Player Matchup

Anhur
Anhur
AmenCoolBreeze
Anhur
Level 24
God Stats
9W - 12L
1,298 SR
Queue Stats
23W - 48L
1,230 Elo+
Solo
Discordia
Discordia
IamurHuckleberry
Discordia
Level 28
God Stats
6W - 7L
1,603 SR
Queue Stats
96W - 85L
1,461 Elo+
Party 3
Hachiman
Hachiman
Kairoflame
Hachiman
Level 29
God Stats
2W - 1L
1,493 SR
Queue Stats
6W - 10L
1,415 Elo+
Solo
Da Ji
Da Ji
Novidity
Da Ji
Level 27
God Stats
1W - 1L
1,572 SR
Queue Stats
15W - 9L
1,647 Elo+
Solo
Ares
Ares
SlenderManXP
Ares
Level 28
God Stats
7W - 3L
1,740 SR
Queue Stats
99W - 87L
1,460 Elo+
Party 3
Team Averages
Level 27
1,541 SR
1,443 Elo+

VS

Team Averages
Level 18
1,614 SR
1,259 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 13
God Stats
10W - 8L
1,748 SR
Queue Stats
11W - 18L
911 Elo+
Party 1
Chang'e
Chang'e
DaveTM
Chang'e
Level 28
God Stats
36W - 29L
1,486 SR
Queue Stats
82W - 82L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Miketsukami9
Ah Puch
Level 18
God Stats
7W - 7L
1,617 SR
Queue Stats
18W - 27L
1,476 Elo+
Party 2
Fenrir
Fenrir
TeemoYSuHongo
Fenrir
Level 18
God Stats
6W - 4L
1,721 SR
Queue Stats
10W - 18L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
Vanoshe
Ne Zha
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
922 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 16
14,139
943
11,400
29,803
25,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
20
1 / 4 / 20
14,187
946
8,209
9,735
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Kairoflame
Hachiman
20
14 / 9 / 9
17,052
1,137
36,344
19,600
6,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Novidity
Da Ji
20
8 / 11 / 14
15,308
1,021
23,207
28,915
12,785
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 4 / 14
13,122
875
9,867
20,586
29,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 6 / 22
13,744
916
8,836
24,899
26,288
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
DaveTM
Chang'e
20
14 / 5 / 21
17,357
1,157
21,408
22,250
8,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Miketsukami9
Ah Puch
20
11 / 1 / 22
17,171
1,145
41,249
8,026
3,449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 4 / 21
15,870
1,058
15,119
18,331
9,342
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Vanoshe
Ne Zha
20
2 / 10 / 28
14,278
952
13,526
22,554
9,661
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
154
26
Kills
40
40
Deaths
26
73
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
6
22
2.17
L
2
12
16
0.83
W
Chang'e
DaveTM
Chang'e
14
5
21
4.9
L
Discordia
1
4
20
2.75
L
Hachiman
Kairoflame
Hachiman
14
9
9
2.06
W
Ah Puch
Miketsukami9
Ah Puch
11
1
22
22
L
Da Ji
Novidity
Da Ji
8
11
14
1.36
L
1
4
14
2
W
11
4
21
5.38
W
Ne Zha
Vanoshe
Ne Zha
2
10
28
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,027
Damage
100,138
108,639
Taken
96,060
78,298
Mitigated
57,340
3,685
Healing
28,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,836
1,689
2,942
4,341
24,899
26,288
0
4,540
19,521
0
16,310
L
11,400
5,963
0
398
29,803
25,654
0
16,334
13,294
0
41,481
W
Chang'e
DaveTM
Chang'e
21,408
3,629
7,013
10,579
22,250
8,600
0
4,568
17,682
66,550
0
L
Discordia
8,209
1,122
0
498
9,735
3,744
0
5,558
4,152
16,180
0
L
Hachiman
Kairoflame
Hachiman
36,344
29,523
0
1,543
19,600
6,754
0
10,339
9,261
0
77,222
W
Ah Puch
Miketsukami9
Ah Puch
41,249
738
0
307
8,026
3,449
0
2,007
6,019
84,787
0
L
Da Ji
Novidity
Da Ji
23,207
5,676
0
1,072
28,915
12,785
0
19,245
9,620
190
49,794
L
9,867
333
0
174
20,586
29,361
0
11,181
9,230
25,169
0
W
15,119
3,797
0
2,294
18,331
9,342
0
3,727
14,604
0
24,536
W
Ne Zha
Vanoshe
Ne Zha
13,526
2,010
0
1,124
22,554
9,661
0
3,424
19,130
0
26,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,808
Gold Earned
78,420
295
Minions Killed
276
4
Camps Cleared
8
1,179,544
Distance Traveled
1,405,885
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,744
916
23
2
1
295,821
0
L
Anhur
14,139
943
74
5
0
234,789
1
W
Chang'e
17,357
1,157
104
7
2
285,658
1
L
Discordia
14,187
946
30
2
1
210,320
0
L
Hachiman
17,052
1,137
99
7
0
217,704
0
W
Ah Puch
17,171
1,145
101
7
2
264,707
0
L
Da Ji
15,308
1,021
75
5
3
273,140
0
L
Ares
13,122
875
17
1
0
243,591
0
W
Fenrir
15,870
1,058
26
2
3
288,319
1
W
Ne Zha
14,278
952
22
1
0
271,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role