Player Matchup

Cthulhu
Cthulhu
Cav3 Johns0n
Cthulhu
Level 103
God Stats
3W - 1L
1,431 SR
Queue Stats
8W - 6L
1,475 Elo+
Party 2
Bellona
Bellona
ProneAssassin51
Bellona
Level 75
God Stats
1W - 0L
1,590 SR
Queue Stats
11W - 9L
1,670 Elo+
Party 2
Da Ji
Da Ji
TehSlurpy
Da Ji
Level 15
God Stats
2W - 0L
1,327 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,449 SR
1,548 Elo+

VS

Team Averages
Level 45
1,477 SR
1,518 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 2L
1,386 SR
Queue Stats
4W - 7L
1,436 Elo+
Party 1
Cerberus
Cerberus
Belmiros253
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,618 Elo+
Solo
Heimdallr
Heimdallr
ZeeDangle
Heimdallr
Level 122
God Stats
7W - 3L
1,545 SR
Queue Stats
157W - 161L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cav3 Johns0n
Cthulhu
19
4 / 1 / 12
14,586
695
18,329
16,953
15,968
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
2 / 6 / 13
13,075
623
8,926
23,108
21,158
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
TehSlurpy
Da Ji
18
11 / 5 / 5
14,996
714
14,385
13,473
5,012
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 5 / 6
12,598
600
10,022
11,776
3,772
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
Belmiros253
Cerberus
15
1 / 5 / 8
12,105
576
6,209
17,847
11,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
ZeeDangle
Heimdallr
18
8 / 7 / 2
13,968
665
19,532
19,753
6,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
17
Kills
11
12
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
6
1
L
Cerberus
Belmiros253
Cerberus
1
5
8
1
W
Cthulhu
Cav3 Johns0n
Cthulhu
4
1
12
10
W
2
6
13
1.42
W
Da Ji
TehSlurpy
Da Ji
11
5
5
2.7
L
Heimdallr
ZeeDangle
Heimdallr
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
35,763
53,534
Taken
49,376
42,138
Mitigated
22,225
14,385
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,022
681
243
2,788
11,776
3,772
42
5,217
6,559
59,546
0
L
Cerberus
Belmiros253
Cerberus
6,209
704
0
2,811
17,847
11,557
243
5,759
12,088
31,321
0
W
Cthulhu
Cav3 Johns0n
Cthulhu
18,329
264
1,927
4,023
16,953
15,968
475
4,273
12,541
80,096
0
W
8,926
2,482
0
7,381
23,108
21,158
736
6,814
16,045
0
59,307
W
Da Ji
TehSlurpy
Da Ji
14,385
3,052
0
1,054
13,473
5,012
1,397
4,741
8,603
0
48,756
L
Heimdallr
ZeeDangle
Heimdallr
19,532
11,775
0
8,175
19,753
6,896
541
8,044
11,709
0
94,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,657
Gold Earned
38,671
244
Minions Killed
254
0
Camps Cleared
0
1,276,709
Distance Traveled
991,196
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,598
600
101
5
0
310,947
0
L
Cerberus
12,105
576
52
2
0
365,297
7
W
Cthulhu
14,586
695
102
5
0
461,115
0
W
Bellona
13,075
623
88
4
0
440,236
0
W
Da Ji
14,996
714
54
3
0
375,358
0
L
Heimdallr
13,968
665
101
5
0
314,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role