Player Matchup

Hera
Hera
MORDEBEE41
Hera
Level 29
God Stats
9W - 5L
1,725 SR
Queue Stats
209W - 190L
1,331 Elo+
Solo
Tyr
Tyr
Tigerishdig04
Tyr
Level 12
God Stats
3W - 3L
1,309 SR
Queue Stats
83W - 81L
1,001 Elo+
Party 1
Set
Set
Wolf_0033
Set
Level 11
God Stats
4W - 6L
1,261 SR
Queue Stats
90W - 75L
1,001 Elo+
Party 1
Cthulhu
Cthulhu
emily2113
Cthulhu
Level 11
God Stats
7W - 6L
1,261 SR
Queue Stats
102W - 85L
1,001 Elo+
Party 1
Nemesis
Nemesis
topeat
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 141L
1,244 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,116 Elo+

VS

Team Averages
Level 42
1,340 SR
1,235 Elo+
Cthulhu
Cthulhu
GodzB3stSlay3r
Cthulhu
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 8L
1,260 Elo+
Party 3
Merlin
Merlin
PazzlePopperz
Merlin
Level 117
God Stats
8W - 13L
1,322 SR
Queue Stats
340W - 313L
1,317 Elo+
Party 2
Ah Puch
Ah Puch
TastlessTofu
Ah Puch
Level 64
God Stats
0W - 2L
1,277 SR
Queue Stats
166W - 154L
1,439 Elo+
Party 3
King Arthur
King Arthur
Tjd03422
King Arthur
Level 15
God Stats
16W - 28L
1,306 SR
Queue Stats
170W - 258L
1,132 Elo+
Party 2
Neith
Neith
markyvonjohnson
Neith
Level 3
God Stats
0W - 2L
1,294 SR
Queue Stats
157W - 213L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 2
16,940
565
25,774
16,855
5,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 3 / 2
12,277
409
6,231
15,584
11,380
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 7 / 1
11,692
390
6,298
20,054
6,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
emily2113
Cthulhu
13
0 / 2 / 0
10,327
344
2,327
10,030
8,607
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes

Shoes

+6%
Movement Speed

Nemesis
topeat
Nemesis
20
8 / 7 / 4
15,759
525
17,935
25,038
11,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
11,547
385
5,012
17,007
8,491
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 1 / 0
7,730
258
0
448
70
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
TastlessTofu
Ah Puch
20
13 / 4 / 1
16,685
556
26,263
21,904
9,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Tjd03422
King Arthur
20
5 / 3 / 3
13,687
456
15,748
25,529
30,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 9 / 0
13,510
450
12,012
14,990
3,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
21
Kills
25
26
Deaths
23
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
8
7
2
1.29
L
0
1
0
0
L
Ah Puch
TastlessTofu
Ah Puch
13
4
1
3.38
W
2
3
2
1
L
King Arthur
Tjd03422
King Arthur
5
3
3
2.17
W
3
7
1
0.5
W
Cthulhu
emily2113
Cthulhu
0
2
0
0
L
7
9
0
0.78
W
Nemesis
topeat
Nemesis
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,565
Damage
59,035
87,561
Taken
79,878
43,383
Mitigated
51,876
17,447
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
134
237
0
17,007
8,491
369
6,646
10,291
49,032
0
W
25,774
9,911
0
2,278
16,855
5,962
2,093
11,136
5,569
137,703
0
L
0
0
0
0
448
70
0
0
448
0
0
L
Ah Puch
TastlessTofu
Ah Puch
26,263
1,414
0
9,079
21,904
9,246
530
13,363
8,541
151,226
0
W
6,231
1,225
0
2,566
15,584
11,380
1,812
3,885
11,299
0
51,086
L
King Arthur
Tjd03422
King Arthur
15,748
1,077
0
6,736
25,529
30,191
612
5,793
19,319
0
88,577
W
6,298
3,941
0
1,391
20,054
6,017
1,940
8,024
11,698
0
34,972
W
Cthulhu
emily2113
Cthulhu
2,327
122
0
0
10,030
8,607
490
5,792
4,238
34,210
0
L
12,012
8,886
0
0
14,990
3,878
1,235
2,299
12,691
0
53,053
W
Nemesis
topeat
Nemesis
17,935
8,834
311
10,901
25,038
11,417
4,407
2,438
22,525
0
98,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,995
Gold Earned
63,159
517
Minions Killed
480
0
Camps Cleared
0
2,163,332
Distance Traveled
1,836,510
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,547
385
71
2
0
385,064
1
W
Hera
16,940
565
211
7
0
488,970
1
L
Merlin
7,730
258
0
0
0
21,003
0
L
Ah Puch
16,685
556
223
7
0
528,032
1
W
Tyr
12,277
409
82
3
0
464,353
2
L
King Arthur
13,687
456
107
4
0
485,748
0
W
Set
11,692
390
49
2
0
468,824
1
W
Cthulhu
10,327
344
43
1
0
221,187
2
L
Neith
13,510
450
79
3
0
416,663
0
W
Nemesis
15,759
525
132
4
0
519,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role