Player Matchup

Chiron
Chiron
AbyssalRaven922
Chiron
Level 88
God Stats
6W - 1L
1,770 SR
Queue Stats
132W - 113L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
JackOfBlades777
Cthulhu
Level 75
God Stats
9W - 6L
1,719 SR
Queue Stats
131W - 124L
1,462 Elo+
Party 2
Vulcan
Vulcan
Prophet O Peace
Vulcan
Level 63
God Stats
4W - 0L
1,485 SR
Queue Stats
33W - 23L
1,544 Elo+
Party 2
Team Averages
Level 75
1,658 SR
1,514 Elo+

VS

Team Averages
Level 55
1,464 SR
1,431 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 1L
1,247 SR
Queue Stats
33W - 48L
1,301 Elo+
Solo
Hades
Hades
Hades615
Hades
Level 37
God Stats
4W - 4L
1,471 SR
Queue Stats
8W - 12L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
Toxic Abyss77
Cthulhu
Level 62
God Stats
1W - 2L
1,673 SR
Queue Stats
15W - 16L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
10,036
772
9,486
9,705
3,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 4 / 9
9,761
751
11,976
14,645
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 1 / 10
9,237
711
11,407
6,174
2,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 4
8,455
650
5,497
14,885
11,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Hades615
Hades
11
1 / 4 / 1
8,096
623
1,526
11,498
5,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
11
4 / 8 / 1
9,002
692
10,784
13,990
11,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
6
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
4
1
W
7
1
6
10
L
Hades
Hades615
Hades
1
4
1
0.38
W
6
4
9
2.63
W
2
1
10
7
L
Cthulhu
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
17,807
30,524
Taken
40,373
13,108
Mitigated
28,837
11,193
Healing
1,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,497
30
0
728
14,885
11,545
0
7,775
7,110
0
28,852
W
9,486
4,881
934
3,967
9,705
3,372
1,957
4,390
5,015
0
32,317
L
Hades
Hades615
Hades
1,526
323
0
650
11,498
5,358
304
6,886
4,612
17,567
0
W
11,976
597
910
3,669
14,645
7,615
336
5,327
8,969
34,863
0
W
11,407
7,135
0
1,713
6,174
2,121
662
2,474
3,525
43,304
0
L
Cthulhu
10,784
328
0
410
13,990
11,934
222
8,746
5,244
31,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,034
Gold Earned
25,553
148
Minions Killed
131
0
Camps Cleared
0
701,683
Distance Traveled
658,713
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,455
650
50
4
0
262,938
0
W
Chiron
10,036
772
36
3
0
243,662
2
L
Hades
8,096
623
39
3
0
202,118
0
W
Cthulhu
9,761
751
44
3
0
233,254
2
W
Vulcan
9,237
711
68
5
0
224,767
1
L
Cthulhu
9,002
692
42
3
0
193,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role