181L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANGRYFERBS
Artemis
11
0 / 3 / 1
7,445
324
6,209
7,413
2,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
McFuddd
Fenrir
11
2 / 6 / 1
7,981
347
4,279
15,500
5,600
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
NC-AriesFox
Jormungandr
16
1 / 4 / 1
10,529
458
12,484
19,959
14,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 1
8,263
359
6,029
5,194
1,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 11 / 1
8,594
374
2,985
21,341
10,655
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArtificalArk
Cthulhu
16
8 / 1 / 2
11,997
522
11,451
13,965
7,859
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
Bonkerlord
Fafnir
15
1 / 0 / 12
12,543
545
4,670
12,312
14,584
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 8
11,910
518
16,213
15,045
5,856
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
IexteRnaL780
King Arthur
17
9 / 2 / 6
12,974
564
12,768
14,657
7,533
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
MJ-kou
Mercury
20
2 / 0 / 5
14,668
638
4,862
11,170
5,114
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
24
26
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artemis
ANGRYFERBS
Artemis
0
3
1
0.17
W
Cthulhu
ArtificalArk
Cthulhu
8
1
2
9
W
Fafnir
Bonkerlord
Fafnir
1
0
12
7
W
4
2
8
4
W
King Arthur
IexteRnaL780
King Arthur
9
2
6
6
W
Mercury
MJ-kou
Mercury
2
0
5
4.5
L
Fenrir
McFuddd
Fenrir
2
6
1
0.42
L
Jormungandr
NC-AriesFox
Jormungandr
1
4
1
0.38
L
1
2
1
0.75
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
49,964
69,407
Taken
67,149
34,471
Mitigated
40,946
9,013
Healing
28,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ANGRYFERBS
Artemis
6,209
1,713
0
1,198
7,413
2,308
1,115
2,585
4,828
0
29,603
W
Cthulhu
ArtificalArk
Cthulhu
11,451
804
4,647
2,276
13,965
7,859
294
4,005
9,960
62,867
0
W
Fafnir
Bonkerlord
Fafnir
4,670
672
0
1,910
12,312
14,584
535
4,023
8,263
24,129
0
W
16,213
6,856
1,974
7,128
15,045
5,856
4,072
9,935
5,059
0
72,005
W
King Arthur
IexteRnaL780
King Arthur
12,768
3,408
1,070
3,392
14,657
7,533
1,150
4,563
9,997
0
64,322
W
Mercury
MJ-kou
Mercury
4,862
2,287
0
5,626
11,170
5,114
4,707
2,625
8,520
0
139,800
L
Fenrir
McFuddd
Fenrir
4,279
1,235
0
1,408
15,500
5,600
0
4,208
11,292
0
27,669
L
Jormungandr
NC-AriesFox
Jormungandr
12,484
1,941
0
870
19,959
14,671
0
7,008
12,951
68,704
0
L
6,029
502
0
1,635
5,194
1,237
0
305
4,889
35,521
0
L
2,985
976
1,017
2,885
21,341
10,655
358
2,015
19,116
28,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
64,092
298
Minions Killed
511
0
Camps Cleared
0
1,848,574
Distance Traveled
2,234,582
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,445
324
46
2
0
393,520
0
W
Cthulhu
11,997
522
101
4
0
444,372
5
W
Fafnir
12,543
545
18
1
0
418,604
7
W
Chiron
11,910
518
97
4
0
382,911
1
W
King Arthur
12,974
564
79
3
0
455,902
2
W
Mercury
14,668
638
216
9
0
532,793
5
L
Fenrir
7,981
347
48
2
0
456,844
0
L
Jormungandr
10,529
458
100
4
0
360,757
2
L
Janus
8,263
359
62
3
0
276,575
0
L
Terra
8,594
374
42
2
0
360,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role