Player Matchup

Ares
Ares
 
Ares
Level 69
God Stats
11W - 4L
1,614 SR
Queue Stats
55W - 61L
1,385 Elo+
Party 1
Osiris
Osiris
CenJayTrTTV
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 1
He Bo
He Bo
FettaNoize
He Bo
Level 78
God Stats
18W - 19L
1,473 SR
Queue Stats
481W - 356L
1,443 Elo+
Party 1
Team Averages
Level 52
1,529 SR
1,410 Elo+

VS

Team Averages
Level 57
1,235 SR
1,376 Elo+
Cthulhu
Cthulhu
Bryan04560
Cthulhu
Level 8
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 2
Heimdallr
Heimdallr
Darkangelwolf101
Heimdallr
Level 49
God Stats
0W - 1L
1,167 SR
Queue Stats
20W - 18L
1,314 Elo+
Party 2
Hercules
Hercules
Garenix
Hercules
Level 115
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
11 / 5 / 13
17,902
716
21,820
28,897
49,348
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
18
3 / 5 / 22
15,176
607
18,650
24,318
34,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
19
12 / 6 / 11
17,137
685
28,947
19,406
7,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bryan04560
Cthulhu
15
4 / 12 / 6
14,378
575
14,406
30,101
8,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
16
2 / 12 / 10
14,783
591
18,039
21,324
7,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Garenix
Hercules
20
10 / 2 / 4
16,791
672
22,129
36,724
37,039
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
26
Kills
16
16
Deaths
26
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
11
5
13
3.5
L
Cthulhu
Bryan04560
Cthulhu
4
12
6
0.58
W
Osiris
3
5
22
2.8
L
Heimdallr
2
12
10
0.58
W
He Bo
12
6
11
2.92
L
Hercules
Garenix
Hercules
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
54,574
72,621
Taken
88,149
91,678
Mitigated
52,488
16,507
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
21,820
325
0
1,731
28,897
49,348
624
5,002
23,380
53,554
0
L
Cthulhu
Bryan04560
Cthulhu
14,406
931
302
270
30,101
8,317
0
16,396
13,456
40,841
0
W
Osiris
18,650
5,312
0
7,447
24,318
34,955
765
5,685
18,171
0
59,381
L
Heimdallr
18,039
7,468
0
0
21,324
7,132
422
13,348
7,876
0
68,935
W
He Bo
28,947
1,469
0
7,329
19,406
7,375
1,089
3,810
15,546
124,502
0
L
Hercules
Garenix
Hercules
22,129
7,187
903
14,478
36,724
37,039
0
21,968
14,156
0
85,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,215
Gold Earned
45,952
235
Minions Killed
187
0
Camps Cleared
0
1,476,069
Distance Traveled
1,154,069
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,902
716
35
1
0
498,691
3
L
Cthulhu
14,378
575
44
2
0
356,691
1
W
Osiris
15,176
607
43
2
0
557,948
3
L
Heimdallr
14,783
591
52
2
0
346,073
0
W
He Bo
17,137
685
157
6
0
419,430
1
L
Hercules
16,791
672
91
4
0
451,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role